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Minor Update - 08-12-2026

08-12-2026 · ヒーロー: 12
マクギニス ヒーロー 3 1
  • Bullet damage base and growth values reduced by 5%
  • Spirit Resist per boon reduced from +0.625% to +0.35%
  • Mini Turrets no longer shoots heroes on ziplines
  • Mini Turrets no longer have 80% decaying resist for the first 6s
  • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • スペクターメディック T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • スペクターメディック T3 no longer increases duration by +1.5s
  • スペクターメディック T3 now also increases spirit resistance by +40%
アポロ ヒーロー 2
  • リポスト melee resist reduction increased from -22% to -25%
  • リポスト T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • リポスト T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Fixed イタニ・ロー・サーン being canceled with movement abilities
ビリー ヒーロー 2
  • Base health regen reduced from 2.5 to 2.0
  • ライジング・ラム T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • チェーンギャング spirit scaling reduced from 1 to 0.7
ドリフター ヒーロー 3
  • クロー spirit scaling reduced from 1.7 to 1.4
  • 追跡者の刻印 cooldown increased from 24s to 26s
  • 追跡者の刻印 T2 reduced from -12s Cooldown to -10s
ヴァイパー ヒーロー 2
  • ペトリファイボーラ radius increased from 8m to 12m
  • ペトリファイボーラ petrify duration increased from 2s to 2.2s
レイス ヒーロー 2
  • カードトリック Heart heal spirit scaling reduced from 1 to 0.75
  • フルオート T3 spirit scaling reduced from +0.06 to +0.045
ホリデイ ヒーロー
  • パウダーケグ now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
アイビー ヒーロー 1
  • ストーンフォーム T3 stun duration reduced from +1s to +0.75s
ラッシュ ヒーロー 1
  • Falloff range reduced from 20m->58m to 18m->54m
ペイジ ヒーロー 1
  • プロットアーマー weapon damage scaling increased from 0.2 to 0.3
セブン ヒーロー 1
  • ライトニングボール T3 radius increased from +1.5m to +1.75m
全般 3 変更 1
  • Doorman: ドアウェイ range reduced from 70m to 65m
  • Doorman: Walker will no longer consider キャリーカート dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • Doorman: Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets