赤蟥
6400
What it does
降低敌人施加的治疗减少效果。
Innate
Passive — works automatically once bought.
25%
元灵吸取生命
25%
子弹吸取生命
180
生命值
12%
武器伤害
12
元灵力量
When to buy & tricks
赤蟥是双吸血的终极大件——一个栏位就能让你的枪伤和法伤同时回血,还会压低对面的治疗削减,所以毒弹、不治魔咒之类的反治疗没法把你的续航彻底关掉。把它丢给那些本来就靠吸血活命的缠斗和突进英雄,尤其是当你撞上一支堆了一堆治疗削减的队伍时。
Built by
Best with 比波普
~57.5%
build share · win rate when built
Performance
~52.4%
Win rate
25.2%
Build rate
+3.3
vs last patch
6'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Builds on 子弹回复, 元灵吸收
3200 +3200
元灵吸取生命
25%
3.9/1k
子弹吸取生命
25%
3.9/1k
生命值
180
28.1/1k
武器伤害
12%
1.9/1k
元灵力量
12
1.9/1k
Upgrade path
Spirit scaling
子弹吸取生命25%
元灵吸取生命25%
相关机制
Update history16
Gameplay Update - 05-22-20262026年5月22日
- Updated bonus HP to match the components
Gameplay Update - 04-30-20262026年4月30日
- Bonus Health increased from 120 to 160 (the sum of the two components)
- Lifesteal reduced from 30% to 25%
12-06-2024 Update2024年12月06日
- No longer provides +12% Cooldown Reduction
- Now upgrades from 不治魔咒. Provides +60% Anti Healing for 8s on Spirit Damage dealt.
11-21-2024 Update2024年11月21日
- 子弹回复 reduced from 35% to 32%
- 元灵吸收 reduced from 35% to 32%
10-24-2024 Update2024年10月24日
- Now has 12% Cooldown Reduction
- No longer grants Spirit Power
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_damage_recycler
- slug
- leech
- token
- upgrade_damage_recycler
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 4
- cost
- 6400
- groupLabel
- Lifesteal
- filters
- EShopFilterMagicDamage, EShopFilterHealing
- componentIds
- upgrade_vampire, upgrade_health_stealing_magic
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| 生命值 | BonusHealth | 180 |
| 武器伤害 | BaseAttackDamagePercent | 12% |
| 子弹吸取生命 | BulletLifestealPercent | 25% |
| 元灵力量 | TechPower | 12 |
| 元灵吸取生命 | AbilityLifestealPercentHero | 25% |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | 子弹吸取生命 +15, 元灵吸取生命 +15, 生命值 +200, 元灵力量 +15, 武器伤害 +15 |

