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Soul Rebirth

Vitality ·Tier 4 · Passive
6400 240s
What it does
Innate
Passive 240s

If you die, after 4s you will respawn at your death location with partial health.

Passive — works automatically once bought.

30s
Spawn Time Penalty
12
Spirit Power
50%
Respawn Health Percent
When to buy & tricks

Soul Rebirth is your get-out-of-death-free card: when a blow would kill you, you drop into a brief rebirth and pop back up at the same spot with health, ready to keep fighting. It's a 6400-soul insurance buy for dive-happy carries and frontliners who want to commit hard to a teamfight or objective without one death ending their game — just respect the long cooldown and cash it in for fights that actually matter.

You're reborn exactly where you died, so don't burn it deep in the enemy base — come back surrounded and you just feed a second time. It's safest near your own space or a contested objective.
The cooldown is long, so the revive is most valuable around the big fights — Patron pushes, Rejuvenator, base defense — not a throwaway lane skirmish.
Built by
Best with Drifter ~57.1%
build share · win rate when built
Performance
~50.9% Win rate
9.9% Build rate
+1.1 vs last patch
27' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Spirit Power 12 1.9/1k
Respawn Health Percent 50% 7.8/1k
Tier bonuses scale with souls spent in the tree →
Spirit scaling
Cooldown240s
Related mechanics
Update history1
07-18-2024 UpdateJul 18, 2024
  • Soul Rebirth (new T4 Vitality item): After you die, you will respawn in 4 seconds where you died with 40% of your

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_rebirth
slug
soul-rebirth
token
upgrade_rebirth
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
4
cost
6400
groupLabel
filters
componentIds
upgradeIds

properties (5)

labelkeyvalue
CooldownAbilityCooldown240s
Spirit PowerTechPower12
Respawn DelayRespawnDelay4s
Respawn Health PercentRespawnHealthPercent50%
Spawn Time PenaltySpawnTimePenalty30s