deadlock.io
Capacitor

Capacitor

Weapon ·Tier 4 · Active
6400 0.2s
Effects

Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.

Bonuses
Passive 0.2s

Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

Active 40s

Active — bind to a key and trigger it (Z/X/C/V).

5%
Fire Rate
43↑0.19
Shock Damage
20%
Proc Chance
6
Max Jumps
10m
Jump Radius
100
Damage
60%
Max Move Speed
3s
Slow Duration
Overview

Save the projectile for the opponent whose escape is preventing a kill. The movement lock gives your team a chance to catch up, but it does not silence every combat ability; choose an approach that can survive the target fighting back in place.

Stats

9/16/2026 – 9/22/2026
Win rate
53.2%
Purchases
142,137

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Components Tesla Bullets 3200 +3200
Fire Rate 5% 0.8/1k
Shock Damage 43↑0.19 6.7/1k
Shop tiers →
Upgrade path
Components
Item
Capacitor6400
Spirit
Cooldown40s
Damage on Jump43↑0.19
Jump Radius10m
Max Frequency0.2s
Shock Damage43↑0.19
Related mechanics
Update history3
05-27-2025 UpdateMay 27, 2025
  • Bullets: Fixed various bugs with stat stealing and Capacitor/Debuff Remover
05-19-2025 UpdateMay 20, 2025
  • Active damage reduced from 200 to 100
  • Damage reduced from 45 to 40
05-11-2025 UpdateMay 11, 2025
  • Cooldown increased from 30s to 40s
Data and APIData and API

identity

id
upgrade_capacitor
slug
capacitor
token
upgrade_capacitor
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
4
cost
6400
groupLabel
filters
EShopFilterMagicDamage, EShopFilterFireRate
componentIds
upgrade_chain_lightning
upgradeIds

properties (13)

labelkeyvalue
CooldownAbilityCooldown40s
DamageDamage100
Slow DurationSlowDuration3s
Fire RateBonusFireRate5%
Cast DelayAbilityCastDelay0.2s
Chain Tick RateChainTickRate0.4%
Damage on JumpBonusPerChain43 · ↑0.19
Jump RadiusChainRadius10m
Max FrequencyProcCooldown0.2s
Max JumpsChainCount6
Max Move SpeedMaxSlowPercent60%
Proc ChanceProcChance20%
Shock DamageDamagePerChain43 · ↑0.19

Upgrade path

lvlAPupgrades
11Proc Chance +5, Fire Rate +15, Shock Damage +25, Cooldown -32, Damage +25