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Minor Update - 06-30-2026

06-30-2026 · 23 heroes 4 items
ชิฟ Hero 3 3
  • Alt Fire damage now has a custom value per boon (+0.2)
  • Alt Fire ammo consumed per shot increased from 3 to 5
  • Alt Fire knockback movement is now disabled by slowing hex state
  • เซอร์เรตเต็ดไนฟ์ cooldown reduced from 18s to 16s
  • สไลซ์แอนด์ไดซ์ now deals +25 light melee damage (75 total) instead of 60 spirit damage
  • สไลซ์แอนด์ไดซ์ changed from -6% Spirit Resist to +4% Damage Amp
  • บลัดเลตติ้ง T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
  • บลัดเลตติ้ง T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
  • คิลลิ่งโบลว์ now deals damage to troopers and neutrals along the way
  • คิลลิ่งโบลว์ executing a hero now instantly fills the rage bar
  • คิลลิ่งโบลว์ now has the T3 "recast within 20s on a hero kill" as part of the base ability
  • คิลลิ่งโบลว์ Full Rage Damage Bonus reduced from +12% to +8%
  • คิลลิ่งโบลว์ range reduced from 18m to 12m
  • คิลลิ่งโบลว์ T1 now also increases range by +6m
  • คิลลิ่งโบลว์ T2 increased from +10% Full Rage Bonus Damage to +16%
  • คิลลิ่งโบลว์ T3 increased from +5% Enemy health Threshold to +10%
เพจ Hero 4
  • Health per boon increased from 29 to 33
  • บุ๊กเวิร์ม T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
  • บุ๊กเวิร์ม T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
  • Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
  • พล็อตอาร์เมอร์ T1 fire rate spirit scaling increased from 0.13 to 0.16
  • พล็อตอาร์เมอร์ T3 increased from 75% Barrier to 100%
  • แรลลีอิงชาร์จ is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
  • แรลลีอิงชาร์จ T3 Max Amp increased from +50% to +70%
เรม Hero 3
  • Jump Pads on top of the double sinner buildings have been removed
  • แท็กอะลอง healing per second spirit scaling reduced from 0.66 to 0.4
  • แท็กอะลอง T3 missing health spirit scaling reduced from +0.02 to +0.016
  • ลิลเฮลเปอร์ Spirit Resist reduced from 15% to 12%
  • ลิลเฮลเปอร์ T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
  • ลิลเฮลเปอร์ T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
  • ลิลเฮลเปอร์ T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"
อะพอลโล Hero 6
  • ริโพสต์ T1 increased from -7s Cooldown to -8s
  • ริโพสต์ grace window to target after channel increased from +1s to +1.3s
  • ริโพสต์ cast range increased from 25m to 35m
  • ริโพสต์ targeting angle increased from 70 to 90
  • ฟลอว์เลสแอดวานซ์ Heal on hero hit spirit scaling increased from 1 to 1.3
  • อิตานีโลซาห์น T3 increased from +40% Bonus Damage to +50%
ดริฟเตอร์ Hero 4 2
  • Health per boon increased from 41 to 43 (global hp boon reduction is after this)
  • เรนด์ cast time reduced from 0.5s to 0.4s
  • เรนด์ post cast time reduced from 0.5s to 0.4s
  • เรนด์ T2 increased from -7s Cooldown to -8s
  • บลัดเซ็นต์ T1 increased from +2m/s while near an isolated enemy to +3m/s
  • บลัดเซ็นต์ T2 increased from 18% missing health heal to +24%
บิลลี Hero 1 4
  • Bullet damage per boon reduced by 10%
  • แบชดาวน์ melee scaling reduced from 1.1 to 0.9
  • แบชดาวน์ T3 reduced from 60% Heavy Melee damage to 50%
  • ไรซิงแรม T3 Max HP Damage reduced from 10% to 8%
  • ไรซิงแรม T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
เซเลสต์ Hero 4 1
  • แดซลิงทริก cooldown reduced from 35s to 32s
  • เรเดียนต์แดกเกอร์ buff duration increased from 25s to 30s
  • เรเดียนต์แดกเกอร์ spirit scaling increased from 0.56 to 0.63
  • ไชนิงวันเดอร์ bounce range increased from 15.5m to 16.5m
  • ไชนิงวันเดอร์ damage increased by 10%
ฮอลลิเดย์ Hero 1 3
  • พาวเดอร์เค็ก velocity reduced slightly
  • พาวเดอร์เค็ก charge delay increased from 7s to 7.5s
  • พาวเดอร์เค็ก spirit scaling reduced from 1.4 to 1.2
  • พาวเดอร์เค็ก T3 reduced from +100 Damage to +80
มินา Hero 3
  • เรค missing health as damage increased from 5% to 6%
  • แซงกวินรีทรีต T3 now also increases range by +3m
  • น็อกซ์นอสตรา damage increased from 4.45 to 4.6
  • น็อกซ์นอสตรา T1 damage increased from +1.74 to +1.9
เซเวน Hero 2 1
  • ไลท์นิงบอล charge delay reduced from 7s to 6s
  • สตอร์มคลาวด์ time to expand increased from 1.5s to 3.5s
  • สตอร์มคลาวด์ damage interval increased from 0.25s to 0.3s (DPS unchanged)
  • สตอร์มคลาวด์ T2 now also increases Initial Radius by +5m
วินดิกตา Hero 3 1
  • สเตก T2 reduced from -20s Cooldown to -22s
  • โครว์แฟมิเลียร์ T2 increased from -12s Cooldown to -16s
  • โครว์แฟมิเลียร์ collision radius between each crow increased slightly
  • อัสแซสซิเนต Max Bonus Damage spirit scaling increased from 2 to 2.3
เฮซ Hero 3
  • สลีปแดกเกอร์ T1 increased from -8% Bullet Resist to -10%
  • สลีปแดกเกอร์ T2 increased from -17s Cooldown to -18s
  • สโมกบอมบ์ T3 increased from +40% บุลเล็ตไลฟ์สตีล to +50%
ไอวี่ Hero 3
  • เอนแทงเกิลลิงธอร์น spirit scaling increased from 0.45 to 0.55
  • คุดซุคอนเนกชัน Replicated Healing per boon scale increased from +0.5 to +0.85
  • แอร์ดรอป cooldown reduction when used on allies increased from -25% to -30%
โมแอนด์คริลล์ Hero 3
  • แซนด์บลาสต์ T2 slow increased from -25% to -30%
  • แซนด์บลาสต์ T3 increased from -20s Cooldown to -25s
  • คอมโบ bonus max health per kill increased from 30+1/boon to 40+2/boon
วิสกัส Hero 2 1
  • สแปลตเตอร์ T3 spirit scaling reduced from +1.1 to +1.0
  • พัดเดิลพันช์ T3 increased from -12s Cooldown to -14s
  • กูบอล T3 increased from +6s Duration to +7s
วอร์เดน Hero 2 1
  • Bullet damage per boon reduced from 0.34 to 0.28
  • วิลพาวเวอร์ T2 increased from -22s Cooldown to -24s
  • วิลพาวเวอร์ T3 increased from +2.5 spirit power scaling to +2.7
เอบรัมส์ Hero 2
  • ไซฟอนไลฟ์ T3 reduced from +3m Radius to +2m
  • โชลเดอร์ชาร์จ T3 reduced from -20s Cooldown to -18s
แลช Hero 1 1
  • กราวด์สไตรก์ cooldown reduced from 21s to 18s
  • ฟล็อก angle increased from 30 to 38
พาราด็อกซ์ Hero
  • คิเนติกคาร์ไบน์ T2 now also increases move speed spirit scaling (0.06)
  • คิเนติกคาร์ไบน์ T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
พ็อกเก็ต Hero 2
  • Bullet damage per boon reduced from 0.16 to 0.14
  • ฟลายอิงโคลก T3 reduced from -12s Cooldown to -11s
ไวเปอร์ Hero 1
  • สกรูว์แจ็บแดกเกอร์ T3 now also reduces charge delay from 4s to 2s
  • สลิเธอร์ T3 spirit scaling increased from 0.6 to 0.8
มิราจ Hero
  • Urn runner is no longer revealed and is not disarmed or silenced (going through a doorway or mirage teleport still drops it)
ไดนาโม Hero 1
  • รีจูวีเนติงออโรรา regeneration increased from 25/s to 30/s
สเกิร์จ Item 1
  • Max Health DPS reduced from 3.5% to 2.6%
  • Max Health DPS now scales with spirit power (0.0055)
เอ็กซ์ตร้าเฮลธ์ Item
  • Rift Troopers spawn with 100% extra health and damage (they also look larger and have custom VFX). Their bonus health and damage grow slightly per event (first one is 100%, then 120%, 140%, etc)
ดีเคย์ Item
  • Urn bounty value starts decaying after 45s from being picked up. It drains gradually over another 45s and then the urn is removed when the bounty is empty.
เออร์น (โกศวิญญาณ) กลไก 1
  • \[ Urn / King of the Hill ]
  • Unstable Rift no longer requires an Urn delivery to trigger the start of the event. It now has a variable start time of +/- 1 minute. There is a global announcement 25s before it spawns. 60s before that there is also an in-world only visual effect to let you know which lane it'll randomly spawn in.
  • Unstable Rift bounty increased by 35% (to account for the 35% loss with no urn runner bounty, overall objective bounty is unchanged)
  • Unstable Rift no longer grants +1 permanent buff to each player (there is also no +3 buffs to the urn runner)
  • Urn running is now its own objective. Spawns on either end of the map (where the previous neutral pickup locations were), and gets delivered to the opposite end. Spawns at 10/15/20/25/etc.
  • Urn cannot be manually dropped. It gets dropped when you get hit with a light or heavy melee, are stunned or are killed. It stays where it drops and does not walk back home.
  • Urn runner can no longer parry
  • Urn is deposited immediately at the drop off point.
  • Urn bounty when deposited is worth 250 + 70/min for just the urn runner. Still has the comeback bounty component. Upon deposit all of the souls are released as orbs into the air (if another ally secures the orbs, they share the bounty with the urn runner).
  • Urn runner gets +4 permanent buffs on deposit
  • Urn is now louder when it talks and is easier to hear by nearby enemies
  • After 3 Minutes from spawn the Urn will start walking very slowly on his own towards the deposit location
  • This spawns the Urn
เลนและทรูปเปอร์ กลไก 2 2
  • Guardian bounty reduced from 1500 to 1250
  • Walker bounty reduced from 4000 to 3500
  • Trooper bounty rescaled from 116 + 1.16/m to 100 + 2/m (less before 20m, more after)
  • Trooper bounty ratio in the deniable flying orb increased from 40% to 50%
General 36 changes 6 5
  • King of the Hill objective has been rethemed and renamed to "Unstable Rift"
  • Unstable Rift spawn interval increased from every 6 minutes to every 7 minutes
  • Unstable Rift comeback bonuses (resists in the area, extra comeback bounty, and trailing/leading team claiming timer) now all scale linearly based on the amount of NW they are trailing (scales from no bonus at 0% NW behind to full bonus at 15% NW behind)
  • The team that secures the Unstable Rift now also has a wave of 5 Rift Troopers sent down from the rift location. When trailing, spawns up to 12 troopers instead (using the same linear ramp from 0% NW to -15% NW)
  • Rift Troopers drop no souls when killed
  • Any players in the Unstable Rift Zone are now revealed on the minimap
  • Urn runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses.
  • There are two debug commands you can use to test these out
  • citadel_force_spawn_idol
  • citadel_koth_dev_test_spawn
  • This moves your hero and spawns the Unstable Rift in the early warning state then quickly transitions to the 25s broadcasted timer
  • \[ General ]
  • Reworked Boon reward table
  • Health per boon reduced by 5%
  • All ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
  • Rejuv buff duration reduced from 4 minutes to 3
  • Respawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m
  • First blood bounty reduced from 150 to 125
  • Base kill bounty reduced from 250 to 200 (max is still 2200 at 40m)
  • Minimum unsecured souls allowed to drop reduced from 150 to 50 + 5/min
  • Hovering an item in the shop now shows you a preview for your investment bars
  • Street
  • Brawl: No longer locks you out of getting off the zipline in the first few seconds
  • Street
  • Brawl: Increased item randomness a bit
  • Street
  • \[ Items ]
  • Mystic
  • Shot: Cooldown increased from 8s to 9s
  • Toxic
  • Cursed
  • \[ Heroes ]
  • Doorman: ดอร์เวย์ cooldown increased from 40s to 45s
  • Grey
  • Talon: เรนออฟแอร์โรว์ cooldown increased from 23s to 25s
  • Grey