敌之灾患
6400
35s35m10s
What it does
给予一个友方目标元灵抗性和一个光环,光环会按敌人最大生命值的一定比例对其造成伤害。
可以对自身施放。
Innate
Active
35s
Active — bind to a key and trigger it (Z/X/C/V).
100
生命值
17%
减益抗性
3.5%
Max Health Percent As DPS
40%
元灵抗性
10s
Duration
35m
Cast range
10m
Aura radius
When to buy & tricks
敌之灾患给一个友方目标加上元灵抗性,再裹上一圈光环,按附近敌人最大生命值的一定比例持续掉血,所以它专啃肉、不啃脆皮。当对面堆高血量、而你想让一个前排在团战里把他们一整堆人一起磨血时,就上这件。
→挂给你那个往里冲的前排,别挂自己——这样光环才会待在敌人后排堆里,整段时间罩到更多人。
→伤害按敌人最大生命值结算,所以它是收坦克和肉刀的『过路费』;对面要是低血量的爆发阵容,那买它就主要图那点元灵抗性了。
Built by
Best with 奇能
~55.2%
build share · win rate when built
Performance
~55.1%
Win rate
33.3%
Build rate
-2.9
vs last patch
21'
avg buy
Win rate by rank
Cost & valueper 1000 souls
生命值
100
15.6/1k
减益抗性
17%
2.7/1k
Spirit scaling
Cooldown35s
Duration10s
Cast range35m
Aura radius10m
相关机制
Update history5
Gameplay Update - 05-22-20262026年5月22日
- Debuff resist increased from 15% to 17%
Gameplay Update - 04-30-20262026年4月30日
- No longer grants -4% Cooldown Reduction
- Now grants +15% Debuff Resistance
11-21-2025 Update2025年11月21日
- Cooldown Reduction reduced from +6% to +4%
- Max Health damage per second increased from 3.25% to 3.5%
- Cooldown reduced from 38s to 35s
07-29-2025 Update2025年7月29日
- Projectile speed increased from 800 to 1600
05-19-2025 Update2025年5月20日
- Damage reduced from 3.5% to 3.25%
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_discord
- slug
- scourge
- token
- upgrade_discord
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- spirit
- tier
- 4
- cost
- 6400
- groupLabel
- Actives
- filters
- —
- componentIds
- —
- upgradeIds
- —
properties (9)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 35s |
| Duration | AbilityDuration | 10s |
| Cast range | AbilityCastRange | 35m |
| 生命值 | BonusHealth | 100 |
| 元灵抗性 | TechResist | 40% |
| 减益抗性 | StatusResistancePercent | 17% |
| Aura radius | AuraRadius | 10m |
| Cast delay | AbilityCastDelay | 0.25s |
| Max Health Percent As DPS | MaxHealthPercentAsDPS | 3.5% |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Max Health Percent As DPS +2, Combat barrier +300, 减益抗性 +20, 生命值 +125, Duration +3 |