deadlock.io

06-17-2025 Update

06-17-2025 · 6 heroes 3 items
Sources Deadlock Forum
レイス Hero 2 4
  • Base health reduced from 700 to 650
  • Bullet damage growth reduced by 18%
  • カードトリック damage reduced from 70 to 60
  • カードトリック spirit scaling increased from 0.84 to 1.1
  • カードトリック T3 now also applies a 25% Slow for 1s
  • フルオート T2 reduced from 4 Spirit Damage to 3
  • プロジェクトマインド improved teleport targeting to remove cases where レイス would clip nearby geo unintentionally
キャリコ Hero 4
  • アヴァ no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them
  • Base Health reduced from 700 to 650
  • Base Health Growth reduced by 13%
  • リーピングスラッシュ melee multiplier has been reduced from 1.6 to 1.3
  • シャドウバースト T3 reduced from +30% Amp to +24%
ウォーデン Hero 1 2
  • ラストスタンド no longer gets reduced cooldown when interrupted
  • ラストスタンド DPS reduced from 90 to 80
  • ラストスタンド T2 DPS reduced from +60 to +50
  • ラストスタンド spirit scaling increased from 1.4 to 1.6
レム Hero
  • Removed the Arch Monument.
  • Removed the rope entrances to Mid Boss.
  • Removed barrels and kiosk low cover.
ケルビン Hero 1 2
  • ケルビン アークティックビーム cooldown increased from 24s to 25s
  • アークティックビーム T1 reduced from -7.5s Cooldown to -7s
  • アークティックビーム T3 range reduced from 13m to 10m
ヴィスカス Hero 1 2
  • スライムボール hitbox size increased a bit (easier to hit him)
  • スプラッター second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
  • スライムボール damage reduced from 140 to 120
ディケイ Item
  • Fix potential prediction issue on guns, causing clients' spread to potentially decay faster
タンクバスター Item
  • タンクバスター only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
レーンとトルーパー システム 2 2
  • Mid Lane Rework (between ガーディアン):
  • Flex Slot changed from "Two Walker" to "Three ウォーカー"
  • Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
  • Trooper damage to ウォーカー reduced from 80 DPS to 60 DPS
  • Trooper bounty growth per minute increased from 1 to 1.5
  • Walker HP increased by 10%
  • Walker Spirit Resist reduced from 40% to 30%
ミッドボスとリジュビネーター システム
  • Added stairway entrance to Mid Boss.
  • Veil areas connect to Mid Boss.
  • Started Mid Boss Sewer theming.
  • Added connection from the rope shafts to upper area of Mid Boss.
  • Increase height of entrances to rope shafts from Mid Boss.
魂の壺 システム 3
  • Time holding Urn before taking damage reduced from 90s to 45s (1% max health damage per second)
  • Time Urn will Autorun back to Home regardless of nearby players reduced from 75s to 45s
  • Time an Urn will wait for a nearby player to pick it up reduced from 20s to 12s
General 40 changes 4 12
  • Replaced bridge with a larger version.
  • Moved the veil areas to fit with the new bridge.
  • Extended the wall cover further toward the bridge.
  • Added sloped mounds on side of stairs from the pit.
  • Adjusted breakables that were spread out in the underground
  • Flex Slot changed from "Two ガーディアン" to "Three ガーディアン"
  • Hero Kill bounty increased from 250->1800 to 300->2000 (over 40 minutes, previously over 45 minutes)
  • Killing heroes no longer spawns orbs, instead the souls are directly awarded to the killer and assisters
  • Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
  • Trooper base bounty reduced from 132 to 120
  • Cleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
  • Headshot multiplier reduced from 1.9x to 1.8x
  • Fixed some issues with hitting troopers while on ziplines
  • Rejuv drop duration reduced from 9s to 8s
  • Opening
  • Rounds: No longer works against objectives
  • Extra
  • Regen: Regen reduced from 3.5 to 3
  • Healing
  • Booster: Regen reduced from 3.5 to 3
  • Enchanter's
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Rescue
  • Beam: Cooldown increased from 30s to 60s
  • Radiant
  • Regeneration: Regen reduced from 5 HP to 4
  • Radiant
  • Regeneration: Healing on ability cast reduced from 100 to 70
  • Radiant
  • Regeneration: Healing on ability cast now scales with Boons (1.5)
  • Superior
  • Cooldown: Cooldown Reduction reduced from 25% to 24%
  • Lady
  • Geist: Base bullet damage reduced from 26 to 23
  • Lady
  • Geist: ライフドレイン self slow increased from 25% to 40%
  • Lady
  • Geist: ソウルエクスチェンジ cast range reduced from 7m to 6m
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