deadlock.io

07-11-2024 Update

07-11-2024 · 18 heroes 12 items
Sources Deadlock Forum
แลช Hero 3 6
  • Reduced the flash damage effect on heroes to reduce visual noise
  • Base bullet damage reduced from 11.5 to 10
  • Bullet damage growth increased from 1 to 1.15
  • Now has +8% spirit resist
  • กราวด์สไตรก์ damage per meter reduced from 6.75 to 6.3
  • กราวด์สไตรก์ damage per meter spirit power scaling increased from 0.04 to 0.05
  • เดธสแลม range is now defined as the horizontal distance to the units rather than the distance from his position in the air (so being high up doesn't work against you)
  • เดธสแลม range reduced from 19m to 14m
  • เดธสแลม T1 reduced from +5m to +4m
  • เดธสแลม cone increased from 60 degrees to 75
  • เดธสแลม grab time reduced from 0.9 to 0.8
เอบรัมส์ Hero 2 1
  • โชลเดอร์ชาร์จ speed increased by 25%
  • โชลเดอร์ชาร์จ distance increased by 15%
  • โชลเดอร์ชาร์จ now stuns enemies for 1s if it drags them into a wall
  • อินเฟอร์นัลรีซิเลียนซ์ now provides +1 Health Regen
  • อินเฟอร์นัลรีซิเลียนซ์ damage regenerated reduced from 20% to 18%
  • อินเฟอร์นัลรีซิเลียนซ์ T3 changed to +8% damage regenerated
  • Fixed ไซฟอนไลฟ์ not healing you against shields
ไอวี่ Hero 1 2
  • Base damage growth increased from 0.35 to 0.55
  • Watcher's Covenant replicated healing reduced from 45% to 35%
  • Watcher's Covenant bullet lifesteal now scales with spirit power (0.18)
  • Watcher's Covenant fire rate reduced from 15% to 10%
  • Watcher's Covenant fire rate now scales with spirit power (0.2)
  • Fixed Kudzu Bomb not going where you had targeted if you moved quickly during the cast
วินดิกตา Hero 1 1
  • Fixed วินดิกตา's สเตก sometimes moving units that aren't supposed to be moved
  • โครว์แฟมิเลียร์ duration spirit power scaling reduced from 0.07 to 0.05
  • Gun damage growth increased from 0.7 to 0.85
เรม Hero
  • Removed some fake doors to not confuse with juke closets
  • Replaced item signs with new poster style and removed item signs on Yellow and Blue lanes
  • Removed platform blocking line of sight from regeneration area exit to the center
แมคกินนิส Hero 1
  • Turrets receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage)
  • Turrets outgoing damage fall off distance window (20m-35m) now scales with range upgrades
  • Turrets duration reduced from 40s to 30s
โมแอนด์คริลล์ Hero 2
  • Fixed สกอร์น not healing you against shields
  • แซนด์บลาสต์ base duration reduced from 4s to 3.5s
  • แซนด์บลาสต์ T1 reduced from +2s to +1.5s
พาราด็อกซ์ Hero 1
  • Fixed ไทม์วอล projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration
  • คิเนติกคาร์ไบน์ collision radius reduced by 10%
  • Fixed พัลส์เกรเนด not going where you had targeted if you moved quickly during the cast
เซเวน Hero 2
  • สแตติกชาร์จ cast range scaling reduced from 0.1 to 0.07
  • สแตติกชาร์จ base radius reduced from 8m to 5m
  • สแตติกชาร์จ T2 changed to +5m radius
มินา Hero
  • Movement powerup now grants +20% stamina regeneration
  • Fixed Movement powerup not replenishing stamina on pickup
พ็อกเก็ต Hero
  • เอนแชนเตอร์แซตเชล duration from 1.5s to 2s
  • เอนแชนเตอร์แซตเชล T3 changed to 2.5s Disarm
วอร์เดน Hero
  • Reload time no longer scales with spirit power
  • Now innately gains additive fire rate from spirit power (scale factor is 0.015)
ยามาโตะ Hero 1 1
  • แชโดว์ทรานส์ฟอร์เมชัน incoming damage reduction reduced from 70% to 55%
  • แชโดว์ทรานส์ฟอร์เมชัน changed from 70% debuff reduction to the same buff as อันสต็อปเอเบิล
เรธ Hero 1
  • Global base Ammo increased by 5% (except for เรธ and เฮซ)
ไดนาโม Hero 1
  • ควอนตัมเอนแทงเกิลเมนต์ ally radius increased from 8m to 9m
เฮซ Hero 1
  • Ammo scaling with spirit power reduced from 0.6 to 0.5
อันสต็อปเอเบิล Item 1
  • Duration reduced from 9s to 6s
  • No longer grants +20% spirit resist in the active
  • Now grants +15% spirit resist innately
  • Now grants +12 spirit power
  • Now grants +1 m/s
ไซเลนเซอร์ Item 1
  • Now requires สโลวิงบุลเล็ต (total cost from 6500 to 7700)
  • Innately gives 25% slow for 1.3s
  • Active no longer applies 30% slow for 2s
  • Weapon damage reduced from 25% to 15%
ลีช Item 2
  • สปิริตไลฟ์สตีล increased from 33% to 35%
  • บุลเล็ตไลฟ์สตีล increased from 30% to 35%
อัลเคมิคัลไฟร์ Item
  • Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: ไอวี่'s Kudzu Bomb, พาราด็อกซ์'s พัลส์เกรเนด, วอร์เดน's อัลเคมิคัลฟลาสก์, วินดิกตา's สเตก, อัลเคมิคัลไฟร์ (T3 Weapon item)
ดีบัฟรีดิวเซอร์ Item
  • Remover: T3 Vitality Item that upgrades from ดีบัฟรีดิวเซอร์. Removes debuffs fully on cast again. Grants +3 m/s for 3s if any debuff is removed. Grants +40% debuff resist, +125 health, +20% weapon damage. Cooldown: 45
ต้านทานปืน & Spirit (อาร์เมอร์) กลไก 4 1
  • Various adjustments to the Damage Report feature
  • Damage Report now shows up by default when dead or spectating
  • Golden Statues Weapon Damage bonus increased from 2% to 3% (level 2 from 3% to 4%)
  • Bullet falloff damage now starts at 22m instead of 25m
  • Shot: Weapon damage reduced from +8% to +6%
  • Cannon: Weapon damage increased from 65% to 70%
  • Bullet
  • Nova: Now grants +10% weapon damage
  • Reducer: Now a T2 Vitality item. Grants +30% debuff resist, +75 health and +10% weapon damage. No longer has an active.
  • Charge: Now grants +6% weapon damage
  • Spirit
  • Strike: Spirit shield increased from +75 to +85
  • Glyph: Now gives +150 spirit shield
  • Talon: ไกด์อาวล์ spirit gain per kill increased from 4 to 5
  • Talon: ไกด์อาวล์ T1 is now +100 damage
เออร์น (โกศวิญญาณ) กลไก 1
  • Added HUD Notifications on เออร์น (โกศวิญญาณ) drop off to let depositor know they gained +25% โซล (Souls) and +1 AP
  • Fixed เออร์น (โกศวิญญาณ) walking back while the game is paused
  • Urn now grants the Urn Runner +1 AP
  • Urn Runner now gains +2 sprint and is disarmed while carrying the Urn
  • Urn bounty increased from 900 + 200/min to 1500 + 200/min (10 min spawn goes from 2900 to 3500)
  • Urn display on the minimap is now pulsing a green rectangle showing where the destination is if an ally is carrying the urn, and a red rectangle at the destination if an enemy is carrying it
เลนและทรูปเปอร์ กลไก 2 2
  • Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80
  • Guardian health increased by 10%
  • Redesigned interior of new stairwells beside inner lane วอล์คเกอร์
  • Walker: Ammo reduced from 15% to 12%
  • Walker: Weapon damage reduced from 8% to 6%
สแตมินา ชาร์จ & สปรินต์ กลไก 2 1
  • You can now click on the top bar hero icons to jump to a specific hero while spectating
  • Dash: Cooldown reduced from 14s to 12s
  • Aura: Active movement speed increased from 2 to 3
  • Power: Active movement speed increased from 2 to 3
ออร์บโซล และการ deny กลไก 1
  • Added in-world confirmation text when an enemy denies your soul orbs
  • Trooper gold sharing radius from the location of the soul orb increased from 50m to 60m
  • Fixed a bug that caused denies during the laning phase to sometimes be shared with allies and sometimes not
พาร์รี่ กลไก
  • Added an indicator near the reticle when พาร์รี่ is on cooldown
  • Melee
  • Melee
General 119 changes 24 14
  • Testing schedule now starts 1 hour earlier for all regions
  • EU matchmaking region is now split up into two regions based on language
  • Shop search now highlights the relevant sections of the item tooltip that match the search string you've put in
  • Fixed the Shop search not finding all the types of bonuses an item has
  • Reworked how cycling through spectators works. Space bar now cycles between all the players.
  • You no longer automatically switch to other players when the player you are watching dies
  • Fixed not being able to click on the portrait of a dead hero while spectating
  • แอฟฟลิกชัน now has an AoE indicator buildup during cast
  • แอฟฟลิกชัน now has more toxic elements in the cast and linger
  • Added currency sound effects for receiving small and large amount of souls
  • Added new sound effects to picking up powerups and breakable drops
  • Added a UI sound when entering hero select screen
  • Fixed bugs with ไกด์อาวล์ and pause
  • Fixed some instances of heroes being called by the wrong name
  • Get Started tutorial VO has been replaced and some text has been updated
  • Newsstand now has a lot more world lore news callouts
  • Enabled support for FSR 2 by default
  • Widened the street on the outer side of the factory/mansion
  • Added street curb models around factory and mansion
  • Added street curb overlay around factory and mansion
  • Replaced temp arrows with street sign markings coming out of the mid temple
  • Replaced older stone wall material with newer one in uptown areas
  • Added rooftop smart prop trim where it was missing
  • Reworked the core base area where the Weakened Patron goes. It is now in a low terrain pit and requires attackers be inside the pit to do damage to it.
  • Redesigned exit from the base's regeneration area to the rest of the base
  • Added window in fountain barrier beside exit
  • Added two drop down chutes from fountain to the center
  • Base respawn time increased from 8s to 12s (peak values unchanged)
  • Base Guardian health increased by 10%
  • Zipline Boost duration increased from 25s to 32s
  • Powerup Bonus duration increased from 100s to 130s
  • Golden Statues level 2 bonuses spawn time reduced from 25 minutes to 20 minutes
  • Golden Statues Ammo bonus increased from 3% to 4% (level 2 from 5% to 6%)
  • Capture radius for breakable drops increased very slightly
  • The spawn area's regeneration buff now lingers for 1s
  • Base Guardian and Shrines bullet resist per nearby hero increased from 40/20/0/0% (for 0/1/2/3 people) to 60/40/20/0%
  • Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like Hyperbeam T3, Siphon, สกอร์น, ไลฟ์เดรน, ฟล็อก and คอนคัสซีฟคอมบัสชัน T3)
  • Fixed dropping unsecured souls not lowering your net worth
  • Some tweaks to how the comeback formula works have been done over the past couple days and we'll continue iterating on it over the coming days
  • Added several upper level juke closets from balconies/awnings and two on rooftops
  • Shortened connection to the underground tunnel from the shop side
  • Adjusted pathing in the underground tunnel to be a little less zig zagging
  • Added more signage to the underground tunnel
  • Headshot
  • Booster: Bonus health reduced from +50 to +40
  • Restorative
  • Basic
  • Magazine: Ammo increased from +20% to +24%
  • Veil
  • Veil
  • Long
  • Range: Min distance reduced from 20m to 18m
  • Active
  • Reload: Added 0.2s grace period where the reload start does not count any button presses
  • Active
  • Reload: Active fire rate increased from 18% to 24%
  • Active
  • Reload: Cooldown reduced from 23s to 21s
  • Kinetic
  • Charge: Bonus health increased from 75 to 100
  • Burst
  • Fire: Now innately gives +12% fire rate
  • Burst
  • Fire: Conditional fire rate now only triggers when you hit a hero, this bonus is reduced from 40% to 30%
  • Heroic
  • Aura: Lifesteal increased from 16% to 18%
  • Heroic
  • Aura: Active duration reduced from 8s to 5s
  • Heroic
  • Heroic
  • Aura: Active fire rate increased from 20% to 25%
  • Titanic
  • Magazine: No longer has 10% reload penalty
  • Sharp
  • Shooter: Min distance reduced from 20m to 18m
  • Vampiric
  • Burst: Active lifesteal increased from 80% to 100%
  • Glass
  • Extra
  • Regen: Health regen increased from 2 to 2.3
  • Healing
  • Rite: Bonus health increased from 35 to 45
  • Lifesteal: Cooldown reduced from 8s to 7s
  • Lifesteal: Lifesteal increased from 24% to 26%
  • Health
  • Debuff
  • Debuff
  • Majestic
  • Leap: Added a brief period before you can press the hotkey again to prevent accidental uses of drop down
  • Phantom
  • Strike: Fixed it sometimes malfunctioning and not teleporting to the target
  • Extra
  • Ammo
  • Scavenger: Ammo reduced from +20% to +15%
  • Withering
  • Whip: Cast range increased from 15m to 17m
  • Improved
  • Cooldown: Cooldown reduction increased from 12% to 13%
  • Silence
  • Glyph: No longer has +75 health
  • Silence
  • Improved
  • Reach: Non-Imbued range increased from +20% to +25%
  • Surge of
  • Mystic
  • Reverb: Cooldown reduced from 8s to 6s
  • Mystic
  • Reverb: Now gives +15% ability range
  • Grey
  • Talon: เรนออฟแอร์โรว์ flight duration reduced from 8s to 7s
  • Grey
  • Grey
  • Talon: ไกด์อาวล์ base ability now stuns for 0.75s
  • Grey
  • Talon: ไกด์อาวล์ base damage reduced from 300 to 250
  • Grey
  • Grey
  • Talon: ไกด์อาวล์ collision size reduced
  •