deadlock.io

12-21-2024 Update

12-21-2024 · Eroi: 5 Oggetti: 4
Vindicta Eroe 2
  • Assassinio base damage reduced from 120 to 100
  • Assassinio bonus damage reduced from 120 to 100
Sergente Eroe 2
  • Bullet damage growth reduced from 0.94 to 0.9
  • Ultima spiaggia now does 40% less damage to objectives (similar to various other abilities)
Yamato Eroe 1 1
  • Trasformazione oscura Bullet and Spirit Resist reduced from 45% to 40%
  • Trasformazione oscura T3 increased from 15% to 20% Resist
Infernus Eroe 1
  • Scatto bruciante T3 changed Charge Time increased from 15s to 18s
Mirage Eroe 1
  • Scarabei di fuoco T2 reduced from -10% Bullet Resist to -8%
K.O. Oggetto 1
  • Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)
Corsie e soldati Meccaniche 1
  • Walker: Now a T4 item
  • Walker: Shields increased from 250 to 300
  • Walker: Invisibility and speed duration increased from 5s to 7s
  • Walker: Initial fade out time reduced from 1s to the previous 0.25s value
Danni e resistenze Meccaniche 2
  • Shield duration to not take damage before regenerating increased from 18s to 30s
  • Colpi alla testa: Spirit Amp per headshot increased from 3% to 4%
Generale 15 Modifiche 2 2
  • Fixed some cases where slows could cause your speed to fall below the 2 m/s minimum
  • Fixed slow percentage calculations being based off of assuming min speed is 0 rather than 2 (in effect this reduces how strong slows are)
  • T4 items cost reduced from 6.2k to 6k
  • Tick gold increased from 2/1% to 2.5/1.5%
  • Restorative
  • Shot: Cooldown increased from 6s to 7s
  • Colpi alla testa: Cooldown is now on a per target basis rather than on the item itself (this is a buff/flexibility improvement)
  • Colpi alla testa: Fixed the base Spirit Amp requiring a headshot (this fix was released recently)
  • Veil
  • Veil
  • Veil
  • Veil
  • Alchemical
  • Fire: Base DPS reduced from 55 to 50
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