deadlock.io
Economy·Laning

Last-hitting

Trooper last hits are no longer the gate to generating souls in Deadlock. The practical contest has moved toward being nearby, collecting the ground reward and winning the flying orb. Advice built entirely around the old final-hit requirement misses that change.

Overview

Use the wave to choose your position

Finish troopers when doing so improves the wave state, prepares a rotation or opens an orb you can secure. Do not accept a losing trade merely to land the final bullet. The better position may let you collect rewards while the opponent cannot approach.

Practise the full collection sequence

In a low-pressure lane, watch a trooper die, identify the flying orb, then move into pickup range of the ground reward. Repeat while using cover. This connects aim with movement and prevents the common mistake of winning a shot but leaving the remaining income behind.

Source
Data and APIAPI

identity

id
mechanic_last_hitting
slug
last-hitting
category
economy
flowStage
laning
aliases
last hit, lasthit, csing, cs, killing blow, farm creeps, securing last hits, добивание, ласт хит
sourcePath
manual:mechanics/last-hitting
updatedAt
2026-09-20T22:00:00.000Z