Restorative Shot
800
6s
Effects
Your next bullet will heal you based on what target you hit.
Bonuses
6s
Passive — works automatically once bought.
6%
Weapon Damage
50
Healing From Heroes
20
Healing From NPCs / Orbs
Overview
Use the ready healing bullet in a lane trade where you can land it without taking a larger reply. Heroes and other targets provide different recovery, so choose a safe target deliberately; firing the proc into a wave is sometimes sensible, but does not offer the same heal as a hero hit.
Stats
9/16/2026 – 9/22/2026- Win rate
- 48.9%
- Purchases
- 444,566
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Weapon Damage
6%
7.5/1k
Healing From Heroes
50
62.5/1k
Healing From NPCs / Orbs
20
25/1k
Spirit
Cooldown6s
Radius1m
Healing From Heroes50
Healing From NPCs / Orbs20
Related mechanics
Update history5
12-06-2024 UpdateDec 06, 2024
- Weapon Damage reduced from 6% to 3%.
11-07-2024 UpdateNov 07, 2024
- No longer grants +7% Bullet Resist.
- Now grants +90 Bullet Shield.
- Now procs on orb shots for NPC heal value.
10-10-2024 UpdateOct 10, 2024
- Added Restorative Shot proc sound
07-11-2024 UpdateJul 11, 2024
- Updated Restorative Shot impact and heal effects
07-04-2024 UpdateJul 04, 2024
- Bullets: Renamed to Restorative Shot
Data and APIData and API
identity
- id
- upgrade_medic_bullets
- slug
- restorative-shot
- token
- upgrade_medic_bullets
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 1
- cost
- 800
- groupLabel
- Healing
- filters
- EShopFilterWeaponDamage, EShopFilterHealing
- componentIds
- —
- upgradeIds
- —
properties (6)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 6s |
| Radius | Radius | 1m |
| Weapon Damage | BaseAttackDamagePercent | 6% |
| Healing From Heroes | HealFromHero | 50 |
| Healing From NPCs / Orbs | HealFromNPC | 20 |
| Proc Chance | ProcChance | 100% |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Healing From Heroes +100, Healing From NPCs / Orbs +40 |