deadlock.io

12-16-2025 Update

12-16-2025 · 8 heroes 14 items
Sources Deadlock Forum
มิราจ Hero 2 2
  • Move speed reduced by 0.2
  • Bullet damage per boon reduced from 0.616 to 0.5
  • จินน์มาร์ก cooldown increased from 2.5s to 2.6s
  • จินน์มาร์ก max range from 45m to 40m
  • ทราเวลเลอร์ cooldown increased from 145s to 155s
  • ทราเวลเลอร์ T1 cooldown from -25s to -35s
บิลลี Hero 3
  • Health regen reduced from 3 to 2.5
  • แบลสเต็ด non-player effectiveness reduced from 35% to 25%
  • แบลสเต็ด light melee effectiveness reduced from 50% to 40%
  • เชนแก๊ง will now break slightly faster when target is out of LOS
ชิฟ Hero 1 3
  • บลัดเลตติ้ง deferred damage reduced from 30% to 25%
  • บลัดเลตติ้ง T2 deferred damage increased from 10% to 15%
  • Rage buildup rate reduced by 6%
  • คิลลิ่งโบลว์ cast range reduced from 15m to 13m
เรธ Hero 3
  • Sprint speed spirit power scaling reduced from 0.6 to 0.5
  • Bullet damage per boon reduced from 0.17 to 0.14
  • โปรเจกต์มายด์ T2 spirit scaling reduced from 2.44 to 1.7
เรม Hero 1
  • Remover: Move speed reduced from 2.5 to 2.25
  • Unsecured souls claim period reworked. Previously the way it worked was any unsecured souls you gained were added to a rolling 165s window, where it was divided over that time and given out, with a minimum amount given per second of 1 soul. The new system drains 0.5% (of the remaining souls) + 1.6 (scales with the 8% bounty growth per minute).
ไดนาโม Hero 2
  • คิเนติกพัลส์ spirit scaling range reduced from 0.2 to 0.1
  • Health regen reduced from 2.5 to 1.75
มินา Hero
  • Geist: Stamina dash distance moved to bucket 3 (slower)
ฟลีตฟุต Item 2
  • Move speed reduced from 3.5 to 3.25
  • Active slow resist reduced from 40% to 35%
เฟรนซี Item 2
  • Move speed reduced from 1 to 0.75
  • Active move speed reduced from 3 to 2.5
ต้านทานปืน & Spirit (อาร์เมอร์) กลไก 2 6
  • Heroes with move speed spirit scaling have the values reduced by 40%
  • Spirit
  • Speed: Slow resist reduced from 30% to 25%
  • Bonus Health on all Weapon and Spirit items is reduced by ~25
  • Spirit investment tree 4.8k bonus reduced from 45 to 38
  • Headshot: Bullet and Spirit Resist reduction from -18% to -16%
  • Spirit
  • Snatch: Spirit Resist steal reduced from 15% to 12%
  • Killing both enemy shrines will now make all of your troopers stronger (30% hp and 30% damage)
  • Neutrals spirit resistance increased by 5%
  • Fixed a bug causing AP Rounds to reduce damage on targets with negative resist
  • Geist: เอสเซนส์บอมบ์ self damage spirit scaling reduced from 1.6 to 1.8
  • Geist: แมลิซ self damage increased from 7% to 9%
เลนและทรูปเปอร์ กลไก 2 3
  • Guardian
  • Walker: Invis move speed reduced from 4 to 3.5
  • Trooper bounty reduced by 12%
  • Walker Rocket บาร์ราจ radius reduced from 6m to 5m
  • Medic Trooper HP increased from 260 to 350 (default trooper is 300)
  • Medic Trooper DPS vs other troopers increased from 35 to 45 (default trooper is 35)
เออร์น (โกศวิญญาณ) กลไก 4
  • Urn: Bounty increased from 700 + 230/min to 1300 + 230/min
  • Urn: Comeback bounty now gives more souls
  • Urn: Bullet and Spirit resist for carrier increased from 30% to 50%
  • Urn: Bonus bounty for carrier increased from 25% to 35%
General 94 changes 10 32
  • The 10% move speed slow from taking damage is now a 20% slow only for the portion over the hero's base move speed
  • Move Speed bonuses now stack diminishingly
  • Base move speed reduced by 0.1 (except for heroes lower than 6.5)
  • Active
  • Reload: Move speed reduced from 1 to 0.75
  • Backstabber: Move speed reduced from 1.75 to 1.5
  • Enduring
  • Speed: Move speed reduced from 2.25 to 2.0
  • Ward: Move speed reduced from 3 to 2.75
  • Shielding: Move speed reduced from 1.75 to 1.5
  • Weapon
  • Shielding: Move speed reduced from 1.75 to 1.5
  • Blood
  • Tribute: Move speed reduced from 2.25 to 2
  • Burst
  • Fire: Move speed reduced from 1.5 to 1.25
  • Heroic
  • Aura: Move speed reduced from 2.5 to 2.25
  • Debuff
  • Veil
  • Radiant
  • Regeneration: Move speed reduced from 2 to 1.75
  • Surge of
  • Power: Move speed reduced from 2 to 1.75
  • Divine
  • Barrier: Move speed reduced from 3 to 2.75
  • Healing
  • Tempo: Move speed reduced from 1.5 to 1.25
  • Ethereal
  • Shift: Move speed reduced from 3 to 2.5
  • Sprint ramp rate reduced from 0.75/sec to 0.6/sec
  • Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3
  • Base sprint speed reduced by 0.4
  • Sprint
  • Boots: Sprint reduced from 2.2 to 2.0
  • Long
  • Range: Sprint reduced from 1 to 0.75
  • Swift
  • Striker: Sprint reduced from 1 to 0.75
  • Mystic
  • Slow: Sprint reduced from 1 to 0.75
  • Heroic
  • Aura: Sprint reduced from 2 to 1.5
  • Hunter's
  • Aura: Sprint reduced from 1 to 0.75
  • Rescue
  • Beam: Sprint reduced from 1 to 0.75
  • Trophy
  • Collector: Sprint reduced from 2.2 to 2.0
  • Disarming
  • Hex: Sprint reduced from 1 to 0.75
  • Shadow
  • Weave: Sprint reduced from 2 to 1.5
  • Lightning
  • Scroll: Sprint reduced from 1 to 0.75
  • Vortex
  • Web: Sprint reduced from 1 to 0.75
  • Enduring
  • Majestic
  • Leap: Cooldown increased from 34s to 45s
  • Majestic
  • Leap: Barrier scaling per boon reduced from 10 to 8
  • Vitality investment tree bonuses changed from a % of base health to a fixed amount (from +8/10/13/17/34/39/44/48/52/56% to +75/125/200/275/525/625/750/1000/1200/1400)
  • Siphon
  • Bullets: Cooldown increased from 0.8s to 1.2s
  • Crippling
  • Focus
  • Shrines health increased from 3000 to 7000
  • Medic orbs now heals allied troopers 30% more
  • Medic orbs regen on allied troopers is now applied over 8s instead of 2s
  • Medic Troopers attack range vs troopers and players increased by +5m over the default
  • Medic Pack pickup range scales from 18m->26m to 18m->30m (over the same time period, 10min to 18min)
  • Increased kill bounty for solo kills (1 attacker in the kill) by 25%, and by 15% for duo kills
  • Increased portion of the bounty the killer gets relative to the assist portion
  • Increased comeback bounties for losing team a bit
  • Neutral HP reduced by 20%
  • Neutral HP growth increased from 0.5%/min to 2.1% (less HP before ~15 minutes, more afterwards)
  • Sinner's Sacrifice bounty reduced by 10%
  • Cultist
  • Sacrifice: Cooldown increased from 260s to 270s
  • There are a few examples below to show how they compare. Old was 165s (assuming bounty was at least 165s). New is:
  • Small Camp: 77s​
  • Medium Camps: 163s​
  • Hard Camp: 193s​
  • Medium Camps: 230s​
  • Hard Camps: 263s​
  • 1x Hard Camp + 3x
  • Medium Camps: 270s​
  • 2x Hard Camp + 6x
  • Medium Camps: 354s​
  • Lady
  • Lady
  • Lady
  •