deadlock.io

04-17-2025 Update

04-17-2025 · 16 heroes 4 items
Sources Deadlock Forum
ซินแคลร์ Hero 1 5
  • Bullet damage reduced from 23 to 20
  • Fixed แรบบิตเฮ็กซ์ Damage Amp not affecting allied damage
  • แรบบิตเฮ็กซ์ Damage Amp reduced from 25% to 15%
  • แรบบิตเฮ็กซ์ Damage Amp spirit scaling reduced from 0.1 to 0.06
  • แรบบิตเฮ็กซ์ T3 now also increases Damage Amp by +5%
  • แรบบิตเฮ็กซ์ Move Speed increased from 15% to 22%
  • แรบบิตเฮ็กซ์ no longer deals 80 damage
  • เว็กซิงโบลต์ min damage reduced from 75 to 65
  • เว็กซิงโบลต์ max damage reduced from 150 to 130
เคลวิน Hero 2 2
  • Base Spirit Resist reduced from 15% to 0
  • Now gains +1% Spirit Resist per boon
  • Base Sprint reduced from 2 to 1.5
  • โฟรเซนเชลเตอร์ cooldown increased from 130s to 140s
  • โฟรเซนเชลเตอร์ T2 Cooldown increased from -40s to -50s
เฮซ Hero 2
  • สลีปแดกเกอร์ now causes the target to be unable to slide while drowsy
  • สลีปแดกเกอร์ T2 now also reduces Stamina Regeneration by 60% for 6s
  • บุลเล็ตแดนซ์ Fire Rate increased from +30% to +35%
  • บุลเล็ตแดนซ์ T2 increased from -40s Cooldown to -50s
ฮอลลิเดย์ Hero 1 2
  • Base gun damage reduced from 29 to 26
  • Gun damage growth increased from 1.53 to 1.72
  • Lasso bonus bounce pad duration reduced from 1.5 to 1s
  • Fixed being able to Heavy Melee while casting Lasso
โมแอนด์คริลล์ Hero 2 2
  • เบอร์โรว์ T2 reduced from +140 Damage to +100
  • เบอร์โรว์ spirit scaling increased from 1.4 to 1.7
  • คอมโบ DPS reduced from 60 to 40
  • คอมโบ spirit scaling increased from 1.1 to 1.3
พ็อกเก็ต Hero 2 2
  • Base bullet damage reduced from 4.5 to 3.9
  • Bullet damage growth increased from 0.28 to 0.32
  • เอนแชนเตอร์แซตเชล damage reduced from 100 to 70
  • เอนแชนเตอร์แซตเชล T2 damage increased from +80 to +110
แลช Hero 1 1
  • Fixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight
  • กราวด์สไตรก์ base damage reduced from 90 to 75
  • เดธสแลม lock-on time increased from 0.6s to 0.7s
บีบ็อป Hero 2
  • Base stamina reduced from 3 to 2
  • Base regen reduced from 3 to 1.5
  • No longer gains +1% Spirit Resist Per Boon
คาลิโก Hero 2
  • Base ammo reduced from 12 to 9
  • Gun damage growth reduced by 25%
  • กลูมบอมบ์ T1 and T2 swapped
แมคกินนิส Hero 2
  • Mini Turrets tracking speed increased by 15%
  • Mini Turrets bullet velocity increased by 10%
  • Mini Turrets T3 now also increases duration by 18s
มิราจ Hero 3
  • Base Health reduced from 550 to 500
  • จินน์มาร์ก T1 slow reduced from 80% to 60%
  • ไฟร์สแกรับส์ Bullet Resist Reduction reduced from -10% to -8%
วอร์เดน Hero 2
  • Base health increased from 550 to 575
  • Base regen increased from 2 to 3
  • Fixed แฟนธอมสไตรก์ and วาร์ปสโตน working through Binding Ward capture
ไอวี่ Hero
  • Headshot hitbox is smaller now (no longer includes the ears)
  • Fixed visibility issues with แอร์ดรอป
เซเวน Hero 1 1
  • สตอร์มคลาวด์ lightning bolt damage reduced from 150 to 100
  • สตอร์มคลาวด์ lightning bolt radius increased from 6m to 7m
วินดิกตา Hero 1 1
  • โครว์แฟมิเลียร์ Cooldown increased from 26s to 28s
  • โครว์แฟมิเลียร์ T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
ดีเคย์ Item 1 2
  • Health Regen reduced from 1.5 to 1
  • Spirit Power reduced from +7 to +4
  • Cooldown increased from 33s to 36s
ต้านทานปืน & Spirit (อาร์เมอร์) กลไก 1 6
  • Point Ward: Spirit Shield reduced from 95 to 70
  • Point Ward: Weapon Damage reduced from 20% to 18%
  • Spirit
  • Strike: Spirit Resist Reduction reduced from 12% to 8%
  • Talon: Move Speed spirit scaling reduced from 0.025 to 0.014
  • Talon: ชาร์จช็อต damage reduced from 100 to 90
  • Talon: ชาร์จช็อต spirit scaling reduced from 1.6 to 1.2
  • Talon: ชาร์จช็อต T3 spirit scaling increased from +0.9 to +1.3
เลนและทรูปเปอร์ กลไก 1
  • Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
  • Trooper: Heal no longer has charges (was 3)
  • Trooper: Cooldown reduced from 35s to 6s (this was the previous setup before)
  • Trooper: Fixed healing sometimes not functioning on bounce when there are walls nearby
  • Troopers will no longer aggro to you when you shoot them while they are attacking a Guardian
  • Smoothed out trooper navigation in some spots of the map where they need to drop down
พาร์รี่ กลไก 3
  • การ์เดียน melee attempt range reduced from 6.1m to 5m
  • การ์เดียน melee damage range reduced from 8m to 7m
  • Players can no longer พาร์รี่ troopers
  • Heavy Melee Cancel momentum is significantly reduced
  • Melee troopers will no longer see and follow players around corners and through veils
เออร์น (โกศวิญญาณ) กลไก
  • Urn now reveals you immediately
  • First urn is now considered for comeback mechanics (15% NW delta)
  • Urn now has a visual indication on the model to indicate if its a side favored pickup
  • Urn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home
  • Fixed Debuff Resistance affecting Urn pickup time
General 51 changes 7 9
  • Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
  • การ์เดียน attack range reduced from 38.1m to 35m
  • Medic
  • Medic
  • Medic
  • Troopers that are attacking shrines are no longer distracted from their task by distant enemy troopers
  • Troopers now know to cross the base and attack the other shrine once their near one is defeated
  • Fixed a bug where troopers would rapidly change targets when multiple enemies are in range
  • Fixed a bug where troopers would fidget with their facing direction when walking without a target
  • Fixed a bug where troopers would fear really steep stairs
  • Hollow
  • Hollow
  • Healing
  • Rite: Total HP Regen reduced from 370 to 350
  • Healing
  • Rite: Cooldown increased from 64s to 70s
  • Enchanter's
  • Barrier: Reduced from 300 to 250
  • Combat
  • Barrier: Reduced from 325 to 275
  • Divine
  • Barrier: Cooldown increased from 30s to 40s
  • Restorative
  • Locket: Range to gain charges reduced from 50m to 35m
  • Restorative
  • Locket: Heal per stack reduced from 32 to 30
  • Debuff
  • Reducer: Health reduced from 125 to 75
  • Debuff
  • Reducer: Debuff Reduction reduced from 28 to 24%
  • Phantom
  • Strike: Cooldown increased from 26s to 30s
  • Ethereal
  • Shift: Moved from Tier 3 to Tier 4
  • Ethereal
  • Shift: Can now be canceled early
  • Ethereal
  • Shift: Duration increased from 3.5s to 4s
  • Ethereal
  • Shift: Max speed during activation increased from 2m/s to 3m/s
  • Echo
  • Shard: Cooldown increased from 21s to 23s
  • Grey
  • Talon: HP regen reduced from 2.5 to 1.5
  • Grey
  • Grey
  • Grey
  • Grey
  • Lady
  • Geist: Fixed some cases where Life Swap did not work
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