Long Range
1600
Effects
Deal additional Weapon Damage when beyond a minimum distance from your target.
Bonuses
Passive
Passive — works automatically once bought.
8%
Weapon Fall-off Range
0.75m
Sprint Speed
40
Weapon Damage
15m
Min. Distance
Overview
Buy this when your real firing positions stay beyond the activation distance. It rewards a lane you can hold from cover, but offers less of its special value once enemies force close contact; check where your fights occur before building around the name alone.
Stats
9/16/2026 – 9/22/2026- Win rate
- 48.6%
- Purchases
- 163,945
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Sprint Speed
0.75m
0.5/1k
Weapon Damage
40
25/1k
Min. Distance
15m
9.4/1k
Upgrade path
Item
Long Range1600
Long Range1600
Upgrades to
Related mechanics
Update history1
11-07-2024 UpdateNov 07, 2024
- Long range Weapon Damage reduced from 40% to 30%.
- Now grants +10% Weapon Damage.
Data and APIData and API
identity
- id
- upgrade_long_range
- slug
- long-range
- token
- upgrade_long_range
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 2
- cost
- 1600
- groupLabel
- Bullet Velocity
- filters
- EShopFilterWeaponDamage, EShopFilterClipSize
- componentIds
- —
- upgradeIds
- upgrade_sharpshooter
properties (4)
| label | key | value |
|---|---|---|
| Sprint Speed | BonusSprintSpeed | 0.75m |
| Min. Distance | LongRangeBonusWeaponPowerMinRange | 15m |
| Weapon Damage | LongRangeBonusWeaponPower | 40 |
| Weapon Fall-off Range | BonusAttackRangePercent | 8% |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Weapon Fall-off Range +8, Weapon Damage +30 |
