Maldición anticura
1600
8s
What it does
Tu Spirit Damage aplica reducción de curación. Si un héroe enemigo muere bajo este efecto, te curarás en gran proporción.
Innate
Passive
Passive — works automatically once bought.
7
Poder espiritual
-35%
Healing received penalty
275
Heal On Kill
8s
Duration
When to buy & tricks
Maldición anticura es la respuesta de las builds de espíritu al sustain: cualquier daño de espíritu tuyo le estampa reducción de curación al objetivo, anulando el robo de vida y las curaciones de golpe. Méteselo cuando un sanador o un carry con mucho robo de vida te mantiene vivos los kills, y embólsate la curación grande que te dan cada vez que muere un enemigo afectado.
Built by
Best with Abrams
~56.5%
build share · win rate when built
Performance
~50.3%
Win rate
43.3%
Build rate
+3.3
vs last patch
15'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Poder espiritual
7
4.4/1k
Healing received penalty
-35%
-21.9/1k
Heal On Kill
275
171.9/1k
Spirit scaling
Duration8s
Heal On Kill275
Mecánicas relacionadas
Update history7
04-17-2025 Update18 abr 2025
- Heal on kill changed from 350 to 275
11-21-2024 Update21 nov 2024
- Healing Reduction reduced from 45% to 40%
- Duration increased from 6s to 7s
11-07-2024 Update07 nov 2024
- Healing reduction increased from -40% to -45%
07-18-2024 Update18 jul 2024
- Heal on hero kill reduced from 400 to 350
07-04-2024 Update04 jul 2024
- Debuff duration reduced from 7s to 6s
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_healbane
- slug
- healbane
- token
- upgrade_healbane
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 2
- cost
- 1600
- groupLabel
- Anti Healing
- filters
- EShopFilterHealing, EShopFilterDisruption, EShopFilterDurability
- componentIds
- —
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| Duration | AbilityDuration | 8s |
| Poder espiritual | TechPower | 7 |
| Heal On Kill | HealOnKill | 275 |
| Healing received penalty | HealAmpReceivePenaltyPercent | -35% |
| Regen penalty | HealAmpRegenPenaltyPercent | -35% |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Regen penalty -20, Healing received penalty -20, Poder espiritual +11, Heal On Kill +125 |