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10-24-2024 Update

10-24-2024 · 23 heroes 15 items
ชิฟ Hero 3 7
  • ชิฟ's คิลลิ่งโบลว์ now stops tracking targets that teleport
  • ชิฟ
  • ชิฟ
  • Base speed reduced from 7.3 to 7.0
  • เซอร์เรตเต็ดไนฟ์ collision radius reduced by 20%
  • บลัดเลตติ้ง cooldown increased from 21s to 50s
  • บลัดเลตติ้ง T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
  • บลัดเลตติ้ง duration increased from 10s to 13s
  • บลัดเลตติ้ง Incoming Damage Deferred reduced from 30% to 22%
  • บลัดเลตติ้ง T1 changed to +8% Incoming Damage Deferred (was +5s duration)
  • คิลลิ่งโบลว์ range reduced from 20m to 13m
  • คิลลิ่งโบลว์ Rage buildup per heavy melee reduced from 3.5 to 2.75
  • คิลลิ่งโบลว์ Rage buffer duration reduced from 10s to 9s
  • คิลลิ่งโบลว์ Rage buildup vs creeps reduced by 50%
แมคกินนิส Hero 5 4
  • แมคกินนิส melee animation updates
  • Gun spin decay rate improved from 0.65 to 0.25
  • Mini Turrets cooldown reduced from 24s to 18s
  • Mini Turrets spirit resist increased from 60% to 80%
  • สเปกตรัลวอล slow reduced from 25% to 20%
  • สเปกตรัลวอล T1 damage amp reduced from 25% to 15%
  • เฮฟวี่บาร์ราจ minimum range increased from 6m to 7m
  • เฮฟวี่บาร์ราจ cooldown increased from 106s to 140s
  • เฮฟวี่บาร์ราจ T2 cooldown improved from -47s to -50s
  • เฮฟวี่บาร์ราจ T1 slow reduced from 35% to 30%
วินดิกตา Hero 5
  • Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like ไอวี่'s แอร์ดรอป and วินดิกตา's ไฟลต์
  • Gun cycle time improved from 0.26s to 0.22s
  • Bullet damage growth per boon increased from 0.55 to 0.65
  • Fire rate now scales with Spirit Power (0.14)
  • อัสแซสซิเนต no longer splits to allies
  • ไฟลต์ duration increased from 8s to 12s
  • ไฟลต์ T2 duration increased from +6s to +8s
  • อัสแซสซิเนต bullet radius increased from 3" to 4"
  • อัสแซสซิเนต scope is now automatically canceled when พาราด็อกซิคัลสวอป hits you
มิราจ Hero 4
  • มิราจ ทราเวลเลอร์ now previews มิราจ's model at destination to show facing direction
  • มิราจ
  • มิราจ gun revisions to tracer, muzzle flash, and impacts
  • ไฟร์สแกรับส์ T3 max health steal increased from +70 to +80
  • จินน์มาร์ก T3 cooldown between multipliers improved from -0.5s to -0.75s
  • ทราเวลเลอร์ Fire Rate increased from 20% to 30%
  • ทราเวลเลอร์ T2 cooldown reduction improved from -30s to -40s
  • ทราเวลเลอร์ T3 now grants อันสต็อปเอเบิล for 3s on arrival
เซเวน Hero 2 5
  • Added looping telegraph for เซเวน สแตติกชาร์จ ability
  • Reduced visual noise of เซเวน's tracers, especially when close up or when เซเวน has a high fire rate
  • ไลท์นิงบอล cooldown increased from 23s to 26s
  • ไลท์นิงบอล radius reduced from 4m to 3.5m
  • ไลท์นิงบอล T2 slow reduced from 40% to 35%
  • Movespeed reduced from 7.3 to 7.1
  • สตอร์มคลาวด์ expand time reduced from 3s to 2s
  • สตอร์มคลาวด์ range increased from 25m to 30m
พาราด็อกซ์ Hero 3 1
  • พัลส์เกรเนด pulses are now expressed as a duration rather than a fixed pulse count (works with ดูเรชันเอ็กซ์เทนเดอร์)
  • พัลส์เกรเนด T1 changed from +1 Pulse to +0.8s Duration
  • พัลส์เกรเนด T2 improved from -7.5s to -8s
  • คิเนติกคาร์ไบน์ T2 improved from -9.5s Cooldown to -10s
  • คิเนติกคาร์ไบน์ shots cannot miss due to evasion
  • คิเนติกคาร์ไบน์ can now pierce breakables
  • คิเนติกคาร์ไบน์ now does 15% more damage on a headshot
  • คิเนติกคาร์ไบน์ sound level reduced a little bit
วิสกัส Hero 1 3
  • cleaner effect for viscous alt-fire
  • Bullet damage reduced from 12 to 11
  • Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6)
  • The Cube T2 moved to T3
  • The Cube T2 is now +35 HP regen
  • สแปลตเตอร์ T2 reduced from +60 Damage to +50
  • กูบอล Spirit Resist reduced from 70% to 60%
ยามาโตะ Hero 1
  • ยามาโตะ's Flying Strike now stops tracking targets that teleport
  • Fixed being able to cast an ability while casting Flying Strike
  • Fixed คริมสันสแลช following in the direction of dash instead of cross hair
  • แชโดว์ทรานส์ฟอร์เมชัน T1 changed to +20% Fire Rate
  • แชโดว์ทรานส์ฟอร์เมชัน Cooldown reduced from 106s to 90s
อินเฟอร์นัส Hero 4
  • อินเฟอร์นัส
  • reduced darkness of players affected by Catalyst debuff
  • reduced brightness and lingering of คอนคัสซีฟคอมบัสชัน effects
  • reduced visual noise of tracers and firerate increases
  • อาฟเตอร์เบิร์น T1 reduced from 30% to 25%
เรธ Hero 3 2
  • Reduced visual noise of เรธ's tracers when close up or when เรธ has a high fire rate
  • การ์ดทริก base damage reduced from 80 to 70
  • การ์ดทริก cooldown increased from 0.5s to 0.65s
  • เทเลคิเนซิส cooldown increased from 95s to 100s
  • เทเลคิเนซิส T1 cooldown improved from -28s to -30s
เอบรัมส์ Hero 1
  • Melee attack rate reduced by 15% (time between attacks)
  • Gun falloff damage starts at 20m instead of 22m
  • Fixed some cases where โชลเดอร์ชาร์จ would do a 180/360 on spell cast
  • Fixed โชลเดอร์ชาร์จ sliding against wall surfaces incorrectly
  • Fixed ไซส์มิกอิมแพกต์ sometimes getting stuck on objects
บีบ็อป Hero 1
  • Bullet damage growth increased from 0.29 to 0.33
  • No longer gains 1% Bullet Resist per boon
  • Now gains 1% Spirit Resist per boon
  • สติกกี้บอมบ์ now loses 20% of your stacks on death (rounds up)
  • Hook now returns troopers 75% faster than normal
วอร์เดน Hero 2 2
  • อัลเคมิคัลฟลาสก์ slow duration reduced from 6s to 3s
  • อัลเคมิคัลฟลาสก์ weapon damage duration increased from 6s to 7s
  • ไบน์ดิงเวิร์ด escape time reduced from 2.9s to 2.8s
  • ไบน์ดิงเวิร์ด escape range increased from 18.5m to 19m
  • ลาสต์สแตนด์ T3 now also grants you unstoppable during the 2s channel
แลช Hero
  • Flash Windows Taskbar icon if the game window isn't in focus and you have 3 seconds until you respawn
  • Fixed jittering from แลช's gun firing while running and aiming (this should reduce screen noise significantly in this case)
  • แลช melee animation updates
  • แลช
ไอวี่ Hero 1 2
  • ไอวี่ Kudzu Bomb effects properly display visuals when above ground
  • Base bullet damage increased from 4.5 to 5
  • Bullet damage growth reduced from 0.39 to 0.36
  • แอร์ดรอป slow reduced from 35% to 30%
มินา Hero 3
  • Stamina: Bonus Health increased from +25 to +35
  • Stamina: Spirit Power increased from 8 to 12
  • Talon: เรนออฟแอร์โรว์ strafe speed with stamina increased by 30%
เคลวิน Hero 2
  • อาร์กติกบีม slow reduced from 50% to 40%
  • ฟรอสต์เกรเนด T2 heal reduced from 145 to 125
  • Fixed โฟรเซนเชลเตอร์ not freezing weakened patron
เรม Hero
  • Guardian attack range requirement changed from 20m to requiring you are above the ramp on high ground
  • Backdoor protection removal now has a 20s buffer (so it doesn't go into protection mode immediately once creeps die)
ฮอลลิเดย์ Hero
  • Added 6 new heroes to Hero Labs, a new experimental hero matchmaking mode. The heroes are ฮอลลิเดย์, คาลิโก, Wrecker, Fathom, Viper and Magician (temp names). The goal of this mode is to invite players to help us in giving hero design feedback while heroes are in very early phases. Most heroes in this mode will have placeholder models, names, effects, etc (some exceptions are older in-dev heroes that had more developed art). They will also sometimes have placeholder/copy-paste abilities for certain slots if that ability slot is still TBD (such as Magician ultimate). There will be a specific hero labs section on the forum to post feedback on these. Heroes in this mode will often be removed, abilities changed, new heroes added, removed heroes re-added, etc. Patch notes for changes to heroes in this mode will be posted on the Hero Labs subforum. This mode will have limited testing hours for now while we gauge activity, in order to ensure faster queue times. You must have at least 50 games played to be able to queue here. If you don't get a new hero selected (since there are less new heroes than there are players), you will be considered higher priority for subsequent matches to get a new hero from your roster selection.
เฮซ Hero 1
  • Lowered pitch of เฮซ voice processing
เลดี้ไกสต์ Hero
  • เลดี้ไกสต์ ไลฟ์เดรน revisions to show start of effect better but reduce noise afterwards
ฟอร์ติจูด Item 2 1
  • Health: Now upgrades into ฟอร์ติจูด
  • Now upgrades from เอ็กซ์ตร้าเฮลธ์
  • Health increased from 325 to 365
  • Restore delay reduced from 11s to 10s
  • Weapon Damage increased from 25% to 27%
อันสต็อปเอเบิล Item 1
  • อันสต็อปเอเบิล vfx has a more obvious start
  • No longer grants +15% Spirit Resist
  • Now grants +15% Bullet Resist
  • No longer grants 1 Move Speed
ลีช Item
  • Now has 12% Cooldown Reduction
  • No longer grants Spirit Power
ลองเรนจ์ Item 1
  • Backdoor protection detection range for troopers increased (harder to kill troopers approaching the objectives with long range spells to stall making the game think you are backdooring when you aren't)
ฟลีตฟุต Item
  • Power: When the passive procs, you no longer get slowed when shooting (similar to ฟลีตฟุต)
ต้านทานปืน & Spirit (อาร์เมอร์) กลไก 12 7
  • จินน์มาร์ก: damage vfx revision to reduce visual noise, debuff moved to overhead UI
  • การ์เดียน now have resist vs players starting at 40% and ending at -35% at 8 minutes
  • วอล์คเกอร์ now have resist vs troopers starting at 60% and ending at -30% at 14 minutes
  • วอล์คเกอร์ now have resist vs players starting at 60% and ending at -30% at 14 minutes
  • Troopers now gain +40% Spirit Resist gradually over 25 minutes, goes to 70% at 50 minutes
  • Shot: Weapon Damage reduced from 7% to 6%
  • Rounds: Resist vs NPCs reduced from 30% to 25%
  • Mag: Bullet Velocity reduced from 25% to 20%
  • Mag: Bullet Shield Health increased from 50 to 65
  • Mag: Weapon damage increased from 12% to 13%
  • Charge: Weapon Damage reduced from 15% to 12%
  • Magazine: Now grants +12% Spirit Resist
  • Magazine: No longer grants +18% Bullet Resist
  • Speed: Slow Resist reduced from 35% to 30%
  • Bullets: Max HP Steal Per Bullet increased from 50 to 55
  • Strike: No longer grants 15% Bullet Resist
  • Strike: Now grants +15% Spirit Resist
  • Reach: Bullet Resist increased from 6% to 7%
  • Cooldown: Now grants +75 Spirit Shield
  • Extender: Now grants +8% Weapon Damage
  • Bullet
  • Resist Shredder: No longer grants +5% Bullet Resist
  • Bullet
  • Reach: Bullet Resist increased from 12% to 13%
  • Burst: Max HP Damage increased from 7% to 9%
  • Burst: Threshold damage increased from 125 to 200
  • Cooldown: Spirit Shield increased from 100 to 150
  • Shift: Active no longer grants 14 spirit power or reloads
  • Shift: Active now grants +40% Spirit Resist for 5 seconds after returning
  • Shift: Now grants +6 Spirit Power
  • Spirit: Spirit Power increased from 28 to 30
  • Spirit: Spirit Power increased from 60 to 65
  • Spirit: Weapon Power increased from 25% to 30%
  • Exposure: Spirit Amp Per Stack reduced from 5% to 4%
  • Talon: Gun spirit scaling increased from 0.1 to 0.13
  • Talon: Movespeed now scales with Spirit Power again
  • Geist: แมลิซ Damage Amp reduced from 15% to 8%
  • Geist: แมลิซ T2 now also increases damage amp by 7%
เลนและทรูปเปอร์ กลไก 3
  • Shrine/Patron no longer have Soul/AP bounties
  • Trooper Soul Orbs now have a 90ms buffer to allow the server to do better calculations on who shot the orb first, to minimize latency advantages for denying
  • Trooper soul changed from 50/50% in the kill/orb to 60/40%
  • Guardian resist vs troopers changed from starting at 70% and ending at -30% at 10 min to starting at 60% and ending at -35% at 8 minutes
  • Medic Trooper heal now has 2 charges; time between casts is 6s [does not consume a charge when healing other troopers, mainly affects waves pushing on their own]
  • Medic Trooper heal cooldown increased from 6s to 35s
  • Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arenas
  • Neutral camps beside Amber Purple and Sapphire Yellow Walker arenas moved from the ground floor to the upper floor
  • Walker: Bullet Shield increased from 200 to 250
  • Walker: Spirit Shield increased from 200 to 250
พาร์รี่ กลไก 1 1
  • Added Melee Resistance to Vitality stat screen
  • Fixed Steam Input "Melee" Action not resetting the camera vertically
  • พาร์รี่ active window increased from 0.7 to 0.75
  • พาร์รี่ cooldown reduced from 5s to 4.5s
  • Melee
  • Melee
  • Magazine: Now grants +25% Melee Damage Resistance
  • Resist Shredder: Now grants +15% Melee damage resistance
เออร์น (โกศวิญญาณ) กลไก 1
  • Urn comeback properties now require an 8% net worth lead to kick in
  • If the Urn hasn't been delivered within 90 seconds of pickup time, it now drains your health for 1% of Max HP per second (the timer is per team). Your regen is disabled during this.
  • Whenever the Urn is dropped after 90 seconds of pickup time, it starts moving back to its spawn point immediately and cannot be picked up by the same team for 12 seconds.
  • Increased speed Urn walks back
  • Redesigned stairs from central canal to the outer lanes (near Urn spawn)
แรงค์ MMR และลีดเดอร์บอร์ด กลไก
  • Added Rank badge to matches on the Watch page
  • Added Rank History tab to profile, currently only visible for yourself. You can click on previous ranks to view the Rank Report summary for that interval
  • Fixing hitting ESC to close to intro movie also closing the ranked summary popup
General 171 changes 22 16
  • Added Commends. You can commend players you've enjoyed playing with during the game or in the post-game scoreboard (same places you would report). The number of commends you've received on each hero will be displayed in your profile.
  • Added new character shader to improve player visibility in all areas of the map and experiment with more stylized rendering of character models
  • Updated environment lighting and sky
  • Added sequential kill streak music cues
  • Fixed being unable to report/mute disconnected players
  • Added quick-selection for favorite builds. Clicking on the name of your currently active build in the shop will bring up a dropdown that lets you switch between favorited builds for that hero without opening the build browser.
  • Added indication of game mode within match history
  • Fixed issue in several languages where team net worth number shrunk to an unreadable size
  • Fixed Urns sometimes appearing to stay in the world after being picked up
  • Added teleporter channel and appear sounds
  • Fixed pregame countdown drawing over the shop UI
  • Silenced debuff revisions to reduce obstructed vision of player
  • อาฟเตอร์เบิร์น: debuff vfx reduced opacity after start to reduce noise
  • Dagger: reduced size of stuck dagger in victim
  • Lady
  • Geist แมลิซ: revisions to reduce vfx noise and obstructions
  • Lady
  • Geist แมลิซ: reduced brightness of vfx for players close to it
  • สไลซ์แอนด์ไดซ์: reduced vfx noise for players close to it
  • ฟล็อก: new effects
  • Rescue
  • Beam: fixed some visual bugs on the effects
  • Ammo
  • Scavenger: proc sound only plays when applying a stack
  • Play a sound when a debuff is applied to player but is purged due to some invulnerability
  • Fixed instances where mix ducking occurs too early in a sound event's lifetime
  • Fixed audio occlusion filtering artifacts during high rates of change
  • Enabled certain music cues like 'respawn' to interrupt base attack music
  • Denied orb sound will no longer play beyond 2500 game units from the player
  • Increased intelligibility of team-specific hero death sound
  • Abandoning Co-op bot matches with more than one party now brings up the Abandon Match confirmation warning instead of leaving immediately
  • Added victim-specific sound for สแตติกชาร์จ the moment it is applied
  • Bots are better at coming together to defend and push lanes
  • Bots will prioritize assisting human allies on offense
  • Added a "Mouse
  • Sensitivity: Vertical Scaling" setting
  • Added a "Reset Camera" bind (available in Steam Input)
  • Added new
  • Steam Input Analog Action: "Aim". This uses Angle-based sensitivity options in Steam Input (work-in-progress feature).
  • Fixed Steam Input aiming no longer being affected by Mouse Sensitivity options (including Invert Y)
  • Fixed a bug where the last controller plugged in would block actions from other controllers. Now multiple controllers can be combined.
  • AP is no longer granted for วอล์คเกอร์
  • Shrine Flex Slot moved to "All Shrines"
  • Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average
  • Breakables spawn time increased from 2 minutes to 3 minutes
  • Breakables โซล (Souls) reduced from 35 + 3/min to 30 + 2.5/min
  • Urn pickup locations are the same as before, however now the drop-off locations will be variable based on which team is leading. If there isn't a lead over 8% net worth, then the drop-off location is the same as before. If there is, then the drop-off location will be closer to the losing team's side. The minimap will show where the drop-off location is as usual, as well as an indicator in the world that helps show you where it is.
  • The 70s respawn time now happens at 30 min instead of 35 min
  • There is now a respawn curve that goes from 70s to 75s over 30->40 minutes
  • Base การ์เดียน and Shrines no longer have out-of-combat regen
  • Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player)
  • Added a skybridge with interior from the Subway Entrance buildings into the Port Authority and Speakeasy buildings
  • View attachment canal_update_102424.mp4
  • Added a Bounce Pad from these connection hallways to the front of the overpass
  • View attachment purple_update_102424.mp4
  • Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals
  • Replaced fire escape stairs with ropes on the exterior of the Garage and Night Club
  • View attachment garage_nightclub_102424.mp4
  • Added more zipline nodes to outer lanes
  • Restorative
  • Restorative
  • Shot: Cooldown increased from 5.5s to 6s
  • Rapid
  • Rounds: Fire Rate increased from 9% to 10%
  • Monster
  • High-Velocity
  • High-Velocity
  • High-Velocity
  • Charge: Health reduced from 100 to 75
  • Long
  • Range: No longer grants +25% Ammo
  • Long
  • Range: Now has -20% Reload Time
  • Active
  • Reload: No longer grants -20% Reload Time
  • Active
  • Reload: Now grants +18% Ammo
  • Mystic
  • Shot: Proc cannot miss due to evasion
  • Mystic
  • Shot: Cooldown increased from 5.25 to 5.75
  • Burst
  • Fire: Now grants +20% Slow Resistance
  • Tesla
  • Bullets: Proc cooldown can now be reduced by cooldown reduction
  • Titanic
  • Titanic
  • Titanic
  • Lucky
  • Shot: Proc now pierces evasion
  • Vampiric
  • Burst: Health increased from 150 to 175
  • Extra
  • Regen: No longer grants +25 Health
  • Extra
  • Extra
  • Enduring
  • Reactive
  • Barrier: Ammo increased from 15% to 20%
  • Majestic
  • Leap: Cooldown increased from 26s to 45s
  • Majestic
  • Leap: Getting shot while in the air disables the drop-down ability
  • Rescue
  • Beam: Pull speed reduced by 20%
  • Rescue
  • Beam: Sprint reduced from +2 to +1
  • Veil
  • Veil
  • Superior
  • Soul
  • Soul
  • Siphon
  • Phantom
  • Phantom
  • Mystic
  • Reach: Ability Range reduced from 18% to 15%
  • Mystic
  • Ammo
  • Scavenger: Duration increased from 30s to 35s
  • Slowing
  • Hex: Slow reduced from 25% to 20%
  • Improved
  • Withering
  • Whip: Projectile speed increased by 30%
  • Duration
  • Extender: Ability Duration reduced from 16% to 14%
  • Duration
  • Surge of
  • Surge of
  • Power: Movespeed reduced from +3 to +2
  • Improved
  • Reach: Non-Imbued Ability Range increased from 25% to 26%
  • Improved
  • Mystic
  • Slow: Slow reduced from 30% to 25%
  • Mystic
  • Slow: Health bonus increased from 100 to 140
  • Improved
  • Improved
  • Superior
  • Superior
  • Duration: Non-Imbued duration increased from 26% to 27%
  • Superior
  • Duration: Imbued duration increased from 32% to 33%
  • Ethereal
  • Ethereal
  • Shift: Active now grants +3 Movespeed for 5 seconds after returning
  • Ethereal
  • Ethereal
  • Improved
  • Boundless
  • Boundless
  • Escalating
  • Mystic
  • Reverb: Slow now only affects the primary target
  • Mystic
  • Grey
  • Talon: Base regen increased from 2 to 2.5
  • Grey
  • Grey
  • Grey
  • Lady
  • Geist: แมลิซ slow reduced from 20% to 15%
  • Lady
  • Geist: แมลิซ debuff duration reduced from 13s to 9s
  • Lady
  • Lady
  • Lady
  • Geist: แมลิซ no longer causes you to un-zoom on cast
  •