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Reactive Barrier

Reactive Barrier

Vitality ·Tier 2 · Passive
1600 55s10s
What it does

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

Innate
Passive 55s

Passive — works automatically once bought.

1
Non-Combat Regen
325↑1.8
Vex Barrier Combat Barrier
10s
Duration
When to buy & tricks

Slot Reactive Barrier against lineups that chain hard crowd control: the moment you get Stunned, Chained, Immobilized, Slept or Silenced it pops a Barrier, soaking the burst meant to delete you while you're locked down. Cheap, reactive insurance for squishy carries into stun-heavy comps.

Built by
Best with Wraith ~56.6%
build share · win rate when built
Performance
~51.2% Win rate
37.0% Build rate
-0.6 vs last patch
16' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Builds on Grit 800 +800
Non-Combat Regen 1 0.6/1k
Vex Barrier Combat Barrier 325↑1.8 203.1/1k
Tier bonuses scale with souls spent in the tree →
Upgrade path
Upgrades from
This item
Reactive Barrier1600
Upgrades into
Spirit scaling
Cooldown55s
Duration10s
Vex Barrier Combat Barrier325↑1.8
Related mechanics
Update history5
Gameplay Update - 05-22-2026May 22, 2026
  • Out of Combat Regen. Cooldown: 60s. Upgrades to Weapon Shielding, Spirit Shielding, Reactive Barrier (these do not inherit the manual cast active) and Guardian Ward.
Gameplay Update - 04-30-2026Apr 30, 2026
  • Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
10-02-2025 UpdateOct 02, 2025
  • * Applying a CC to an enemy is reduced in duration when affected by other CCs in a short interval. Each previously applied CC reduces the duration by 7% up to a max of 21% over the past 7 seconds. CC is defined as the same set of debuffs that affect Reactive Barrier (stun, sleep, immobilize, tether, etc). Note that abilities that apply multiple things only count as one CC (aka Abrams shoulder charge CC on the grab and the stun, Lash ult grab and stun, etc).
01-19-2025 UpdateJan 20, 2025
  • Magnificent Sinclair: Rabbit Hex now triggers Reactive Barrier
06-13-2024 UpdateJun 13, 2024
  • Fixed Mo & Krill gaining Reactive Barrier buff while channeling the ultimate

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_vex_barrier
slug
reactive-barrier
token
upgrade_vex_barrier
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
2
cost
1600
groupLabel
Revitalization
filters
EShopFilterDurability
componentIds
upgrade_grit
upgradeIds
upgrade_auto_cleanse

properties (4)

labelkeyvalue
CooldownAbilityCooldown55s
DurationAbilityDuration10s
Non-Combat RegenOutOfCombatHealthRegen1
Vex Barrier Combat BarrierVexBarrierCombatBarrier325 · ↑1.8

Upgrades

lvlAPupgrades
11Vex Barrier Combat Barrier +375, Cooldown -15