Maledizione curativa
1600
8s
What it does
I tuoi Spirit Damage applicano riduzione della guarigione. Se un eroe nemico muore sotto questo effetto, ricevi una guarigione notevole.
Innate
Passive
Passive — works automatically once bought.
7
Potere spirituale
-35%
Healing received penalty
275
Heal On Kill
8s
Duration
When to buy & tricks
Maledizione curativa è la risposta delle build da Spirito al sustain: qualsiasi tuo danno da Spirito imprime Riduzione cure sul bersaglio, annullando lifesteal e cure burst. Mettila quando un healer o una carry con tanto lifesteal continua a tenere in vita i tuoi kill, e incassa la grossa cura che ricevi ogni volta che un nemico colpito muore.
Built by
Best with Abrams
~56.5%
build share · win rate when built
Performance
~50.3%
Win rate
43.3%
Build rate
+3.3
vs last patch
15'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Potere spirituale
7
4.4/1k
Healing received penalty
-35%
-21.9/1k
Heal On Kill
275
171.9/1k
Spirit scaling
Duration8s
Heal On Kill275
Related mechanics
Update history7
04-17-2025 Update18 apr 2025
- Heal on kill changed from 350 to 275
11-21-2024 Update21 nov 2024
- Healing Reduction reduced from 45% to 40%
- Duration increased from 6s to 7s
11-07-2024 Update07 nov 2024
- Healing reduction increased from -40% to -45%
07-18-2024 Update18 lug 2024
- Heal on hero kill reduced from 400 to 350
07-04-2024 Update04 lug 2024
- Debuff duration reduced from 7s to 6s
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_healbane
- slug
- healbane
- token
- upgrade_healbane
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 2
- cost
- 1600
- groupLabel
- Anti Healing
- filters
- EShopFilterHealing, EShopFilterDisruption, EShopFilterDurability
- componentIds
- —
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| Duration | AbilityDuration | 8s |
| Potere spirituale | TechPower | 7 |
| Heal On Kill | HealOnKill | 275 |
| Healing received penalty | HealAmpReceivePenaltyPercent | -35% |
| Regen penalty | HealAmpRegenPenaltyPercent | -35% |
Potenziamenti
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Regen penalty -20, Healing received penalty -20, Potere spirituale +11, Heal On Kill +125 |