반응성 방벽
1600
55s10s
What it does
기절, 속박, 이동 불가, 수면 또는 침묵에 걸리면 방벽을 획득합니다.
Innate
Passive
55s
Passive — works automatically once bought.
1
비전투 상태 재생
325↑1.8
Vex Barrier Combat Barrier
10s
Duration
When to buy & tricks
강한 cc를 체인으로 거는 조합 상대로 반응성 방벽을 껴. 스턴·속박·이동 불가·수면·침묵에 걸리는 순간 방벽이 터져서, 묶여 있는 동안 너를 지우려고 들어오는 폭딜을 막아줘. 스턴 많은 조합 상대로 물몸 캐리가 드는 싸고 반응형인 보험 같은 템이야.
Built by
Best with 레이스
~56.6%
build share · win rate when built
Performance
~51.2%
Win rate
37.0%
Build rate
-0.6
vs last patch
16'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Builds on 근성
800 +800
비전투 상태 재생
1
0.6/1k
Vex Barrier Combat Barrier
325↑1.8
203.1/1k
Upgrade path
Spirit scaling
Cooldown55s
Duration10s
Vex Barrier Combat Barrier325↑1.8
Related mechanics
Update history5
Gameplay Update - 05-22-20262026년 5월 22일
- Out of Combat Regen. Cooldown: 60s. Upgrades to 무기 차폐, 마법 차폐, 반응성 방벽 (these do not inherit the manual cast active) and 수호 결계.
Gameplay Update - 04-30-20262026년 4월 30일
- Added a new T4 Vitality item, 진압 불가. Upgrades from 반응성 방벽. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
10-02-2025 Update2025년 10월 02일
- * Applying a CC to an enemy is reduced in duration when affected by other CCs in a short interval. Each previously applied CC reduces the duration by 7% up to a max of 21% over the past 7 seconds. CC is defined as the same set of debuffs that affect 반응성 방벽 (stun, sleep, immobilize, tether, etc). Note that abilities that apply multiple things only count as one CC (aka 에이브럼스 shoulder charge CC on the grab and the stun, 래쉬 ult grab and stun, etc).
01-19-2025 Update2025년 1월 20일
- Magnificent 싱클레어: 토끼 주술 now triggers 반응성 방벽
06-13-2024 Update2024년 6월 13일
- Fixed 모와 크릴 gaining 반응성 방벽 buff while channeling the ultimate
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_vex_barrier
- slug
- reactive-barrier
- token
- upgrade_vex_barrier
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 2
- cost
- 1600
- groupLabel
- Revitalization
- filters
- EShopFilterDurability
- componentIds
- upgrade_grit
- upgradeIds
- upgrade_auto_cleanse
properties (4)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 55s |
| Duration | AbilityDuration | 10s |
| 비전투 상태 재생 | OutOfCombatHealthRegen | 1 |
| Vex Barrier Combat Barrier | VexBarrierCombatBarrier | 325 · ↑1.8 |
업그레이드
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Vex Barrier Combat Barrier +375, Cooldown -15 |

