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01-27-2025 Update

01-27-2025 · 13 heroes 2 items
Sources Deadlock Forum
Calico Hero 2 3
  • Bombas Apáticas now has updated impact SFX
  • Bombas Apáticas now has an arming effect for when they are about to detonate
  • Salto Cortante only heals when hitting heroes
  • Salto Cortante fixed VFX to match the damage area more accurately
  • Salto Cortante updated to break breakables in the area
  • Salto Cortante fixed a bug where calico's slash would deal no damage near walls
  • Ava duration reduced from 20s to 15s
  • Ava cooldown reduced from 50s to 45s
  • Ava now gets slowed by 30% for 1s anytime she takes damage
  • Ava speed reduced from 75% to 65%
  • Ava T2 speed increased from +35% to +45%
  • Ava now can now meow with m1
  • Retornar às Sombras cooldown increased from 80s to 90s
  • Fixed Salto Cortante doing bonus damage from Golpe Carregado
Holliday Hero 3 3
  • Barril de Pólvora will no longer arm instantly if the player has the Bounce Pad modifier
  • Barril de Pólvora Charge Time increased from 1s to 2s
  • Barril de Pólvora knock up time reduced by 15%
  • Bounce Pad no will no longer expire after 5 seconds in the air
  • Bounce Pad spirit scaling reduced from 0.9 to 0.4
  • Bounce Pad will now play a different sound on the player's first bounce when the stomp modifier is active
  • Bounce Pad VFX and lifetime display improved
  • Bounce Pad will now be more responsive for the player when landing and dealing damage
  • Laço Espiritual duration reduced from 2.5s to 2.25s
  • Laço Espiritual duration now lasts 1.5s longer when using Bounce Pad
  • Laço Espiritual Fixed an issue where the lasso animation would get stuck on sometimes
Sinclair Hero 1 1
  • No longer has -35% Headshot Damage Reduction
  • Raio Atormentador damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
  • Raio Atormentador T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
  • Raio Atormentador allow for retarget to try to find targets through walls and to bend around corners
  • Rabbit can now use jump
  • Feitiço Lagomórfico projectile updated to better track targets that have recently changes models
  • Assistente Espectral update VFX radius & lifetimes to scale off of clone damage
  • Participação do Público cooldown with successful usage reduced from 100% to 50%
  • Participação do Público stolen ultimate duration increased from 10s to 20s
  • Participação do Público VFX updated steal effect to feel snappier
  • Participação do Público fixed a typo in the ability description
Víbora Hero 1
  • Bullet damage growth increased from 0.32 to 0.36
  • Bola Petrificante changed the petrify to no longer be breakable
  • Veneno Letal updated to deal damage through petrify, rather than cleanse the petrify and damage
  • Fixed Veneno Letal T2 anti-heal not working properly
Vindicta Hero 3
  • Bullet damage reduced from 11.7 to 11.4
  • Crow projectile speed reduced from 4750 to 4250
  • Assassinar T2 reduced from +120 to +110
Dínamo Hero 1
  • Pulso Cinético damage spirit scaling increased from 1.4 to 1.8
  • Pulso Cinético T3 now also adds +1 Charge
Bruma Hero 2
  • Dança das Balas T3 increased from +40% Evasion to +60%
  • Dança das Balas T3 increased from +2 Dance Move Speed to +3
Abrams Hero 1
  • Resiliência Infernal increased from 11% to 12%
Bebop Hero 1
  • Uppercut air control lockout period reduced from 0.5s to 0.3s
Kelvin Hero
  • Feixe Ártico now also slows roll distances by 20%
Sete Hero 1
  • Nuvem Tempestuosa secondary ability delay reduced from 2s to 0.25s
Adaga Hero
  • Facas Serradas no longer stops after hitting a Soul Orb
Viscoso Hero 1
  • Bola de Gosma turn rate improved by 10%
Fúria Item 1
  • Damage to gain stack increased from 100 to 120
Bullet resist e spirit resist (armor) Mecânicas 1 1
  • Talon: Armadilha Espiritual cooldown reduced from 37s to 34s
  • Talon: Armadilha Espiritual T2 increased from +0.5s to +0.75s
  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
  • Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
  • Bullet
General 15 changes 1 6
  • Grey
  • Grey
  • Can no longer stand on top of Walkers
  • Ammo
  • Scavenger: Ammo reduced from 15% to 10%
  • Swift
  • Striker: Fire Rate reduced from 22% to 20%
  • Alchemical
  • Fire: Base damage reduced from 50 to 45
  • Headshots: Amp per headshot increased from 4% to 6%
  • Headshots: Max Stacks reduced from 12 to 10
  • Lifesteal: Lifesteal reduced from 26% to 24%
  • Heroic
  • Aura: Lifesteal reduced from 18% to 16%
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