deadlock.io

06-17-2025 Update

06-17-2025 · 6 heroes 3 items
Sources Deadlock Forum
Tayf Hero 2 4
  • Base health reduced from 700 to 650
  • Bullet damage growth reduced by 18%
  • Kart Hilesi damage reduced from 70 to 60
  • Kart Hilesi spirit scaling increased from 0.84 to 1.1
  • Kart Hilesi T3 now also applies a 25% Slow for 1s
  • Tam Otomatik T2 reduced from 4 Spirit Damage to 3
  • Zihinsel Seyahat improved teleport targeting to remove cases where Tayf would clip nearby geo unintentionally
Kaliko Hero 4
  • Ava no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them
  • Base Health reduced from 700 to 650
  • Base Health Growth reduced by 13%
  • Keskin Atılım melee multiplier has been reduced from 1.6 to 1.3
  • Gölgeye Dönüş T3 reduced from +30% Amp to +24%
Bekçi Hero 1 2
  • Son Savunma no longer gets reduced cooldown when interrupted
  • Son Savunma DPS reduced from 90 to 80
  • Son Savunma T2 DPS reduced from +60 to +50
  • Son Savunma spirit scaling increased from 1.4 to 1.6
Rem Hero
  • Removed the Arch Monument.
  • Removed the rope entrances to Mid Boss.
  • Removed barrels and kiosk low cover.
Kelvin Hero 1 2
  • Kelvin Arktik Işın cooldown increased from 24s to 25s
  • Arktik Işın T1 reduced from -7.5s Cooldown to -7s
  • Arktik Işın T3 range reduced from 13m to 10m
Balçık Hero 1 2
  • Yapışkan Top hitbox size increased a bit (easier to hit him)
  • Yapışkan Birikinti second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
  • Yapışkan Top damage reduced from 140 to 120
Çürüme Item
  • Fix potential prediction issue on guns, causing clients' spread to potentially decay faster
Metanet Item 1
  • Damage taken cooldown increased from 12s to 14s
Tank Patlatan Item
  • Tank Patlatan only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
Lane'ler ve creep'ler Mekanikler 2 2
  • Mid Lane Rework (between Muhafızlar):
  • Flex Slot changed from "Two Walker" to "Three Dörtayaklar"
  • Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
  • Trooper damage to Dörtayaklar reduced from 80 DPS to 60 DPS
  • Trooper bounty growth per minute increased from 1 to 1.5
  • Walker HP increased by 10%
  • Walker Spirit Resist reduced from 40% to 30%
Mid Boss ve Canlandırıcı Mekanikler
  • Added stairway entrance to Mid Boss.
  • Veil areas connect to Mid Boss.
  • Started Mid Boss Sewer theming.
  • Added connection from the rope shafts to upper area of Mid Boss.
  • Increase height of entrances to rope shafts from Mid Boss.
Ruh Vazosu Mekanikler 3
  • Time holding Urn before taking damage reduced from 90s to 45s (1% max health damage per second)
  • Time Urn will Autorun back to Home regardless of nearby players reduced from 75s to 45s
  • Time an Urn will wait for a nearby player to pick it up reduced from 20s to 12s
General 40 changes 4 12
  • Replaced bridge with a larger version.
  • Moved the veil areas to fit with the new bridge.
  • Extended the wall cover further toward the bridge.
  • Added sloped mounds on side of stairs from the pit.
  • Adjusted breakables that were spread out in the underground
  • Flex Slot changed from "Two Muhafızlar" to "Three Muhafızlar"
  • Hero Kill bounty increased from 250->1800 to 300->2000 (over 40 minutes, previously over 45 minutes)
  • Killing heroes no longer spawns orbs, instead the souls are directly awarded to the killer and assisters
  • Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
  • Trooper base bounty reduced from 132 to 120
  • Cleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
  • Headshot multiplier reduced from 1.9x to 1.8x
  • Fixed some issues with hitting troopers while on ziplines
  • Rejuv drop duration reduced from 9s to 8s
  • Opening
  • Rounds: No longer works against objectives
  • Extra
  • Regen: Regen reduced from 3.5 to 3
  • Healing
  • Booster: Regen reduced from 3.5 to 3
  • Enchanter's
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Rescue
  • Beam: Cooldown increased from 30s to 60s
  • Radiant
  • Regeneration: Regen reduced from 5 HP to 4
  • Radiant
  • Regeneration: Healing on ability cast reduced from 100 to 70
  • Radiant
  • Regeneration: Healing on ability cast now scales with Boons (1.5)
  • Superior
  • Cooldown: Cooldown Reduction reduced from 25% to 24%
  • Lady
  • Geist: Base bullet damage reduced from 26 to 23
  • Lady
  • Geist: Can Çekme self slow increased from 25% to 40%
  • Lady
  • Geist: Ruh Değişimi cast range reduced from 7m to 6m
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