Pulsierende Pein
3200
1.4s
What it does
Fügt den beiden nächstbefindlichen Gegnern regelmäßig Spirit Damage zu.
Innate
Passive
1.4s
Passive — works automatically once bought.
100
Lebenspunkte
18%
Melee resist
25↑0.23
Damage Pulse Amount
9m
Damage Pulse Radius
When to buy & tricks
Pulsierende Pein pulst von allein Magieschaden auf die zwei nächsten Gegner und sammelt so gratis Chip-Schaden in Teamfights, Dives und beim Wave-Clear — ganz ohne zu zielen. Pack es auf Spirit-Helden, die eine passive Schadensquelle wollen, die mit ihrer Magiekraft skaliert, während sie sich auf ihre Fähigkeiten konzentrieren.
Built by
Best with Drifter
~56.2%
build share · win rate when built
Performance
~54.8%
Win rate
4.0%
Build rate
+1.4
vs last patch
8'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Lebenspunkte
100
31.3/1k
Melee resist
18%
5.6/1k
Damage Pulse Amount
25↑0.23
7.8/1k
Spirit scaling
Cooldown1.4s
Damage Pulse Amount25↑0.23
Damage Pulse Radius9m
Verwandte Mechaniken
Update history3
Map Rework Update25. Feb. 2025
- Pulsierende Pein
10-11-2024 Update11. Okt. 2024
- Pulsierende Pein now scales with cooldown again
- Pulsierende Pein Spirit power scaling reduced from 0.33 to 0.3
08-15-2024 Update15. Aug. 2024
- Weakened Patron now has a Pulsierende Pein style effect, hitting up to 2 enemies in the pit for 75 damage per second
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_tech_damage_pulse
- slug
- torment-pulse
- token
- upgrade_tech_damage_pulse
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- spirit
- tier
- 3
- cost
- 3200
- groupLabel
- Misc Spirit
- filters
- EShopFilterMagicDamage, EShopFilterDurability
- componentIds
- —
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 1.4s |
| Lebenspunkte | BonusHealth | 100 |
| Damage Pulse Amount | DamagePulseAmount | 25 · ↑0.23 |
| Damage Pulse Radius | DamagePulseRadius | 9m |
| Melee resist | MeleeResistPercent | 18% |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Lebenspunkte +75, Damage Pulse Amount +30 |