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Weapon Shielding

Protezione balistica

Vitalità ·Tier 2 · Passive
1600 35s
What it does

Ottieni una barriera ogni volta che subisci Weapon Damage significativi da eroi nemici in un breve periodo di tempo.

Innate
Passive 35s

Passive — works automatically once bought.

2.5
Rigen. senza combattimento
300
Combat barrier
18%
Resistenza balistica
250
Damage Threshold
4
Damage Window
8s
Barrier Duration
When to buy & tricks

La Protezione balistica resta in passivo finché un eroe nemico non ti porta via salute con danno da pistola vero in una finestra breve, poi lancia in automatico una Barriera che assorbe i proiettili successivi — valore puro quando ti stanno triturando tipi come Vindicta, Hypnos o McGinnis. Contro il burst da Spirito non fa niente, quindi prendila come risposta mirata a una lobby piena di pistole, non come survivability generica.

Built by
Best with Celeste ~56.7%
build share · win rate when built
Performance
~52.3% Win rate
10.5% Build rate
-2 vs last patch
9' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Builds on Tenacia 800 +800
Rigen. senza combattimento 2.5 1.6/1k
Combat barrier 300 187.5/1k
Resistenza balistica 18% 11.3/1k
Damage Threshold 250 156.3/1k
Barrier Duration 8s 5/1k
Tier bonuses scale with souls spent in the tree →
Upgrade path
Upgrades from
This item
Protezione balistica1600
Spirit scaling
Cooldown35s
Combat barrier300
Related mechanics

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_weapon_shielding
slug
weapon-shielding
token
upgrade_weapon_shielding
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
2
cost
1600
groupLabel
Additional Protection
filters
EShopFilterDurability
componentIds
upgrade_grit
upgradeIds

properties (7)

labelkeyvalue
CooldownAbilityCooldown35s
Resistenza balisticaBulletResist18%
Barrier DurationBarrierDuration8s
Combat barrierCombatBarrier300
Damage ThresholdDamageThreshold250
Damage WindowDamageWindow4
Rigen. senza combattimentoOutOfCombatHealthRegen2.5

Potenziamenti

lvlAPupgrades
11Rigen. senza combattimento +3, Combat barrier +225, Resistenza balistica +15, Cooldown -20