* Каліко: Темні бомби cooldown increased from 10s to 12s
* Каліко: Темні бомби base damage from 55 to 45
* Каліко: Темні бомби spirit scaling reduced from 0.74 to 0.64
* Каліко: Темні бомби multi bomb damage ratio increased from 50% to 65%
* Каліко: Ава no longer replenishes stamina on usage
* Інфернус: Bullet damage growth per boon reduced from 0.12 to 0.08
* Інфернус: Полум’яний ривок T2 reduced from +35 to +30
* Інфернус: Догоряння T1 reduced from -25% Spirit Damage to -20%
* Інфернус: Догоряння T3 reduced from +28 DPS to +26
* Блукач: Запах крові isolated kill bonus reduced from 5% to 4%
* Блукач: Base bullet damage increased from 20.9 to 21.3
* Блукач: Bullet damage growth increased from 0.52 to 0.56
* Кельвін: Base regen reduced from 2 to 1
* Кельвін: Headshot reduction reduced from -20% to -25%
* Кельвін: Льодяний сховок cooldown increased from 150s to 170s
* Віктор: Акумулятор болю T1 and T2 swapped
* Віктор: Аура страждання max damage reduced from 80 to 70
* Віктор: Аура страждання T2 reduced from +10 /50 to +8 /40
* Динамо: Квантова сплутаність Fire Rate increased from +25% to +30%
* Динамо: Відновлювальне сяйво cooldown reduced from 48s to 45s
* Парадокс: Base bullet damage reduced from 6.48 to 6.15
* Парадокс: Парадоксальна підміна cooldown increased from 70s to 75s
* Постовий: Base bullet damage increased from 15 to 16.2
* Постовий: Сковувальний проклін range increased from 19m to 20m
* Мак-Ґінніс: Лікувальний привид now has a 1s linger time
* Сьомий: Кульова блискавка spirit scaling increased from 0.43 to 0.55
* Лезо: Alt fire knockback reduced by 10%
* Гадюка: Кручений кинджал spirit scaling increased from 0.65 /0.33 to 0.8 /0.4
* Конденсатор: Fire Rate reduced from 8% to 5%
* Конденсатор: Cooldown increased from 40s to 60s
* Стійкість: Damage taken duration to regen reduced from 14s to 13s
Shift: Can no longer target an ethereal shifted ally with things like Рятівний промінь, В’язкий Cube, etc
Shot: Spirit scaling increased from 0.65 to 0.75
Stone: Bullet Resist reduced from 40% to 35%
* Spirit
* Spirit
* Spirit
* Spirit
Snatch: Bonus damage reduced from 75 to 50
* Doorman: Bullet damage growth per boon reduced from 1.15 to 1.0
* Doorman: Outgoing headshot damage multiplier reduced by 25%
* Doorman: Дзвінок explosion damage spirit scaling increased from 1.5 to 1.7
* Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
* Mystic
Shot: Base damage reduced from 55 to 45
* Mystic
* Warp
Ward: Cooldown increased from 40s to 45s
* Reactive
Barrier: Cooldown increased from 24s to 26s
Shielding: Barrier reduced from 325 to 300
Shielding: Barrier boon scaling increased from 4 to 5
* Weapon
Shielding: Barrier reduced from 325 to 300
* Weapon
Shielding: Barrier boon scaling increased from 4 to 5
* Trophy
Collector: Душі per Minute increased from 25 to 30
* Majestic
Leap: Cooldown increased from 28s to 32s
* Divine
Barrier: Cooldown increased from 40s to 45s
* Rusted
Barrel: Bonus health increased from 60 to 70
* Silence
Wave: Cooldown increased from 30s to 35s (affects component)
Snatch: Duration reduced from 14s to 10s
* Ethereal
Shift: Cooldown increased from 20s to 45s
* Ethereal
Shift: Movespeed during phase reduced from 4m to 3m
* Ethereal
* Curse: Cooldown reduced from 50s to 45s