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Minor Update - 08-12-2026

08-12-2026 · Heroes: 12
McGinnis Hero 3 1
  • Bullet damage base and growth values reduced by 5%
  • Spirit Resist per boon reduced from +0.625% to +0.35%
  • Mini Turrets no longer shoots heroes on ziplines
  • Mini Turrets no longer have 80% decaying resist for the first 6s
  • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • Medicinal Specter T3 no longer increases duration by +1.5s
  • Medicinal Specter T3 now also increases spirit resistance by +40%
Apollo Hero 2
  • Riposte melee resist reduction increased from -22% to -25%
  • Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Fixed Itani Lo Sahn being canceled with movement abilities
Billy Hero 2
  • Base health regen reduced from 2.5 to 2.0
  • Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • Chain Gang spirit scaling reduced from 1 to 0.7
Drifter Hero 3
  • Rend spirit scaling reduced from 1.7 to 1.4
  • Stalker's Mark cooldown increased from 24s to 26s
  • Stalker's Mark T2 reduced from -12s Cooldown to -10s
Vyper Hero 2
  • Petrifying Bola radius increased from 8m to 12m
  • Petrifying Bola petrify duration increased from 2s to 2.2s
Wraith Hero 2
  • Card Trick Heart heal spirit scaling reduced from 1 to 0.75
  • Full Auto T3 spirit scaling reduced from +0.06 to +0.045
Holliday Hero
  • Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
Ivy Hero 1
  • Stone Form T3 stun duration reduced from +1s to +0.75s
Lash Hero 1
  • Falloff range reduced from 20m->58m to 18m->54m
Paige Hero 1
  • Plot Armor weapon damage scaling increased from 0.2 to 0.3
Seven Hero 1
  • Lightning Ball T3 radius increased from +1.5m to +1.75m
Vindicta Hero 1
  • Stake T1 reduced from +65 Damage to +45
General 3 Changes 1
  • Doorman: Doorway range reduced from 70m to 65m
  • Doorman: Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • Doorman: Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets