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Enchanter's Emblem

Enchanter's Emblem

Vitality ·Tier 2 · Passive
1600
What it does

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

Innate
Passive

Passive — works automatically once bought.

18%
Spirit Resist
2
Non-Combat Regen
15
Spirit Power
When to buy & tricks

Enchanter's Emblem is a cheap spirit-scaling pickup that sits in your vitality slot: keep your health bar above 65% and you bank bonus Spirit Power plus cooldown reduction, so your abilities hit harder and come back sooner. Slot it on ability-heavy heroes who play at range or stay topped up, and lean on regen or a lifesteal item to hold the threshold during fights.

Built by
Best with Dynamo ~52.8%
build share · win rate when built
Performance
~46.7% Win rate
33.7% Build rate
+3.1 vs last patch
29' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Spirit Resist 18% 11.3/1k
Non-Combat Regen 2 1.3/1k
Spirit Power 15 9.4/1k
Tier bonuses scale with souls spent in the tree →
Related mechanics

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_magic_shield
slug
enchanters-emblem
token
upgrade_magic_shield
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
2
cost
1600
groupLabel
Spirit Protection
filters
EShopFilterMagicDamage, EShopFilterDurability
componentIds
upgradeIds

properties (5)

labelkeyvalue
Spirit PowerTechPower15
Spirit ResistTechResist18%
Cooldown reductionCooldownReduction5%
Life ThresholdLifeThreshold65
Non-Combat RegenOutOfCombatHealthRegen2

Upgrades

lvlAPupgrades
11Spirit Resist +13, Non-Combat Regen +3, Spirit Power +15, Cooldown reduction +7