Fire a line that attaches to the world, allowing you to swing. Lifethread resets all air jumps and air dashes.
- Cooldown
- +0s
- Cooldown
- +0s
- Cooldown
- +0s
In development
Skyrunner’s disabled prototype has a clear movement idea: attach a line to the world, swing and regain aerial movement options. The weapon also has a ricochet description. Those features are documented, while another ability slot still lacks an explanation.
Fire a line that attaches to the world, allowing you to swing. Lifethread resets all air jumps and air dashes.
Bullets deal bonus weapon damage and can ricochet off of surfaces.
Load your weapon with demonic rounds. After a delay, release a blitz of bullets at the target enemy, dealing bonus Damage. Enemies can intercept the bullets.
The line refreshes air jumps and dashes, making the route after a swing as relevant as the swing itself. Ricocheting bullets raise a separate question about firing around surfaces. The final burst uses wording shared with Gunslinger, including interception by other enemies, so it should not be mistaken for a fully settled unique ability.
The missing middle ability may be essential to how this kit enters or leaves combat. Until the full design is available, it is more useful to compare movement routes and sight lines than to invent a final damage rotation. Disabled status remains separate from the presence of detailed movement data.