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12-16-2025 Update

12-16-2025 · 8 героев 14 предметов
Источники Deadlock Forum
Мираж Герой 2 2
  • Move speed снижено на 0.2
  • Bullet урон per boon снижено с 0.616 до 0.5
  • Метка джинна перезарядка увеличено с 2.5 с. до 2.6 с.
  • Метка джинна max дальность с 45 м до 40 м
  • Путник перезарядка увеличено с 145 с. до 155 с.
  • Путник T1 перезарядка с -25 с. до -35 с.
Билли Герой 3
  • Health regen снижено с 3 до 2.5
  • В стельку non-player effectiveness снижено с 35% до 25%
  • В стельку light melee effectiveness снижено с 50% до 40%
  • Цепная банда will now break slightly faster when target is out of LOS
Заточка Герой 1 3
  • Кровопускание deferred урон снижено с 30% до 25%
  • Кровопускание T2 deferred урон увеличено с 10% до 15%
  • Rage buildup rate снижено на 6%
  • Добивающий удар cast дальность снижено с 15 м до 13 м
Тень Герой 3
  • Sprint speed spirit power scaling снижено с 0.6 до 0.5
  • Bullet урон per boon снижено с 0.17 до 0.14
  • Проекция разума T2 множитель Spirit снижено с 2.44 до 1.7
Дрём Герой 1
  • Remover: Move speed снижено с 2.5 до 2.25
  • Unsecured souls claim period reworked. Previously the way it worked was any unsecured souls you gained were added до a rolling 165 с. window, where it was divided over that time and given out, with a minimum amount given per second of 1 soul. The new system drains 0.5% (of the remaining souls) + 1.6 (scales with the 8% награда growth per minute).
Динамо Герой 2
  • Кинетический импульс множитель Spirit дальность снижено с 0.2 до 0.1
  • Health regen снижено с 2.5 до 1.75
Мина Герой
  • Geist: Stamina dash distance moved до bucket 3 (slower)
Виндикта Герой 1
  • Контрольный выстрел T2 снижено с +90 Max Bonus урон до 80
Ярость Предмет 2
  • Move speed снижено с 1 до 0.75
  • Active move speed снижено с 3 до 2.5
Колосс Предмет 1
  • Bonus Health снижено с +600 до +300
  • Now grants +15% Base Health
Гроза танков Предмет 1
  • изменено с doing % of макс. здоровье до a % of Current Health
  • урон dealt увеличено с 5% до 7.5%
Выдержка Предмет 1
  • Move speed снижено с 1.5 до 1.25
Громила Предмет 1
  • Move speed снижено с 2.25 до 2
Прилив мощи Предмет 1
  • Прилив мощи Imbued Ability Spirit снижено с 28 до 24
Пулевая и спиритическая защита (броня) Механики 2 6
  • Heroes with move speed spirit scaling have the values reduced by 40%
  • Spirit
  • Speed: Slow resist reduced from 30% to 25%
  • Bonus Health on all Weapon and Spirit items is reduced by ~25
  • Spirit investment tree 4.8k bonus reduced from 45 to 38
  • Headshot: Bullet and Spirit Resist reduction from -18% to -16%
  • Spirit
  • Snatch: Spirit Resist steal reduced from 15% to 12%
  • Killing both enemy shrines will now make all of your troopers stronger (30% hp and 30% damage)
  • Neutrals spirit resistance increased by 5%
  • Fixed a bug causing AP Rounds to reduce damage on targets with negative resist
  • Geist: Бомба квинтэссенции self damage spirit scaling reduced from 1.6 to 1.8
  • Geist: Порча self damage increased from 7% to 9%
Линии и крипы Механики 2 3
  • Guardian
  • Walker: Invis move speed reduced from 4 to 3.5
  • Trooper bounty reduced by 12%
  • Walker Rocket Шквал radius reduced from 6m to 5m
  • Medic Trooper HP increased from 260 to 350 (default trooper is 300)
  • Medic Trooper DPS vs other troopers increased from 35 to 45 (default trooper is 35)
Урна душ Механики 4
  • Urn: Bounty increased from 700 + 230/min to 1300 + 230/min
  • Urn: Comeback bounty now gives more souls
  • Urn: Bullet and Spirit resist for carrier increased from 30% to 50%
  • Urn: Bonus bounty for carrier increased from 25% to 35%
Общее 94 изменений 10 32
  • The 10% move speed slow from taking damage is now a 20% slow only for the portion over the hero's base move speed
  • Move Speed bonuses now stack diminishingly
  • Base move speed reduced by 0.1 (except for heroes lower than 6.5)
  • Active
  • Reload: Move speed reduced from 1 to 0.75
  • Backstabber: Move speed reduced from 1.75 to 1.5
  • Enduring
  • Speed: Move speed reduced from 2.25 to 2.0
  • Ward: Move speed reduced from 3 to 2.75
  • Shielding: Move speed reduced from 1.75 to 1.5
  • Weapon
  • Shielding: Move speed reduced from 1.75 to 1.5
  • Blood
  • Tribute: Move speed reduced from 2.25 to 2
  • Burst
  • Fire: Move speed reduced from 1.5 to 1.25
  • Heroic
  • Aura: Move speed reduced from 2.5 to 2.25
  • Debuff
  • Veil
  • Radiant
  • Regeneration: Move speed reduced from 2 to 1.75
  • Surge of
  • Power: Move speed reduced from 2 to 1.75
  • Divine
  • Barrier: Move speed reduced from 3 to 2.75
  • Healing
  • Tempo: Move speed reduced from 1.5 to 1.25
  • Ethereal
  • Shift: Move speed reduced from 3 to 2.5
  • Sprint ramp rate reduced from 0.75/sec to 0.6/sec
  • Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3
  • Base sprint speed reduced by 0.4
  • Sprint
  • Boots: Sprint reduced from 2.2 to 2.0
  • Long
  • Range: Sprint reduced from 1 to 0.75
  • Swift
  • Striker: Sprint reduced from 1 to 0.75
  • Mystic
  • Slow: Sprint reduced from 1 to 0.75
  • Heroic
  • Aura: Sprint reduced from 2 to 1.5
  • Hunter's
  • Aura: Sprint reduced from 1 to 0.75
  • Rescue
  • Beam: Sprint reduced from 1 to 0.75
  • Trophy
  • Collector: Sprint reduced from 2.2 to 2.0
  • Disarming
  • Hex: Sprint reduced from 1 to 0.75
  • Shadow
  • Weave: Sprint reduced from 2 to 1.5
  • Lightning
  • Scroll: Sprint reduced from 1 to 0.75
  • Vortex
  • Web: Sprint reduced from 1 to 0.75
  • Enduring
  • Majestic
  • Leap: Cooldown increased from 34s to 45s
  • Majestic
  • Leap: Barrier scaling per boon reduced from 10 to 8
  • Vitality investment tree bonuses changed from a % of base health to a fixed amount (from +8/10/13/17/34/39/44/48/52/56% to +75/125/200/275/525/625/750/1000/1200/1400)
  • Siphon
  • Bullets: Cooldown increased from 0.8s to 1.2s
  • Crippling
  • Focus
  • Shrines health increased from 3000 to 7000
  • Medic orbs now heals allied troopers 30% more
  • Medic orbs regen on allied troopers is now applied over 8s instead of 2s
  • Medic Troopers attack range vs troopers and players increased by +5m over the default
  • Medic Pack pickup range scales from 18m->26m to 18m->30m (over the same time period, 10min to 18min)
  • Increased kill bounty for solo kills (1 attacker in the kill) by 25%, and by 15% for duo kills
  • Increased portion of the bounty the killer gets relative to the assist portion
  • Increased comeback bounties for losing team a bit
  • Neutral HP reduced by 20%
  • Neutral HP growth increased from 0.5%/min to 2.1% (less HP before ~15 minutes, more afterwards)
  • Sinner's Sacrifice bounty reduced by 10%
  • Cultist
  • Sacrifice: Cooldown increased from 260s to 270s
  • There are a few examples below to show how they compare. Old was 165s (assuming bounty was at least 165s). New is:
  • Small Camp: 77s​
  • Medium Camps: 163s​
  • Hard Camp: 193s​
  • Medium Camps: 230s​
  • Hard Camps: 263s​
  • 1x Hard Camp + 3x
  • Medium Camps: 270s​
  • 2x Hard Camp + 6x
  • Medium Camps: 354s​
  • Lady
  • Lady
  • Lady
  •