Escalating Resilience
3200
Effects
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
Bonuses
Passive
Passive — works automatically once bought.
35%
Max Ammo
75
Health
18%
Weapon Damage
30
Max Bullet Resist
2%
Bullet Resist per Stack
24s
Stack Duration
Overview
Your defensive buildup depends on landing shots on heroes, so it is most useful while you can keep returning fire. An opening burst before you have connected is a different danger; the item should not be treated as if all its resistance were already present when the fight starts.
Stats
9/16/2026 – 9/22/2026- Win rate
- 50.2%
- Purchases
- 88,283
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Components Extended Magazine
800 +2400
Max Ammo
35%
10.9/1k
Health
75
23.4/1k
Bullet Resist per Stack
2%
0.6/1k
Stack Duration
24s
7.5/1k
Upgrade path
Components
Item
Escalating Resilience3200
Escalating Resilience3200
Related mechanics
Data and APIData and API
identity
- id
- upgrade_reinforcing_casings
- slug
- escalating-resilience
- token
- upgrade_reinforcing_casings
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 3
- cost
- 3200
- groupLabel
- Magazines
- filters
- EShopFilterWeaponDamage, EShopFilterDurability, EShopFilterFireRate
- componentIds
- upgrade_clip_size
- upgradeIds
- —
properties (6)
| label | key | value |
|---|---|---|
| Health | BonusHealth | 75 |
| Weapon Damage | BaseAttackDamagePercent | 18% |
| Max Ammo | BonusClipSizePercent | 35% |
| Bullet Resist per Stack | BulletResistPerStack | 2% |
| Max Bullet Resist | MaxArmorStacks | 30 |
| Stack Duration | BulletResistDuration | 24s |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Bullet Resist per Stack +2, Max Bullet Resist +20, Max Ammo +30, Health +125, Weapon Damage +10 |
