deadlock.io

11-07-2024 Update

11-07-2024 · 英雄: 17 物品: 39
亚伯兰 英雄 2 1
  • Reverted Melee attack speed reduction.
  • 冲锋陷阵 can now again use left/right strafe to slightly change direction.
  • 冲锋陷阵 now carries momentum at the end of the charge.
  • 生命汲取 spirit scaling increased from 0.3 to 0.36.
  • 顽胄韧甲 Damage Regen reduced from 15% to 14%.
  • 顽胄韧甲 Damage Regen duration increased from 18s to 20s.
  • 顽胄韧甲 T3 reduced from +8% to +7%.
  • Fixed an issue where Seismic impact would travel more downwards instead of the facing direction.
比波普 英雄 1 2
  • 粘性炸弹 damage gained per hero impact increased from 1% to 1.5%.
  • 粘性炸弹 damage gained per hero kill reduced from 5% to 4%.
  • 粘性炸弹 T3 changed from Disarm to -30% Damage Penalty for 5s (similar to 抑制术's debuff).
  • 粘性炸弹 now calculates its damage at detonation time rather than cast time (affects item combinations).
  • 粘性炸弹 now has 2x cast range when used on allies.
  • Hook damage reduced from 40 to 10.
  • Hook damage now has spirit scaling of 2x.
  • 超级光束 now goes on cooldown for 3 seconds when canceled during precast.
悖论 英雄 3
  • Bullet velocity increased from 411 to 525.
  • 时间之墙 no longer has charges.
  • 时间之墙 no longer deals 10% Max Health Damage.
  • 时间之墙 cooldown reduced from 37s to 25s.
  • 时间之墙 T2 is now Deals 10% Max Health Damage.
  • 动力卡宾枪 Max Damage Amp increased from 85% to 100%.
  • 悖论置换 time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance).
薇妲 英雄 2 1
  • Base bullet damage reduced from 15 to 13.
  • Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
  • 钉桩 duration increased from 1.75s to 2s.
  • 飞行 T2 reduced from +8s to +6s.
  • 渡鸦仆使 tick rate changed from every 0.5s to every 1s.
  • 狙击 starts at 25% power instead of 50% power.
大和 英雄 1
  • 暗影变身术 now affects the grapple time speed.
  • 暗影变身术 duration increased from 4s to 6s.
  • 暗影变身术 no longer prevents death.
  • 暗影变身术 now grants +60% Bullet and Spirit Resist.
  • 暗影变身术 now heals for 30% hp (done after the dispel).
  • 暗影变身术 duration now extends by 2s whenever you get a kill in it (for that session).
奇能 英雄 1
  • Now gains 1% Bullet Resist per Boon (0->14%).
  • Fixed 量子闪现 sometimes not moving you to the destination properly.
  • 奇点 now deals 1.5% Max HP in the base ability.
  • 奇点 T3 increased from 3.8% to 4%.
  • 奇点 Base DPS reduced from 60 to 45.
灰爪 英雄 2 2
  • Base bullet damage reduced from 27 to 24.
  • Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
  • Falloff range rescaled from 22m->58m to 18m->54m.
  • 箭雨 strafe distance with stamina reduced by 30%.
  • 蓄力射击 hitbox size reduced by 20%.
沃督 英雄
  • Now has +1 Sprint.
  • Bullet Velocity increased from 213 to 290.
  • 屹立不倒 now goes on cooldown if you die or the ability is interrupted while cast.
  • 屹立不倒 T3 no longer grants unstoppable during channel.
  • 屹立不倒 now grants +50% Spirit Resist during channel.
岚梦 英雄
  • 子弹之舞 no longer hits 2 targets.
  • 子弹之舞 now grants +30% Fire Rate.
  • 子弹之舞 now allows you to use items during it.
  • 沉睡匕首 T3 now also causes targets to wake up with -40% Fire Rate.
蜃景 英雄 1 2
  • Bullet size reduced from 6 to 5.
  • Tornado speed reduced from 20m to 18m.
  • Tornado Lift Duration reduced from 1.1s to 1s.
  • 烈焰圣甲虫 T2 reduced from -15% Bullet Resist to -10%.
魔液 英雄 1
  • 复元立方 health regen now scales with spirit at 0.2.
  • 浓浆滚滚 down dash ability moved from T3 to base ability.
  • 浓浆滚滚 size now increases with range upgrades (doesn't affect collision with world).
  • Fixed some hit detection issues with 浓浆滚滚.
劳什 英雄
  • 震撼大地 can now be cast while on the zipline.
  • Fixed interaction between 蜃景's tornado and 死亡猛击.
  • 震撼大地 now pulls enemies to the ground with you (similar to 石像形态 recently).
炽焱 英雄 2
  • Catalyst slow reduced from 40% to 35%.
  • 复燃 buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
青藤 英雄 2
  • Watcher's Covenant Fire Rate spirit scaling increased from 0.2 to 0.3.
  • Watcher's Covenant 子弹回复 spirit scaling increased from 0.2 to 0.3.
麦金妮 英雄 2
  • Mini Turrets DPS reduced from 60 to 40.
  • Mini Turrets health reduced from 20% max HP to 15%.
口袋 英雄 2
  • 弹幕 spirit scaling increased from 0.4 to 0.5.
  • Light melee damage increased from 63 to 75.
灵魅 英雄 2
  • 念力 cast time increased from 0.6 to 0.7.
  • 念力 damage reduced from 200 to 175.
减速魔咒 物品 2
  • Now uses 元灵常驻 as a component.
  • Now gains +10% 元灵吸收 and +75 Bonus Health.
  • Spirit Power reduced from 5 to 4.
  • No longer grants +1 Sprint.
  • Damage reduced from 70 to 40.
衰变 物品 1 2
  • Now grants +1.5 HP Regen.
  • Now grants +8% Ability Duration.
  • Healing reduction increased from -50% to -70%.
  • Bleed Damage reduced from 3.1% to 1%.
  • Cooldown reduced from 45s to 33s.
疗愈子弹 物品
  • No longer grants +7% Bullet Resist.
  • Now grants +90 Bullet Shield.
  • Now procs on orb shots for NPC heal value.
高速装填 物品
  • 高速装填 indicator UI slightly adjusted.
  • Now grants +50 Health.
近身决斗 物品
  • No longer grants +85 Bullet Shield Health.
  • Now grants +5% Bullet Resist.
近战蓄力 物品 1
  • No longer grants +1 HP Regen.
  • Weapon Damage reduced from 12% to 10%.
远击威力 物品 1
  • Long range Weapon Damage reduced from 40% to 30%.
  • Now grants +10% Weapon Damage.
弹无虚发 物品 1
  • Long range Weapon Damage reduced from 70% to 50%.
  • Now grants +20% Weapon Damage.
神圣屏障 物品
  • No longer grants +8% Ability Range.
  • Now grants +6 Spirit Power.
疗愈护符 物品
  • No longer grants +5 Spirit Power.
  • Now grants +25% Melee Resistance.
穿幕行者 物品 2
  • Ammo increased from 12% to 15%.
  • Weapon Damage increased from 10% to 15%.
狂战士 物品 1
  • Bullet Resist increased from 7% to 9%.
减速弹 物品 1
  • Spirit Power increased from +5 to +6.
火力渐升 物品 1
  • Time to reach Max Damage reduced from 3s to 2.7s.
毒弹 物品 1
  • Damage changed from 5% of Current Health to 2.5% of Max Health.
来去无踪 物品 1
  • Detection range increased from 18m to 22m.
玻璃大炮 物品 1
  • Health loss reduced from -15% to -12%.
狂乱 物品 1
  • Low HP bullet resist increased from 45% to 55%.
幸运一击 物品
  • Fixed it causing proc effects to roll twice whenever it procced.
额外生命 物品 1
  • Weapon Damage increased from 6% to 7%.
治疗仪式 物品 1
  • Duration increased from 19s to 20s (total health restored unchanged).
不治魔咒 物品 1
  • Healing reduction increased from -40% to -45%.
生命打击 物品 1
  • Bullet resistance increased from 8% to 10%.
抑制术 物品 1
  • Slow reduced from 25% to 20%.
虹吸弹 物品
  • Now grants +15% Weapon Damage.
幻影突袭 物品
  • Now grounds any flying targets on impact (similar to how 减速魔咒 used to work).
秘术爆发 物品
  • Now triggers on your base damage, rather than how much the target receives.
魔毯 物品
  • Now grants +10% Ability Range.
通用 98 改动 12 6
  • Added Trapper to Hero Labs.
  • Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time.
  • Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs.
  • Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
  • The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
  • Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
  • Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent.
  • Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
  • Added checkbox in settings to force the game to take focus when the game is unpaused.
  • You can now hover party members on the dashboard while in queue to view their roster.
  • Added "Frenzied" text when you own 狂乱 and go below 50% health.
  • Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
  • Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
  • Added hover tooltip descriptions to stats on the left side of the hud.
  • Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base.
  • Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain.
  • Fixed Commends for All Heroes not showing up correctly in player profiles.
  • Updated 麦金妮 弹幕 explosions to show the edge of the aoe better.
  • Fixed the 'x' button in the shop search not clearing the search box.
  • Sinners Sacrifice now has a final damage state for clear read on final hit.
  • Fixed some issues with 量子闪现 not moving units with it correctly when there is nearby geometry.
  • Fixed various bugs with Duplicate Hero not working properly in private lobbies.
  • Fixed 灰爪 getting assist credit while flying 遥控夜枭.
  • Fixed Sinner's Sacrifice changing facing direction sometimes.
  • Fixed a rare bug where shields would never regenerate.
  • Fixed some cases where troopers could get stuck in the base.
  • Fixed using melee to secure orbs being a little unresponsive.
  • New effects for 魔液 heavy melee.
  • Added an ambient looping sound for each bridge powerup.
  • Fixed some animation issues with 薇妲.
  • Added new zipline animation for 薇妲.
  • Looped music will resume playing if interrupted by a transient cue.
  • Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time.
  • Improved animation readability for 莫克双雄 heavy melee.
  • Reduced visual clutter on 柒's tracers with high fire rate.
  • Reduced visual clutter on 灵魅's tracers with high fire rate.
  • Effects updates for 坚毅之心.
  • Added missing lean animation near walls for 蜃景.
  • 沙暴 distance and aoe read improvements.
  • Fixed issues where health regen effect will begin popping on and off if player is at max health.
  • New sounds added to 大和’s 剑客无情, Flying Strike, and 暗影变身术 abilities.
  • New sounds added to 劳什’s 震撼大地 and 鞭笞 abilities.
  • Renamed "Mouse Wheel" to "Chat Wheel."
  • Steam Input support:
  • Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down).
  • Added a "Replay Controls" action set.
  • Allow Steam Deck to see the Key Bindings Screen.
  • Improved Glyph Swapping behavior when mixing controller and keyboard inputs.
  • Added Controller tab to house Controller specific options.
  • Added a Steam Input Configurator launch button.
  • Added Glyph Locking options: { Automatic | Keyboard & Mouse Only | Game Pad Only }.
  • Fixed crash in spectator mode when querying controller button state.
  • Fixed Controller not working until loading a level.
  • Official Steam Input configs for SteamDeck and DualSense have been updated.
  • Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.
  • Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls).
  • Troopers no longer increase their bounty by 20% at 8 minutes.
  • Hero Kill gold increased from 150->1400 to 175->2000 (from 0 min to 45 min).
  • Neutral Creeps now give 5% less souls.
  • Troopers now take 28% more damage from 卫士.
  • 机甲 damage vs players increased by 10%.
  • 卫士 will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian.
  • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the 机甲 to in between inner and outer lanes.
  • Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out.
  • Biased Urn delivery locations moved slightly closer to neutral positions.
  • Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m).
  • Walker armor loss over time now happens at 16m instead of 14m.
  • Troopers Spirit resist goes to 30% instead of 40% at 25 minutes.
  • Mid Boss Rejuv Trooper Health increased by 30%.
  • Fixed Troopers resistance against Base 卫士 not working properly.
  • Redesigned the warehouse interior to allow entry from the front of the Tenements and Music Hall buildings.
  • Moved the stairs from the warehouse interior to the underground tunnel further from the Urn delivery location.
  • [video mp4=https://cdn.steamstatic.com/apps/deadlock/blog/warehouseupdate.mp4 autoplay=false loop=false controls=true][/video]
  • Removed all railings from fire escape stairs.
  • Pass at making rooftops smoother to navigate.
  • Removed angled supports from chimney.
  • Removed collision from small props.
  • Added stairs on top of Bodega.
  • Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations.
  • Replaced temp antennae with more "menacing" version to designate zap trigger locations.
  • These changes were included early in the map update that came with the Halloween patch:
  • New Hotel building art pass.
  • Changed exit location from the player spawn area to the rest of the base to the angled walls.
  • Bullet Resist increased from 25% to 26%.
  • Combat Barrier: Fire Rate increased from 6% to 7%.
  • Spirit Resist increased from 20% to 22%.
  • Debuff Remover: Debuff Resistance increased from 35% to 40%.
  • Debuff Remover: Cooldown reduced from 48s to 45s.
  • Removed from the game.
  • Duration increased from 35s to 45s.
  • Withering Whip: Bullet Resist reduction reduced from -14% to -11%.
  • Withering Whip: Cooldown reduced from 22s to 18s.
  • Withering Whip: Now deals 50 Spirit Damage.
  • Improved Cooldown: Cooldown Reduction reduced from 16% to 14%.
  • Improved Cooldown: Spirit Shield improved from 75 to 100.
  • Improved Cooldown: Now grants +10% Ammo.
  • Improved Burst: Now triggers on your base damage, rather than how much the target receives.
  • Improved Burst: Max HP damage reduced from 9% to 8%.