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Guardians

Guardians

A Guardian blocks the first major advance down a lane. Damaging it is useful when your wave and position let the team continue afterward. A few greedy shots that cost your health and the next collection window can undo the value of the attempt.

Overview

Bring the wave into the decision

Clear opposing troopers and move with your own instead of standing alone under the defense. Watch the enemy heroes as well as the structure. The best firing window may end before the Guardian dies, and leaving in time preserves the next attempt.

Convert the opening

After the Guardian falls, use the new space to control routes, collect safely or pressure the next objective. The nearby lane shop is tied to the Guardian’s survival, so destruction also changes where purchases can be made. Plan your return rather than assuming every shop remains available.

Source
Data and APIAPI

identity

id
mechanic_guardians
slug
guardians
category
objective
flowStage
macro
aliases
guardian, guardians, lane guardian, base guardian, tower, towers, lane tower, first tower, objective tower, страж, стражи, базовый страж, вышка
sourcePath
manual:mechanics/guardians
updatedAt
2026-09-20T22:00:00.000Z