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04-17-2025 Update

04-17-2025 · 16 героев 4 предметов
Источники Deadlock Forum
Синклер Герой 1 5
  • Bullet урон снижено с 23 до 20
  • Fixed Кроличий сглаз урон Amp not affecting allied урон
  • Кроличий сглаз урон Amp снижено с 25% до 15%
  • Кроличий сглаз урон Amp множитель Spirit снижено с 0.1 до 0.06
  • Кроличий сглаз T3 now also increases урон Amp by +5%
  • Кроличий сглаз Move Speed увеличено с 15% до 22%
  • Кроличий сглаз no longer deals 80 урон
  • Досаждающий заряд min урон снижено с 75 до 65
  • Досаждающий заряд max урон снижено с 150 до 130
Кельвин Герой 2 2
  • Base Spirit Resist снижено с 15% до 0
  • Now gains +1% Spirit Resist per boon
  • Base Sprint снижено с 2 до 1.5
  • Ледяное укрытие перезарядка увеличено с 130 с. до 140 с.
  • Ледяное укрытие T2 перезарядка увеличено с -40 с. до -50 с.
Пелена Герой 2
  • Усыпляющий кинжал now causes the target до be unable до slide while drowsy
  • Усыпляющий кинжал T2 now also reduces Stamina Regeneration by 60% for 6 с.
  • Танец пуль скорострельность увеличено с +30% до +35%
  • Танец пуль T2 увеличено с -40 с. перезарядка до -50 с.
Холлидей Герой 1 2
  • Base gun урон снижено с 29 до 26
  • Gun урон growth увеличено с 1.53 до 1.72
  • Lasso bonus bounce pad длительность снижено с 1.5 до 1 с.
  • Fixed being able до Heavy Melee while casting Lasso
Мо и Мелкий Герой 2 2
  • Зарывание T2 снижено с +140 урон до +100
  • Зарывание множитель Spirit увеличено с 1.4 до 1.7
  • Комбо DPS снижено с 60 до 40
  • Комбо множитель Spirit увеличено с 1.1 до 1.3
Карман Герой 2 2
  • Base bullet урон снижено с 4.5 до 3.9
  • Bullet урон growth увеличено с 0.28 до 0.32
  • Чемодан заклинателя урон снижено с 100 до 70
  • Чемодан заклинателя T2 урон увеличено с +80 до +110
Хлыст Герой 1 1
  • Fixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight
  • Удар по земле base урон снижено с 90 до 75
  • Смертельный бросок lock-on time увеличено с 0.6 с. до 0.7 с.
Бибоп Герой 2
  • Base stamina снижено с 3 до 2
  • Base regen снижено с 3 до 1.5
  • No longer gains +1% Spirit Resist Per Boon
Калико Герой 2
  • Base ammo снижено с 12 до 9
  • Gun урон growth снижено на 25%
  • Бомбы мрака T1 and T2 swapped
Макгиннис Герой 2
  • Mini Turrets tracking speed увеличено на 15%
  • Mini Turrets bullet velocity увеличено на 10%
  • Mini Turrets T3 now also increases длительность by 18 с.
Мираж Герой 3
  • Base Health снижено с 550 до 500
  • Метка джинна T1 slow снижено с 80% до 60%
  • Огненные скарабеи Bullet Resist Reduction снижено с -10% до -8%
Дозорный Герой 2
  • Base health увеличено с 550 до 575
  • Base regen увеличено с 2 до 3
  • Fixed Фантомный удар and Камень переноса working through Binding Ward capture
Плющик Герой
  • Headshot hitbox is smaller now (no longer includes the ears)
  • Fixed visibility issues with Поддержка с воздуха
Семь Герой 1 1
  • Грозовое облако lightning bolt урон снижено с 150 до 100
  • Грозовое облако lightning bolt radius увеличено с 6 м до 7 м
Виндикта Герой 1 1
  • Ворон-фамильяр перезарядка увеличено с 26 с. до 28 с.
  • Ворон-фамильяр T3 Spirit and Bullet Resist Reduction снижено с -12% до -8%
Парадокс Герой 1
  • Кинетический карабин T2 снижено с -10 с. перезарядка до -8 с.
Разложение Предмет 1 2
  • реген здоровья снижено с 1.5 до 1
  • Spirit Power снижено с +7 до +4
  • перезарядка увеличено с 33 с. до 36 с.
Выдержка Предмет 1 1
  • Weapon урон снижено с 27% до 23%
  • Out of combat time увеличено с 10 с. до 13 с.
Нокдаун Предмет
  • Now removes all momentum and brings heroes straight down
Пулевая и спиритическая защита (броня) Механики 1 6
  • Point Ward: Spirit Shield reduced from 95 to 70
  • Point Ward: Weapon Damage reduced from 20% to 18%
  • Spirit
  • Strike: Spirit Resist Reduction reduced from 12% to 8%
  • Talon: Move Speed spirit scaling reduced from 0.025 to 0.014
  • Talon: Заряженный выстрел damage reduced from 100 to 90
  • Talon: Заряженный выстрел spirit scaling reduced from 1.6 to 1.2
  • Talon: Заряженный выстрел T3 spirit scaling increased from +0.9 to +1.3
Линии и крипы Механики 1
  • Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
  • Trooper: Heal no longer has charges (was 3)
  • Trooper: Cooldown reduced from 35s to 6s (this was the previous setup before)
  • Trooper: Fixed healing sometimes not functioning on bounce when there are walls nearby
  • Troopers will no longer aggro to you when you shoot them while they are attacking a Guardian
  • Smoothed out trooper navigation in some spots of the map where they need to drop down
Парирование Механики 3
  • Стражи melee attempt range reduced from 6.1m to 5m
  • Стражи melee damage range reduced from 8m to 7m
  • Players can no longer Парирование troopers
  • Heavy Melee Cancel momentum is significantly reduced
  • Melee troopers will no longer see and follow players around corners and through veils
Урна душ Механики
  • Urn now reveals you immediately
  • First urn is now considered for comeback mechanics (15% NW delta)
  • Urn now has a visual indication on the model to indicate if its a side favored pickup
  • Urn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home
  • Fixed Debuff Resistance affecting Urn pickup time
Общее 51 изменений 7 9
  • Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
  • Стражи attack range reduced from 38.1m to 35m
  • Medic
  • Medic
  • Medic
  • Troopers that are attacking shrines are no longer distracted from their task by distant enemy troopers
  • Troopers now know to cross the base and attack the other shrine once their near one is defeated
  • Fixed a bug where troopers would rapidly change targets when multiple enemies are in range
  • Fixed a bug where troopers would fidget with their facing direction when walking without a target
  • Fixed a bug where troopers would fear really steep stairs
  • Hollow
  • Hollow
  • Healing
  • Rite: Total HP Regen reduced from 370 to 350
  • Healing
  • Rite: Cooldown increased from 64s to 70s
  • Enchanter's
  • Barrier: Reduced from 300 to 250
  • Combat
  • Barrier: Reduced from 325 to 275
  • Divine
  • Barrier: Cooldown increased from 30s to 40s
  • Restorative
  • Locket: Range to gain charges reduced from 50m to 35m
  • Restorative
  • Locket: Heal per stack reduced from 32 to 30
  • Debuff
  • Reducer: Health reduced from 125 to 75
  • Debuff
  • Reducer: Debuff Reduction reduced from 28 to 24%
  • Phantom
  • Strike: Cooldown increased from 26s to 30s
  • Ethereal
  • Shift: Moved from Tier 3 to Tier 4
  • Ethereal
  • Shift: Can now be canceled early
  • Ethereal
  • Shift: Duration increased from 3.5s to 4s
  • Ethereal
  • Shift: Max speed during activation increased from 2m/s to 3m/s
  • Echo
  • Shard: Cooldown increased from 21s to 23s
  • Grey
  • Talon: HP regen reduced from 2.5 to 1.5
  • Grey
  • Grey
  • Grey
  • Grey
  • Lady
  • Geist: Fixed some cases where Life Swap did not work
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