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Minor Update - 07-28-2026
Minor Update - 07-28-2026
2026年7月28日
07-28-2026
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英雄: 20
物品: 17
爆汁魔球 damage reduced from 70 to 55
爆汁魔球 spirit ratio reduced from 0.8 to 0.7
爆汁魔球 base bounce count increased from 1 to 2
爆汁魔球 T3 bounce count reduced from +2 to +1
复元立方 T3 reduced from -25s Cooldown to -20s
绿水神拳 slow duration reduced from 4s to 3s
绿水神拳 slow increased from -20% to -30%
绿水神拳 cooldown reduced from 24s to 21s
浓浆滚滚 T2 increased from +10% Resists to +20%
沉睡匕首 wake up time spirit scaling reduced from 0.003 to 0.002
沉睡匕首 damage spirit scaling reduced from 2.8 to 2.2
沉睡匕首 T2 changed from “-17s Cooldown and Applies 15 锁定 Stacks” to “+1s Sleep Duration and Applies 15 锁定 Stacks”
沉睡匕首 T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
锁定 T3 reduced from +0.14 per Stack to +0.11
锁定 T3 now also scales with Weapon Damage (0.0003)
烈焰圣甲虫 duration reduced from 7s to 5s
烈焰圣甲虫 T2 reduced from +2 Charges to +1 Charge
烈焰圣甲虫 T2 now also increases duration by 2s
尘卷风 T3 no longer increases Lift Duration by +0.3s
Fixed 镇尼之印 T3 still being -1s Cooldown instead of -0.75s
Gun falloff range reduced from 20m ->46m to 17m →42m
火力凶猛 now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
狼人咒缚 precast time increased from 0.2 to 0.3
狼人咒缚 precast movespeed reduced from 7.6m to 2.5m
狼人咒缚 T1 reduced from +20% Resists to +15%
生命吸取 changed from 75% Damage to Heal to 100%
生命吸取 DPS reduced to provide the same effective heal as before but with less DPS
怨念 Damage amplification reduced from 8% to 7%
怨念 T3 increased from +7% Damage Amp to +8%
Sprint speed reduced from 1.5m to 1m
Bullet falloff range reduced from 20m -51m to 18m -47m
主的愤怒 cooldown no longer starts after the conclusion of the ability, now starts immediately
主的愤怒 blessed stakes damage increased from 100 to 115
耀光奇迹 radius increased from 16.5m to 17.5m
耀光奇迹 damage increased by 10%
耀光奇迹 buffer duration increased from 3s to 3.25s
飞跃斩击 T2 reduced from +40 Spirit Power to +35
飞跃斩击 T3 charges from +2 to +1
飞跃斩击 T3 Charge Time increased from 4s to 5s
还击 base stun duration increased from 0.6s to 0.8s
还击 T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and 近战疗法 against the target for 7s
艾娃 T2 reduced from +45% Move Speed to +40%
艾娃 T3 reduced from +20% damage amp to +18%
撕裂 spirit scaling reduced from 1.8 to 1.7
撕裂 T3 s ilence duration reduced from 2.3s to 2s
绯红蝠影 recast time increased from 3.5s to 4s
绯红蝠影 T3 cast range increased from +3m to +4m
钻地 cooldown no longer starts after the conclusion of the ability, now starts immediately
连招 now lets you cast items while using it
飞行斗篷 T3 reduced from -11s Cooldown to -10s
痛苦 DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
Stamina regen increased from 5.5s to 6s
乘胜追击 recast window reduced from 20s to 16s
暴动之羊 T3 reduced from 8% Max Health to 7%
奇点 cooldown reduced from 265s to 250s
石像形态 T3 s pirit scaling reduced from +1.7 to +1.5
冰冻庇护 cooldown reduced from 195s to 185s
集结冲锋 cooldown reduced from 220s to 210s
No longer hits enemies in a 12m radius, only affects primary target now
Changed from the cooldown being on the item to being target based
Removed half cooldown against NPC
Explosion damage reduced from 110 to 50
Now has a 0.5s post-cast time
No longer grants +5% Fire Rate
Cooldown increased from 35s to 30s + the cooldown of the imbued ability
No longer grants +17% Debuff Resist innate bonus
Active now grants +20% Debuff Resist (retroactive on application)
Max Health per second reduced from 2.5% to 2.3%
Now provides a bonus +10% 元灵吸收 on proc
Ability Duration reduced from +15% to +13%
Fire Rate reduced from +32% to +30%
Max stacks stun duration increased from 0.5s to 0.75s
Bullet Resist reduction increased from -4% to -5% per stack
No longer has -14% Damage Output innate
Now applies a -25% Damage Output debuff for the 3.25s duration
Active now grants +1m Move Speed
Active removes move speed penalty when shooting (like 轻盈飞步)
Cooldown reduced from 9s to 8s
Spirit scaling reduced from 1.2 to 0.9
Spirit power increased from +35 to +40
Cooldown increased from 35s to 37s
Now has +10% 子弹回复 as an innate
When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for 近战疗法)
Heal per boon increased from 0.32 to 0.5
No longer grants +15% Weapon Damage
Weapon Damage reduced from +40% to +30%
Duration reduced from 5s to 4.5s
No longer procs off of items
Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
Fixed the party member / team mate audio volume slider for voice communications
Doorman: Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
Doorman: 呼叫铃 Charge Time increased from 6s to 7s
Doorman: 任意门 duration reduced from 20s to 15s
Doorman: 任意门 T1 duration increased from +15s to +20s
Doorman: 任意门 T3 range reduced from +45m to +40m
Doorman: 行李车 damage reduced from 80 to 60
Doorman: 行李车 T1 increased from +60 Damage to +80
Doorman: 行李车 range reduced from 25m to 20m
Doorman: 行李车 T2 increased from +20m Cast Range to +25m