Berserker
3200
Effects
Your Weapon Damage increases as you take sustained damage.
Bonuses
Passive — works automatically once bought.
8%
Bullet Resist
7
Weapon Damage per Stack
120
Damage taken to Stack
10
Max Stacks
10s
Duration
Overview
The damage builds up after you take punishment, so consider it for exchanges you can survive long enough to answer. It is a poor reason to absorb free shots before a fight: your extra weapon damage still needs health, positioning and time to become useful.
Stats
9/16/2026 – 9/22/2026- Win rate
- 50.7%
- Purchases
- 216,457
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Bullet Resist
8%
2.5/1k
Weapon Damage per Stack
7
2.2/1k
Damage taken to Stack
120
37.5/1k
Related mechanics
Update history15
05-19-2025 UpdateMay 20, 2025
- Bullet Resistance reduced from 18% to 16%
01-27-2025 UpdateJan 28, 2025
- Damage to gain stack increased from 100 to 120
01-12-2025 UpdateJan 13, 2025
- Weapon Damage per Stack reduced from 6% to 5%
- Bullet Resistance reduced from 9% to 8%
12-06-2024 UpdateDec 06, 2024
- Now builds into Frenzy.
11-21-2024 UpdateNov 21, 2024
- Weapon Damage per stack increased from 5% to 6%
Data and APIData and API
identity
- id
- upgrade_berserker
- slug
- berserker
- token
- upgrade_berserker
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 3
- cost
- 3200
- groupLabel
- Tanking Bullets
- filters
- EShopFilterWeaponDamage, EShopFilterClipSize, EShopFilterDurability
- componentIds
- —
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| Bullet Resist | BulletResist | 8% |
| Damage taken to Stack | DamageToStack | 120 |
| Duration | DamageDuration | 10s |
| Max Stacks | MaxStacks | 10 |
| Weapon Damage per Stack | WeaponPowerPerStack | 7 |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Weapon Damage per Stack +3, Bullet Resist +8, Max Stacks +8 |