deadlock.io
Cheat Death

幸免于难

生命 ·Tier 4 · 被动
6400 90s
What it does
Innate
Passive 90s

遭受致命伤害时,会变得暂时对击败免疫,并移除所有非眩晕的减益效果。

在对击败免疫期间,造成的伤害会减少,获得的治疗量会减少。

Passive — works automatically once bought.

200
生命值
15%
子弹抗性
4.5s
Death Immunity Duration
-60%
Death Immunity Damage Reduction
-60%
Healing received penalty
When to buy & tricks

幸免于难是个长 CD 的保命按钮——本该要你命的那一下,反而让你残血活着,外带一波爆发回血和几秒伤害抗性,于是深入突进、团战里被一套爆发,不再等于直接送。触发的那一刻就是你撤出的信号;另外记住对面的反治疗(不治魔咒之类)会吃掉这波保命回血,配合好的队伍照样能透过它把你打死。

Built by
Best with 比利 ~56.3%
build share · win rate when built
Performance
~46.3% Win rate
34.1% Build rate
+2.1 vs last patch
7' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
生命值 200 31.3/1k
子弹抗性 15% 2.3/1k
Healing received penalty -60% -9.4/1k
Tier bonuses scale with souls spent in the tree →
Spirit scaling
Cooldown90s
相关机制

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_cheat_death
slug
cheat-death
token
upgrade_cheat_death
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
4
cost
6400
groupLabel
Spirit Protection
filters
componentIds
upgradeIds

properties (8)

labelkeyvalue
CooldownAbilityCooldown90s
生命值BonusHealth200
Move speedBonusMoveSpeed0m
子弹抗性BulletResist15%
Death Immunity Damage ReductionDeathImmunityDamageReduction-60%
Death Immunity DurationDeathImmunityDuration4.5s
Healing received penaltyHealAmpReceivePenaltyPercent-60%
Regen penaltyHealAmpRegenPenaltyPercent-60%

Upgrades

lvlAPupgrades
11Death Immunity Damage Reduction +90, Healing received penalty +90, Regen penalty +90, Death Immunity Duration +0.5, Cooldown -20