Fixed เอคโคชาร์ด to be compatible with สเปกตรัลวอล again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first)
Can now dismiss สเปกตรัลวอล while channeling other abilities (เฮฟวี่บาร์ราจ)
Reload anims now play correctly in relation to the reload timer. Previously they would end prematurely if reloads were paused during dash/melee/abilities
Added instructional text to the bottom of the ping wheel container reminding that they can customize it in settings
The Patrons no longer care about the well being of the Urn Runner, and so they will stop asking you to protect them (patrons will no longer call out the urn being picked up)
If the เออร์น (โกศวิญญาณ) is dropped it goes back to its original spot a little bit faster
Carrying the เออร์น (โกศวิญญาณ) no longer causes you to get slowed briefly by 50% when you get shot
Carrying the เออร์น (โกศวิญญาณ) now always slows you by 15%
Carrying the เออร์น (โกศวิญญาณ) now also silences your items
The silence effect for เออร์น (โกศวิญญาณ) now applies as you start channeling to pick it up (0.5s after touching it, to prevent accidental walk overs)
Successful parry reduces the cooldown from 1s to 0.5s (unsuccessful parry cd is still 6s)
General93 changes1411
Voice/Text chat is now opt-in. There is a prompt pre-match for joining the chat, or you can control it at any time from the ESC menu during a match.
You can now press ESC to mute individual players. Muted accounts will not be alerted, and mutes will persist across games.
Parties can now set their in-game chat mode to be Party-only, All Team or Chat Disabled (if using discord or other programs)
Increased difficulty for hard mode bots
Added sandbox option for spawning neutrals
Increased the range the enemy-candle-behind-wall indicator shows up from 25m to 35m
Fixed ping wheel randomly coming up instantly instead of doing an in-world ping
Added ping indicator on the HUD indicating the direction the ping came from (enabled by default in settings)
Ping Wheel context slot will now show nothing if there is no context currently
Added new UI indicating how many friends you have that are in the game
Fixed various issues with bots getting stuck
Moved HUD elements closer to center for ultra wide monitors
Added heal and kill events to the contextual ping wheel slot
Fixed AP not showing when you have your hero selected
Added Patron VO for when allied or enemy base guardians are destroyed
Adjusted the builds drop down in-game to be more clear it can be changed there
Fixed various bugs with Shifting Shroud
A few buildings are 2-3 stories taller
Fixed bugs that were keeping some heroes desperation ability use lines from playing correctly (casting an ability when you're below 10% should play different VO)
Fixed several instances of ability use VO getting swallowed up by SFX
Boosted volume of ult cast VO
Added various ambient sounds - walla, birds, drones - and overall mix tweaks
Iterated on binding word sound effects
Added Curse item selection start, loop, and end sounds
Added two new underground tunnels, one on each side of the map. The tunnels connect the underground shop to the Bodega area on Amber and the Theater area on Sapphire.
Urn reward now has a comeback component where it gives extra gold for the team that is behind based on the magnitude
A small share of the comeback portion of hero kill bounty is now given to each other player outside of just the kill/assist players. This also makes the amount the killer gets be more consistent, previously the amount could vary significantly based on how many people were involved. The killer and assist players still get the bigger shares.
Kill assist window increased from 7s to 10s
Base zipline speed increased by 5%
Healing/Spawn area in the base now has its defense damage go up over time
Base side doors near the healing area now open a lot faster
Mystic
Mystic
Burst: No longer grants +1 Sprint
Mystic
Mystic
Burst: Now grants +6% Weapon Power
Headshot
Medic
Bullets: Healing from heroes increased from 25 to 30
Extra
Health: Health increased from 125 to 135
Divine
Barrier: No longer grants +2 Sprint
Divine
Divine
Barrier: Cooldown increased from 20 to 30
Divine
Barrier: Active Move Speed reduced from 3 to 2
Enchanter's
Barrier: Shield increased from 275 to 300
Healing
Booster: No longer grants +50 HP
Healing
Swift
Striker: Armor penalty reduced from -7% to -6%
Reactive
Barrier: Cooldown reduced from 25s to 20s
Cold
Front: Time to expand reduced from 1.5s to 0.75s
Majestic
Leap: Cooldown increased from 15s to 20s
Majestic
Leap: Drop down speed reduced from 51 to 36
Burst
Fire: Cooldown reduced from 10s to 9s
Rescue
Rescue
Beam: Active has been reworked. Now channels for 3 seconds, healing you and the target for up to 25% of Max HP. If you click the ally again during that time, you will pull them to you. Has 40m cast range and 45s cooldown. Can be self cast.
Tesla
Bullets: Internal cooldown reduced from 0.4s to 0.35s
Mystic
Slow: Bonus HP increased from +75 to +100
Shifting
Warp
Stone: Fixed some cases where it would fail to cast near objects
Escalating
Resilience: Stacks share a duration now and each new stack refreshes it
Escalating
Resilience: Duration reduced from 15s to 10s
Escalating
Resilience: Max resistance reduced from 36% to 30%
Alchemical
Fire: Cooldown reduced from 34s to 30s
Crippling
Boundless
Boundless
Richochet: Ammo increased from +25% to +30%
Vampiric
Burst: Lifesteal increased from 70% to 80%
Grey
Talon: ไกด์อาวล์ cooldown reduced from 130s to 120s