Silence Wave
3200
42s40m3s
What it does
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.
Silence does not interrupt channeling abilities.
Innate
Active
42s
Active — bind to a key and trigger it (Z/X/C/V).
50
Health
75↑0.7
Damage
40m
Cast range
3s
Duration
When to buy & tricks
Throw an expanding wave that silences everyone it hits so they can't cast abilities, dash out, or pop active items — slot it to open a gank, shut down combo casters and lock escape artists in place. It won't cancel an ability that's already channeling, so fire it before the cast starts, not after.
Built by
Best with Victor
~57.8%
build share · win rate when built
Performance
~55.6%
Win rate
24.4%
Build rate
-3.7
vs last patch
20'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Health
50
15.6/1k
Spirit scaling
Cooldown42s
Duration3s
Cast range40m
Damage75↑0.7
Related mechanics
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_targeted_silence
- slug
- silence-wave
- token
- upgrade_targeted_silence
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- spirit
- tier
- 3
- cost
- 3200
- groupLabel
- Actives
- filters
- EShopFilterWeaponDamage, EShopFilterDisruption
- componentIds
- —
- upgradeIds
- —
properties (10)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 42s |
| Duration | AbilityDuration | 3s |
| Cast range | AbilityCastRange | 40m |
| Damage | Damage | 75 · ↑0.7 |
| Health | BonusHealth | 50 |
| Cast delay | AbilityCastDelay | 0.1s |
| Cooldown On Miss | CooldownOnMiss | 30s |
| Growth Per Meter | GrowthPerMeter | 0.15m |
| Height Off Ground | HeightOffGround | 1m |
| Initial Width | InitialWidth | 5m |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Cooldown -10, Damage +125, Health +75 |