生命打击
3200
4s
What it does
近战攻击会施加移动减速效果并对自身进行治疗,治疗量为所造成的近战伤害的一定百分比加上固定数值。
如果是对非英雄造成伤害,则治疗量为原本的40%。
近战轻击命中后的冷却时间为1.5s倍。
Innate
Passive
4s
Passive — works automatically once bought.
16%
Melee damage
125
生命值
60%
Slow
100%
Lifesteal Heal
30%
Lifesteal Heal Percent
2.5%
Slow duration
When to buy & tricks
生命打击把你的近战升级成自我回血加减速,所以亚伯兰(蓝胖)、比波普这种主打近战的肉搏英雄能一拳一拳打出缠斗、还黏住想逃的敌人。当你贴脸打、又想靠吸血加这个黏人减速去追杀或保护后排时,就出它。
Built by
Best with 佩吉
~53.7%
build share · win rate when built
Performance
~53.9%
Win rate
43.1%
Build rate
-3.8
vs last patch
29'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Builds on 近战疗法
800 +2400
生命值
125
39.1/1k
Lifesteal Heal
100%
31.3/1k
Lifesteal Heal Percent
30%
9.4/1k
Upgrade path
升级自
This item
生命打击3200
生命打击3200
Spirit scaling
Cooldown4s
相关机制
Update history20
Gameplay Update - 03-06-20262026年3月06日
- Heal on melee hit reduced from 160 to 100 + 1.5/boon
- Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon
01-30-2026 Update2026年1月30日
- Light Melee cooldown penalty reduced from 2x to 1.5x
07-04-2025 Update2025年7月04日
- Now has double cooldown when triggered via light melee.
05-19-2025 Update2025年5月20日
- Heal reduced from 60% to 50%
11-21-2024 Update2024年11月21日
- Lifesteal reduced from 65% to 55%
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_boxing_glove
- slug
- lifestrike
- token
- upgrade_boxing_glove
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 3
- cost
- 3200
- groupLabel
- Melee
- filters
- EShopFilterDurability, EShopFilterMelee, EShopFilterHealing
- componentIds
- upgrade_lifestrike_gauntlets
- upgradeIds
- —
properties (9)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 4s |
| Slow | SlowPercent | 60% |
| Slow duration | SlowDuration | 2.5% |
| 生命值 | BonusHealth | 125 |
| Lifesteal Heal | LifestealHeal | 100% |
| Lifesteal Heal Percent | LifestealHealPercent | 30% |
| Light Melee Cooldown Mult | LightMeleeCooldownMult | 1.5s |
| Melee damage | BonusMeleeDamagePercent | 16% |
| Non Hero Heal Pct | NonHeroHealPct | 40 |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Melee damage +10, 生命值 +125, Cooldown -3 |
