deadlock.io

06-17-2025 Update

06-17-2025 · 6 heroes 3 items
Sources Deadlock Forum
Espectra Hero 2 4
  • Base health reduced from 700 to 650
  • Bullet damage growth reduced by 18%
  • Truque de Cartas damage reduced from 70 to 60
  • Truque de Cartas spirit scaling increased from 0.84 to 1.1
  • Truque de Cartas T3 now also applies a 25% Slow for 1s
  • Disparos Frenéticos T2 reduced from 4 Spirit Damage to 3
  • Projeção Mental improved teleport targeting to remove cases where Espectra would clip nearby geo unintentionally
Calico Hero 4
  • Ava no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them
  • Base Health reduced from 700 to 650
  • Base Health Growth reduced by 13%
  • Salto Cortante melee multiplier has been reduced from 1.6 to 1.3
  • Retornar às Sombras T3 reduced from +30% Amp to +24%
Guarda Hero 1 2
  • Agora ou Nunca no longer gets reduced cooldown when interrupted
  • Agora ou Nunca DPS reduced from 90 to 80
  • Agora ou Nunca T2 DPS reduced from +60 to +50
  • Agora ou Nunca spirit scaling increased from 1.4 to 1.6
Rem Hero
  • Removed the Arch Monument.
  • Removed the rope entrances to Mid Boss.
  • Removed barrels and kiosk low cover.
Kelvin Hero 1 2
  • Kelvin Feixe Ártico cooldown increased from 24s to 25s
  • Feixe Ártico T1 reduced from -7.5s Cooldown to -7s
  • Feixe Ártico T3 range reduced from 13m to 10m
Viscoso Hero 1 2
  • Bola de Gosma hitbox size increased a bit (easier to hit him)
  • Poça Grudenta second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
  • Bola de Gosma damage reduced from 140 to 120
Degeneração Item
  • Fix potential prediction issue on guns, causing clients' spread to potentially decay faster
Resiliência Item 1
  • Damage taken cooldown increased from 12s to 14s
Antitanque Item
  • Antitanque only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
Lanes e troopers Mecânicas 2 2
  • Mid Lane Rework (between Guardiões):
  • Flex Slot changed from "Two Walker" to "Three Walkers"
  • Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
  • Trooper damage to Walkers reduced from 80 DPS to 60 DPS
  • Trooper bounty growth per minute increased from 1 to 1.5
  • Walker HP increased by 10%
  • Walker Spirit Resist reduced from 40% to 30%
Mid Boss e Rejuvenescedor Mecânicas
  • Added stairway entrance to Mid Boss.
  • Veil areas connect to Mid Boss.
  • Started Mid Boss Sewer theming.
  • Added connection from the rope shafts to upper area of Mid Boss.
  • Increase height of entrances to rope shafts from Mid Boss.
Urna de Almas Mecânicas 3
  • Time holding Urn before taking damage reduced from 90s to 45s (1% max health damage per second)
  • Time Urn will Autorun back to Home regardless of nearby players reduced from 75s to 45s
  • Time an Urn will wait for a nearby player to pick it up reduced from 20s to 12s
General 40 changes 4 12
  • Replaced bridge with a larger version.
  • Moved the veil areas to fit with the new bridge.
  • Extended the wall cover further toward the bridge.
  • Added sloped mounds on side of stairs from the pit.
  • Adjusted breakables that were spread out in the underground
  • Flex Slot changed from "Two Guardiões" to "Three Guardiões"
  • Hero Kill bounty increased from 250->1800 to 300->2000 (over 40 minutes, previously over 45 minutes)
  • Killing heroes no longer spawns orbs, instead the souls are directly awarded to the killer and assisters
  • Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
  • Trooper base bounty reduced from 132 to 120
  • Cleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
  • Headshot multiplier reduced from 1.9x to 1.8x
  • Fixed some issues with hitting troopers while on ziplines
  • Rejuv drop duration reduced from 9s to 8s
  • Opening
  • Rounds: No longer works against objectives
  • Extra
  • Regen: Regen reduced from 3.5 to 3
  • Healing
  • Booster: Regen reduced from 3.5 to 3
  • Enchanter's
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Rescue
  • Beam: Cooldown increased from 30s to 60s
  • Radiant
  • Regeneration: Regen reduced from 5 HP to 4
  • Radiant
  • Regeneration: Healing on ability cast reduced from 100 to 70
  • Radiant
  • Regeneration: Healing on ability cast now scales with Boons (1.5)
  • Superior
  • Cooldown: Cooldown Reduction reduced from 25% to 24%
  • Lady
  • Geist: Base bullet damage reduced from 26 to 23
  • Lady
  • Geist: Drenagem de Vida self slow increased from 25% to 40%
  • Lady
  • Geist: Permuta Anímica cast range reduced from 7m to 6m
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