deadlock.io

06-17-2025 Update

06-17-2025 · 6 heroes 3 items
Sources Deadlock Forum
灵魅 Hero 2 4
  • Base health reduced from 700 to 650
  • Bullet damage growth reduced by 18%
  • 卡牌戏法 damage reduced from 70 to 60
  • 卡牌戏法 spirit scaling increased from 0.84 to 1.1
  • 卡牌戏法 T3 now also applies a 25% Slow for 1s
  • 全自动 T2 reduced from 4 Spirit Damage to 3
  • 心灵投射 improved teleport targeting to remove cases where 灵魅 would clip nearby geo unintentionally
卡厉可 Hero 4
  • 艾娃 no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them
  • Base Health reduced from 700 to 650
  • Base Health Growth reduced by 13%
  • 跃进爪击 melee multiplier has been reduced from 1.6 to 1.3
  • 重返阴影 T3 reduced from +30% Amp to +24%
沃督 Hero 1 2
  • 屹立不倒 no longer gets reduced cooldown when interrupted
  • 屹立不倒 DPS reduced from 90 to 80
  • 屹立不倒 T2 DPS reduced from +60 to +50
  • 屹立不倒 spirit scaling increased from 1.4 to 1.6
雷姆 Hero
  • Removed the Arch Monument.
  • Removed the rope entrances to Mid Boss.
  • Removed barrels and kiosk low cover.
开尔文 Hero 1 2
  • 开尔文 极寒光束 cooldown increased from 24s to 25s
  • 极寒光束 T1 reduced from -7.5s Cooldown to -7s
  • 极寒光束 T3 range reduced from 13m to 10m
魔液 Hero 1 2
  • 浓浆滚滚 hitbox size increased a bit (easier to hit him)
  • 爆汁魔球 second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
  • 浓浆滚滚 damage reduced from 140 to 120
衰变 Item
  • Fix potential prediction issue on guns, causing clients' spread to potentially decay faster
坚毅之心 Item 1
  • Damage taken cooldown increased from 12s to 14s
重装克星 Item
  • 重装克星 only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
兵线与小兵 机制 2 2
  • Mid Lane Rework (between 守卫者):
  • Flex Slot changed from "Two Walker" to "Three 行者"
  • Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
  • Trooper damage to 行者 reduced from 80 DPS to 60 DPS
  • Trooper bounty growth per minute increased from 1 to 1.5
  • Walker HP increased by 10%
  • Walker Spirit Resist reduced from 40% to 30%
中路 Boss(肉山)与复活石 机制
  • Added stairway entrance to Mid Boss.
  • Veil areas connect to Mid Boss.
  • Started Mid Boss Sewer theming.
  • Added connection from the rope shafts to upper area of Mid Boss.
  • Increase height of entrances to rope shafts from Mid Boss.
灵魂罐 机制 3
  • Time holding Urn before taking damage reduced from 90s to 45s (1% max health damage per second)
  • Time Urn will Autorun back to Home regardless of nearby players reduced from 75s to 45s
  • Time an Urn will wait for a nearby player to pick it up reduced from 20s to 12s
魂球与反补 机制 1
  • Soul Orb auto claim radius reduced from 40m to 35m
General 40 changes 4 12
  • Replaced bridge with a larger version.
  • Moved the veil areas to fit with the new bridge.
  • Extended the wall cover further toward the bridge.
  • Added sloped mounds on side of stairs from the pit.
  • Adjusted breakables that were spread out in the underground
  • Flex Slot changed from "Two 守卫者" to "Three 守卫者"
  • Hero Kill bounty increased from 250->1800 to 300->2000 (over 40 minutes, previously over 45 minutes)
  • Killing heroes no longer spawns orbs, instead the souls are directly awarded to the killer and assisters
  • Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
  • Trooper base bounty reduced from 132 to 120
  • Cleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
  • Headshot multiplier reduced from 1.9x to 1.8x
  • Fixed some issues with hitting troopers while on ziplines
  • Rejuv drop duration reduced from 9s to 8s
  • Opening
  • Rounds: No longer works against objectives
  • Extra
  • Regen: Regen reduced from 3.5 to 3
  • Healing
  • Booster: Regen reduced from 3.5 to 3
  • Enchanter's
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Resilience: Health threshold for bonus resistance reduced from 35% to 30%
  • Rescue
  • Beam: Cooldown increased from 30s to 60s
  • Radiant
  • Regeneration: Regen reduced from 5 HP to 4
  • Radiant
  • Regeneration: Healing on ability cast reduced from 100 to 70
  • Radiant
  • Regeneration: Healing on ability cast now scales with Boons (1.5)
  • Superior
  • Cooldown: Cooldown Reduction reduced from 25% to 24%
  • Lady
  • Geist: Base bullet damage reduced from 26 to 23
  • Lady
  • Geist: 生命吸取 self slow increased from 25% to 40%
  • Lady
  • Geist: 灵魂互换 cast range reduced from 7m to 6m
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