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Hexafoil Ward

Vitality ·Tier 3 · Passive
3200 12s
What it does

Block the next Spirit Damage or Debuff, preventing its effects. Only regenerates outside of combat.

Innate
Passive 12s

Passive — works automatically once bought.

asdasd
Spell Shield Flavor Text
15%
Spirit Resist
When to buy & tricks

Hexafoil Ward gives you a one-shot 'get out of jail' charge for 3200 souls — it eats the next instance of Spirit damage or any debuff thrown at you with zero effect applied. Buy it against burst casters and lockdown like Bebop, Seven or Mo & Krill so their opening stun, sleep or bomb whiffs entirely; just remember the charge only recharges while you're fully out of combat.

Any scrap of Spirit damage or a minor debuff — a stray DoT, a small slow — consumes the ward, so it often pops before the big stun lands. Bait out the chip first, or hold the engage until your ward is what's eating the key ability.
Built by
Best with Vindicta ~56.8%
build share · win rate when built
Performance
~49.4% Win rate
6.2% Build rate
-2.2 vs last patch
22' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Spirit Resist 15% 4.7/1k
Tier bonuses scale with souls spent in the tree →
Spirit scaling
Cooldown12s
Related mechanics

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_spellshield
slug
hexafoil-ward
token
upgrade_spellshield
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
3
cost
3200
groupLabel
filters
EShopFilterDurability
componentIds
upgradeIds

properties (4)

labelkeyvalue
CooldownAbilityCooldown12s
Spirit ResistTechResist15%
Spell Shield Flavor TextSpellShieldFlavorTextasdasd
Spell Shield Linger DurationSpellShieldLingerDuration0.3s