- Base bullet damage reduced from 20 to 17
- Bullet velocity reduced from 340 to 300
- Trik s králíkem cast range reduced from 30m to 24m
- Trik s králíkem detonation delay increased from 0.7 to 0.9
- Trik s králíkem move speed increased from 22% to 36%
- Can no longer teleport back to assistant while silenced or cursed
07-04-2025 Update
- Bullet damage growth per boon reduced from 0.16 to 0.12
- Spalující zásahy DPS reduced by 13% (still affected by the global base reductions as well, so the total amount is larger than this. This applies to all other patch note lines that reduces damage as well)
- Spalující zásahy spirit scaling increased from 0.56 to 0.66
- Zapálená lýtka T2 DPS reduced by 10%
- Zapálená lýtka spirit power scaling increased from 0.7 to 0.8
- Léčivá nádobka now comes out faster and has a better visual que
- Raketový útok DPS increased by 6%
- Fixed Mini Turrets missing targets that are on the ground from Stun or Sliding
- Fixed Mini Turrets not targeting Phase 1 of the Patron after shields are down
- Health per boon increased from 52 to 56
- Bullet growth reduced from 0.16 to 0.15
- No longer ignores shooting speed penalty
- Watcher’s Covenant now grants the shooting speed benefit to you and your tethered ally
- Fixed Cloak sliding up walls very quickly
- Fixed Cloak sometimes getting stuck on the lip of a corner
- Fixed Cloak issue where you would teleport far shoter than expected
- Eso v rukávu T3 slow increased from 25% to 30%
- Eso v rukávu spirit scaling increased from 1.1 to 1.2
- Mentální projekce fixed going no where if the player is on uneven ground
- Zuřivý běh T3 increased from -18s to -22s
- Pekelná houževnatost T3 increased from +6% to +7%
- Šlehnutí cast range reduced from 25m to 20m
- Dupnutí damage height reduced from 3.3m to 3m
- Dotek džinů now has a range limit on application (45m)
- Fixed Cases where Mirage's Tornado would get Stuck and/or Go through Walls
- Fixed some AoE abilities not hitting midboss (Kelvin Mrazivý granát, Lady Geist Blood Bomb, Holliday Barrel)
- Fixed various camera issues with Calico's Ava Form and Viscous's Koule slizu
- Objetí zimy now freezes Urn (like it does other objectives)
- Gun recoil adjustments to make it smoother
- Živoucí bouře DPS reduced by 10%
- Base bullet damage reduced from 17.6 to 17
- Cooldown reduced from 25s to 20s
- Now also grants +100 Health and +8 Spirit Power
- Successful parry now provides +150 Heal
- Fire Rate reduced from 25% to 20%
- No longer bounces off objectives
- Regen reduced from 3% to 2%
- No longer grants +22% Weapon Damage
- Now uses the buildup proc mechanic
- Debuff duration increased from 3s to 4s
- Now provides +6% Ability Range
- Cooldown reduced from 40s to 35s
- Guardian base resistance increased from 40% to 60% (decays 10 minutes still, same values as creeps)
- Vampirické náboje vs creeps increased from 50% to 60%
- Vampirická mysl vs creeps increased from 33% to 40%
- Expresní spoušť cooldown reduced from 4s to 3s
- Now only activates while in combat
- Bonus Health increased from +50 to +75
- Now has double cooldown when triggered via light melee.
- Cooldown reduction per hit increased from 3s to 4s
- Fixed Tlumič’s passive interaction during this state
- Added a new T4 Spirit Item, Plošný urychlovač čekání. Builds from Vylepšený urychlovač čekání. Provides +30% Ability Cooldown Reduction and +30% Item Cooldown Reduction
- Bullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
- Spirit gained from leveling reduced from 1.25 to 1.1
- Tribute: Now grants +8% Spirit Resist
- Shot: Weapon Damage increased from 150% to 165%
- Spirit
- Spirit
- Barrier: Spirit Resist increased from +5% to +6%
- Bullets: Now grants Bullet Resistance instead of Spirit Resistance
- Death: Now grants Bullet Resistance instead of Spirit Resistance
- Spirit
- Spirit
- Sap: Spirit Power reduction increased from -12 to -15
- Spirit
- Recharge: Spirit Power for charged abilities increased from +16 to +20
- Spirit: Percentage spirit bonus increased from 13% to 15%
- Geist: Zášť T2 changed from "+30 Damage and 7% Damage Amp” to “+30 Damage and +4 Blood Shards”
- Geist: Zášť T3 changed from "+6 Blood Shards" to "+7% Damage Amp"
- Rejuv trooper health bonus reduced from 200/230/260% to 170/200/230%
- Walker Spirit resistance reduced from 30% to 25%
- Guardian total bounty reduced from 1650 to 1000
- Walker total bounty reduced from 4500 to 3500
- Guardian
- Mid Boss shield regeneration changed from 100 + 8/min to 50 + 7/min
- Mid Boss HP increased by 15%
- Mid Boss warning sound now plays at 70% HP rather than 60%
- Mid Boss Spirit Resistance from abilities reduced from 30% to 20%
- Mid Boss Spirit Resistance from items reduced from 50% to 20%
- Melee
- Lifesteal: Now has double cooldown when triggered via light melee
- Strike: Now has double cooldown when triggered via light melee.
- Snatch: Now has double cooldown when triggered via light melee.
- Fixed a bug causing soul orb shots towards the end of the contested window to not register as hits on the server
- Spirit bonus based on souls spent in the tree is increased by 25%
- Ability base damage and AP bonus damage reduced by ~8% (spirit power growth unaffected)
- Ultimate cooldowns increased by 10% (affects base and upgrades, so the total CD with AP is 10% longer)
- 300 Duše Boon now gives an AP instead of an Ability Unlock
- 600 Duše Boon now gives an Ability Unlock instead of a AP
- Small neutral camp bounty increased by 15%
- Zip Line after taking Base Strážci in a lane increased from +120% to +140%
- Zip Line after taking Base Strážci in a lane ramp up time reduced from 4s to 3s
- Rejuv bonus duration changed from 4 minutes to 3/4/5
- Mid Boss total bounty increased from 500 + 50/min to 2000 + 50/min (evenly split among the team that kills the boss, unrelated to rejuv secure)
- Rejuv drop duration reduced from 8s to 7s
- Base hero kill value reduced from 300 to 250 (still ramps to end value over 40 minutes, so primarily affects the very early phase)
- End hero kill value increased from 2000 to 2200
- Comeback values are now roughly 25% stronger (this was released before this patch in a recent update)
- Fixed an issue where Duše were shared with anyone that punched a Sinner's Sacrifice, regardless of the duration or team
- Fixed a bug where players could exit the map if they tried to teleport into specific corners
- Restorative
- Shot: Heal from heroes increased from 40 to 50
- Restorative
- Shot: Heal from NPCs/Orbs increased from 15 to 20
- Split
- Shot: Duration increased from 4.5s to 5s
- Split
- Shot: Cooldown reduced from 16s to 14s
- Weakening
- Headshot: No longer has a 3s cooldown
- Swift
- Striker: Fire Rate reduced from 20% to 18%
- Toxic
- Bullets: Buildup is now 15% harder
- Blood
- Tribute: Health Drain reduced from 50 to 40
- Blood
- Tribute: No longer grants +125 Bonus Health
- Blood
- Express
- Express
- Shot: Fixed Kinetická karabina using the primary values rather than secondary values on the item
- Cultists
- Sacrifice: Cooldown reduced from 260s to 250s
- Shadow
- Weave: Ambush Fire Rate increased from +30% to +35%
- Weapon
- Shielding: Move Speed bonus increased from 1 to 1.5
- Weapon
- Shielding: Cooldown reduced from 40s to 35s
- Shielding: Move Speed bonus increased from 1 to 1.5
- Shielding: Cooldown reduced from 40s to 35s
- Ward: Buff duration increased from 5s to 6s
- Reactive
- Veilwalker: Heal now scales with boons (+3)
- Trophy
- Collector: Duše per minute increased from 20 to 23
- Siphon
- Cheat
- Cheat
- Death: Cooldown reduced from 120s to 100s
- Divine
- Barrier: Buff duration increased from 5s to 6s
- Rusted
- Barrel: Health increased from +50 to +60
- Rusted
- Barrel: Now provides +0.5 Sprint
- Rusted
- Barrel: Cooldown reduced from 30s to 25s
- Disarming
- Hex: Cooldown reduced from 30s to 25s
- Slowing
- Hex: Now provides +0.5 Sprint
- Slowing
- Hex: Debuff effects stays on for longer so it's easier to see
- Rapid
- Cooldown Reduction stat is now renamed to Ability Cooldown Reduction and no longer affects items (all existing CDR is now Ability Cooldown Reduction)
- Superior
- Cooldown: Ability Cooldown Reduction increased from 24% to 25%
- Boundless
- Vortex
- Web: Now provides +1 Sprint
- Vortex
- Web: Capture Radius increased from 11m to 12m
- Ethereal
- Shift: Cooldown reduced from 22s to 20s
- Ethereal
- Shift: Move Speed while channeling increased from 3.5 to 4
- Lady
- Geist: Base bullet damage reduced from 23 to 21
- Lady
- Geist: Krvavá bomba arming time increased from 0.5s to 0.65s
- Lady
- Geist: Zášť health cost increased from 6% to 7%
- Lady
- Lady
- Lady
- Geist: Záměna duší cast range reduced from 6m to 5.5m
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