- Bullet урон снижено с 23 до 20
- Fixed Кроличий сглаз урон Amp not affecting allied урон
- Кроличий сглаз урон Amp снижено с 25% до 15%
- Кроличий сглаз урон Amp множитель Spirit снижено с 0.1 до 0.06
- Кроличий сглаз T3 now also increases урон Amp by +5%
- Кроличий сглаз Move Speed увеличено с 15% до 22%
- Кроличий сглаз no longer deals 80 урон
- Досаждающий заряд min урон снижено с 75 до 65
- Досаждающий заряд max урон снижено с 150 до 130
04-17-2025 Update
- Base Spirit Resist снижено с 15% до 0
- Now gains +1% Spirit Resist per boon
- Base Sprint снижено с 2 до 1.5
- Ледяное укрытие перезарядка увеличено с 130 с. до 140 с.
- Ледяное укрытие T2 перезарядка увеличено с -40 с. до -50 с.
- Усыпляющий кинжал now causes the target до be unable до slide while drowsy
- Усыпляющий кинжал T2 now also reduces Stamina Regeneration by 60% for 6 с.
- Танец пуль скорострельность увеличено с +30% до +35%
- Танец пуль T2 увеличено с -40 с. перезарядка до -50 с.
- Base gun урон снижено с 29 до 26
- Gun урон growth увеличено с 1.53 до 1.72
- Lasso bonus bounce pad длительность снижено с 1.5 до 1 с.
- Fixed being able до Heavy Melee while casting Lasso
- Зарывание T2 снижено с +140 урон до +100
- Зарывание множитель Spirit увеличено с 1.4 до 1.7
- Комбо DPS снижено с 60 до 40
- Комбо множитель Spirit увеличено с 1.1 до 1.3
- Base bullet урон снижено с 4.5 до 3.9
- Bullet урон growth увеличено с 0.28 до 0.32
- Чемодан заклинателя урон снижено с 100 до 70
- Чемодан заклинателя T2 урон увеличено с +80 до +110
- Fixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight
- Удар по земле base урон снижено с 90 до 75
- Смертельный бросок lock-on time увеличено с 0.6 с. до 0.7 с.
- Base stamina снижено с 3 до 2
- Base regen снижено с 3 до 1.5
- No longer gains +1% Spirit Resist Per Boon
- Base ammo снижено с 12 до 9
- Gun урон growth снижено на 25%
- Бомбы мрака T1 and T2 swapped
- Mini Turrets tracking speed увеличено на 15%
- Mini Turrets bullet velocity увеличено на 10%
- Mini Turrets T3 now also increases длительность by 18 с.
- Base Health снижено с 550 до 500
- Метка джинна T1 slow снижено с 80% до 60%
- Огненные скарабеи Bullet Resist Reduction снижено с -10% до -8%
- Base health увеличено с 550 до 575
- Base regen увеличено с 2 до 3
- Fixed Фантомный удар and Камень переноса working through Binding Ward capture
- Headshot hitbox is smaller now (no longer includes the ears)
- Fixed visibility issues with Поддержка с воздуха
- Грозовое облако lightning bolt урон снижено с 150 до 100
- Грозовое облако lightning bolt radius увеличено с 6 м до 7 м
- Ворон-фамильяр перезарядка увеличено с 26 с. до 28 с.
- Ворон-фамильяр T3 Spirit and Bullet Resist Reduction снижено с -12% до -8%
- Кинетический карабин T2 снижено с -10 с. перезарядка до -8 с.
- реген здоровья снижено с 1.5 до 1
- Spirit Power снижено с +7 до +4
- перезарядка увеличено с 33 с. до 36 с.
- Weapon урон снижено с 27% до 23%
- Out of combat time увеличено с 10 с. до 13 с.
- лечение on kill изменено с 350 до 275
- Now removes all momentum and brings heroes straight down
- Point Ward: Spirit Shield reduced from 95 to 70
- Point Ward: Weapon Damage reduced from 20% to 18%
- Spirit
- Strike: Spirit Resist Reduction reduced from 12% to 8%
- Talon: Move Speed spirit scaling reduced from 0.025 to 0.014
- Talon: Заряженный выстрел damage reduced from 100 to 90
- Talon: Заряженный выстрел spirit scaling reduced from 1.6 to 1.2
- Talon: Заряженный выстрел T3 spirit scaling increased from +0.9 to +1.3
- Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
- Trooper: Heal no longer has charges (was 3)
- Trooper: Cooldown reduced from 35s to 6s (this was the previous setup before)
- Trooper: Fixed healing sometimes not functioning on bounce when there are walls nearby
- Troopers will no longer aggro to you when you shoot them while they are attacking a Guardian
- Smoothed out trooper navigation in some spots of the map where they need to drop down
- Стражи melee attempt range reduced from 6.1m to 5m
- Стражи melee damage range reduced from 8m to 7m
- Players can no longer Парирование troopers
- Heavy Melee Cancel momentum is significantly reduced
- Melee troopers will no longer see and follow players around corners and through veils
- Urn now reveals you immediately
- First urn is now considered for comeback mechanics (15% NW delta)
- Urn now has a visual indication on the model to indicate if its a side favored pickup
- Urn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home
- Fixed Debuff Resistance affecting Urn pickup time
- Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
- Стражи attack range reduced from 38.1m to 35m
- Medic
- Medic
- Medic
- Troopers that are attacking shrines are no longer distracted from their task by distant enemy troopers
- Troopers now know to cross the base and attack the other shrine once their near one is defeated
- Fixed a bug where troopers would rapidly change targets when multiple enemies are in range
- Fixed a bug where troopers would fidget with their facing direction when walking without a target
- Fixed a bug where troopers would fear really steep stairs
- Hollow
- Hollow
- Healing
- Rite: Total HP Regen reduced from 370 to 350
- Healing
- Rite: Cooldown increased from 64s to 70s
- Enchanter's
- Barrier: Reduced from 300 to 250
- Combat
- Barrier: Reduced from 325 to 275
- Divine
- Barrier: Cooldown increased from 30s to 40s
- Restorative
- Locket: Range to gain charges reduced from 50m to 35m
- Restorative
- Locket: Heal per stack reduced from 32 to 30
- Debuff
- Reducer: Health reduced from 125 to 75
- Debuff
- Reducer: Debuff Reduction reduced from 28 to 24%
- Phantom
- Strike: Cooldown increased from 26s to 30s
- Ethereal
- Shift: Moved from Tier 3 to Tier 4
- Ethereal
- Shift: Can now be canceled early
- Ethereal
- Shift: Duration increased from 3.5s to 4s
- Ethereal
- Shift: Max speed during activation increased from 2m/s to 3m/s
- Echo
- Shard: Cooldown increased from 21s to 23s
- Grey
- Talon: HP regen reduced from 2.5 to 1.5
- Grey
- Grey
- Grey
- Grey
- Lady
- Geist: Fixed some cases where Life Swap did not work
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