Shadow Weave
3200
37s13s
Effects
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
Bonuses
Active
Active
Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
Active — bind to a key and trigger it (Z/X/C/V).
5
Non-Combat Regen
2m
Sprint Speed
13s
Duration
20m
Spot Radius
5m/s
Invis Sprint Speed
25%
Ambush Fire Rate
25
Ambush Spirit Power
25
Ambush Melee Damage
5s
Ambush Duration
Overview
Use the stealth to reach an angle from which the ambush bonuses can actually be spent. Damage briefly reveals you, and attacking or casting ends concealment, so plan the first action carefully; a surprise entry with no reachable target wastes both the approach and the short offensive window.
Stats
9/16/2026 – 9/22/2026- Win rate
- 50.6%
- Purchases
- 64,381
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Components Sprint Boots
800 +2400
Non-Combat Regen
5
1.6/1k
Sprint Speed
2m
0.6/1k
Upgrade path
Components
Item
Shadow Weave3200
Shadow Weave3200
Spirit
Cooldown37s
Duration13s
Related mechanics
Update history5
Minor Update - 09-16-2026Sep 16, 2026
- Now builds from Sprint Boots
- Sprint speed increased from 1.5 to 2
- Cooldown reduced from 45s to 37s
Shop Rework UpdateMay 08, 2025
- Added effect on activation.
- Fixed item not granting +20% weapon power.
12-06-2024 UpdateDec 06, 2024
- Spot radius increased from 22m to 26m.
11-07-2024 UpdateNov 07, 2024
- Detection range increased from 18m to 22m.
08-29-2024 UpdateAug 29, 2024
- Added Shadow Weave cast and ambush sounds
Data and APIData and API
identity
- id
- upgrade_cloaking_device_active
- slug
- shadow-weave
- token
- upgrade_cloaking_device_active
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 3
- cost
- 3200
- groupLabel
- Weapon Range
- filters
- EShopFilterMagicDamage, EShopFilterFireRate, EShopFilterMovement
- componentIds
- upgrade_sprint_booster
- upgradeIds
- —
properties (16)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 37s |
| Duration | AbilityDuration | 13s |
| Sprint Speed | BonusSprintSpeed | 2m |
| Ambush Duration | AmbushDuration | 5s |
| Ambush Fire Rate | AmbushBonusFireRate | 25% |
| Ambush Melee Damage | AmbushBonusMeleeDamage | 25 |
| Ambush Spirit Power | AmbushBonusTechPower | 25 |
| Fade Time | InvisFadeToDuration | 0.6s |
| Full Invis Distance | FullInvisDistance | 30m |
| Invis Alert When Fading | InvisAlertWhenFading | 1 |
| Invis Cancel On Damage | InvisCancelOnDamage | 1 |
| Invis Sprint Speed | InvisMoveSpeedMod | 5m/s |
| Non-Combat Regen | OutOfCombatHealthRegen | 5 |
| Reveal On Damage Duration | RevealOnDamageDuration | 1.5s |
| Reveal On Spotted Duration | RevealOnSpottedDuration | 1.5s |
| Spot Radius | SpottedRadius | 20m |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Non-Combat Regen +20, Ambush Fire Rate +35, Ambush Melee Damage +30, Ambush Spirit Power +35, Cooldown -17 |
