deadlock.io

12-06-2024 Update

12-06-2024 · ฮีโร่: 22 ไอเทม: 49
แหล่งที่มา Deadlock ForumSteam News
เฮซ ฮีโร่ 1 2
  • สโมกบอมบ์ T1 Sprint reduced from +6 to +5.
  • สโมกบอมบ์ T3 charge time reduced from 10s to 7s.
  • Fixed ฟิกเซชัน not working correctly with debuff resist.
  • ฟิกเซชัน T3 reduced from 0.15 to 0.12.
  • Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
  • Sleep dagger now takes effect immediately, rather than after a brief delay.
  • Fixed creeps sometimes attacking and waking on sleeping targets.
  • บุลเล็ตแดนซ์ cooldown increased from 138s to 150s.
  • บุลเล็ตแดนซ์ T1 reduced from +7 to +6 Spirit Damage.
  • บุลเล็ตแดนซ์ T2 increased from -38s to -40s.
  • บุลเล็ตแดนซ์ fixed an issue causing the game to freeze for the duration of the ult channel.
พ็อกเก็ต ฮีโร่ 3 6
  • Health growth reduced from 31 to 27.
  • เอนแชนเตอร์แซตเชล T1 increased from -4.75s to -5s.
  • เอนแชนเตอร์แซตเชล Escape Duration reduced from 2s to 1.5s.
  • เอนแชนเตอร์แซตเชล T3 now also increases Escape Duration by +0.5s.
  • ฟลายอิงโคลก duration increased from 3.2 to 3.4s (slower speed, same overall distance).
  • แอฟฟลิกชัน now immediately deals 18% of Current HP on application.
  • แอฟฟลิกชัน DPS reduced from 27 to 12.
  • แอฟฟลิกชัน DPS Spirit Power scaling reduced from 0.3 to 0.22.
  • แอฟฟลิกชัน radius reduced from 14m to 9m.
  • แอฟฟลิกชัน T3 reduced from +27 DPS to +15 DPS.
  • แอฟฟลิกชัน T3 now also increases range by +5m and increases initial damage by 5%.
ไอวี่ ฮีโร่ 2
  • Melee damage and growth reduced by 15%.
  • Starting Health reduced from 550 to 525.
  • Watcher's Covenant fixed to replicate healing even when you are full.
  • Watcher's Covenant now initially locks onto the target in your facing direction if there is one.
  • สโตนฟอร์ม now shows the ไอวี่ player a visible radius indicator for where your hero will hit.
  • Kudzu Bomb now grows on the ground if it hits geo instead of floating in the air.
  • แอร์ดรอป damage reduced from 150 to 125.
  • Fixed แฟนธอมสไตรก์ not grounding ไอวี่ when using แอร์ดรอป.
  • แอร์ดรอป now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability.
แลช ฮีโร่ 4 1
  • กราวด์สไตรก์ T1 improved from -9.5s Cooldown to -10s.
  • เดธสแลม cooldown increased from 137s to 140s.
  • เดธสแลม channel time increased from 2s to 2.3s.
  • เดธสแลม Impact radius increased from 5m to 6m.
  • เดธสแลม cone angle increased from 75 to 85.
  • เดธสแลม cast range increased from 18m to 20m.
  • เดธสแลม T2 changed from +100 damage to -30s Cooldown.
  • เดธสแลม T3 changed from -56s Cooldown to Impact Area Stuns for 1s.
  • เดธสแลม fixed a rendering issue that could lead to crashes, especially in tight spaces like Mid Boss arena.
วินดิกตา ฮีโร่ 5 3
  • Health reduced from 550 to 525.
  • โครว์แฟมิเลียร์ projectile speed increased from 3500 to 4750.
  • สเตก cooldown reduced from 42s to 40s.
  • สเตก T2 increased from -19s Cooldown to -20s.
  • สเตก T3 reduced from +0.75s to 0.5s.
  • สเตก T3 now also increases capture radius by +2m.
  • อัสแซสซิเนต time between charges increased from 1.6s to 2s.
  • อัสแซสซิเนต base damage reduced from 130 to 120.
  • อัสแซสซิเนต T2 damage reduced from 140 to 130.
วิสกัส ฮีโร่ 2 5
  • Fixed visual parry cooldown bug with พัดเดิลพันช์.
  • เดอะคิวบ์ cooldown reduced from 48s to 42s.
  • เดอะคิวบ์ cast range reduced from 30m to 26m.
  • พัดเดิลพันช์ radius increased from 4 to 4.5.
  • พัดเดิลพันช์ slow reduced from 20% to 15%.
  • พัดเดิลพันช์ T2 slow reduced from 20% to 15%.
  • พัดเดิลพันช์ T3 now also causes the Punch to become a heavy melee.
  • กูบอล damage Spirit Power scaling reduced from 1.3 to 1.1.
  • กูบอล damage T2 reduced from 120 to 90.
เรธ ฮีโร่ 4 2
  • Bullet damage growth increased 0.37 to 0.39.
  • ฟูลออโต้ T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling.
  • ฟูลออโต้ T3 reduces the improved Spirit Power scaling from 0.1 to 0.05.
  • ฟูลออโต้ T3 changed from 30% บุลเล็ตไลฟ์สตีล to 20% Bullet and สปิริตไลฟ์สตีล.
  • เทเลคิเนซิส cast time reduced from 0.7s to 0.4s.
  • เทเลคิเนซิส projectile speed increased from 650 to 750.
  • เทเลคิเนซิส now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm.
  • เทเลคิเนซิส T2 duration now applies to the silence and disarm, increased to +0.75s.
  • เทเลคิเนซิส T3 now causes the projectile to bounce to another nearby hero within 20m.
มิราจ ฮีโร่
  • มิราจ now has custom animations for most of his core movement.
  • ไฟร์สแกรับส์ now applies its drain over 4s instead of frontloaded.
  • ไฟร์สแกรับส์ no longer restricts you from hitting the same target (debuff duration refreshes).
  • ไฟร์สแกรับส์ launch window increased from 5s to 8s (can be extended by duration extender).
  • ทราเวลเลอร์ now allows you to rotate the camera.
  • ทราเวลเลอร์ T2 changed from "-56 Cooldown" to "Grants Ally ทราเวลเลอร์ Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m).
ไดนาโม ฮีโร่ 1
  • Fixed ควอนตัมเอนแทงเกิลเมนต์ not deselecting if you get silenced while targeting.
  • คิเนติกพัลส์ T2 now affects melee damage too.
  • Fixed เมจิกคาร์เพต + ไดนาโม heal interaction.
  • ซิงกูลาริตี้ cooldown increased from 191s to 215s.
  • ซิงกูลาริตี้ now deals half damage to objectives.
  • ซิงกูลาริตี้ fixed tooltip referencing knock-up that it doesn't do.
เกรย์แทลอน ฮีโร่ 2
  • Immobilizing Trap renamed to สปิริตสแนร์.
  • สปิริตสแนร์ now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether.
  • สปิริตสแนร์ T2 no longer increases slow by 1s.
  • สปิริตสแนร์ T2 now increases Curse debuff by 0.5s.
  • You can now shoot ชาร์จช็อต onto สปิริตสแนร์ center to trigger it to detonate immediately in a 30% increased radius.
  • ชาร์จช็อต can now secure orbs.
เคลวิน ฮีโร่ 2
  • Fixed some issues with being unable to shoot over half-height cover.
  • ฟรอสต์เกรเนด now also reduces Stamina Regeneration during the slow duration.
  • โฟรเซนเชลเตอร์ now created on key up. While the key is down an outline of the area will be shown.
  • โฟรเซนเชลเตอร์ cooldown increased from 127s to 130s.
  • โฟรเซนเชลเตอร์ T2 increased from -38s to -40s.
เลดี้ไกสต์ ฮีโร่ 1
  • แมลิซ can now secure orbs.
  • โซลเอ็กซ์เชนจ์ T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s".
  • โซลเอ็กซ์เชนจ์ T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s".
  • ไลฟ์เดรน duration increased from 2s to 2.5s.
  • ไลฟ์เดรน T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time.
วอร์เดน ฮีโร่ 1 2
  • Fire Rate Spirit Power scaling reduced from 0.25 to 0.22.
  • ลาสต์สแตนด์ Resistance reduced from 60% to 30%.
  • ลาสต์สแตนด์ now only goes on cooldown for 20s when interrupted rather than full.
  • ลาสต์สแตนด์ T2 now also reduces cooldown by 35s.
  • ลาสต์สแตนด์ T3 changed from "-56s Cooldown" to "+50% Bullet and Spirit Resistance During Channel and +2.5s Duration."
บีบ็อป ฮีโร่
  • Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s).
  • Hook now shows a hero icon when you connect with a target.
  • Hook delay reduced when pulling allies.
  • Hook T1 now also improves melee damage.
อินเฟอร์นัส ฮีโร่ 2
  • เฟลมแดช cooldown reduced from 40s to 35s.
  • เฟลมแดช T3 changed from -19s CD to -15s.
  • เฟลมแดช T3 now also makes the ability charged (15s charge time).
  • อาฟเตอร์เบิร์น spirit scaling increased from 0.5 to 0.6.
แมคกินนิส ฮีโร่ 1 1
  • Mini Turrets HP gain per boon increased from 20 to 30.
  • Mini Turrets no longer limit the damage they take to 33% of HP per second.
  • Mini Turrets now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.
  • Mini Turrets Fire Rate reduced by 20%.
โมแอนด์คริลล์ ฮีโร่
  • เบอร์โรว์ is no longer affected by โชลเดอร์ชาร์จ.
  • สเปกตรัลวอล no longer hits you while you are Burrowed.
  • สกอร์น now heals you instantly rather than over 1s.
  • คอมโบ health gain tooltip clarified.
ยามาโตะ ฮีโร่ 2
  • Flying Strike T3 now also lets you grapple to ally heroes.
  • แชโดว์ทรานส์ฟอร์เมชัน cast time reduced from 2s to 1.5s.
  • แชโดว์ทรานส์ฟอร์เมชัน no longer has a 0.6s post cast time.
  • แชโดว์ทรานส์ฟอร์เมชัน T3 now also increases Resist by 15%.
พาราด็อกซ์ ฮีโร่ 2
  • ไทม์วอล Time Stop duration reduced from 0.6s to 0.5s.
  • คิเนติกคาร์ไบน์ Max Stop duration reduced from 0.5s to 0.4s.
  • คิเนติกคาร์ไบน์ T1 reduced from +0.5s to +0.4s.
เซเวน ฮีโร่ 1
  • สตอร์มคลาวด์ now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
  • สตอร์มคลาวด์ DPS reduced from 125 to 110.
  • สตอร์มคลาวด์ T3 now also allows you to float around at 2.5m/s speed.
เอบรัมส์ ฮีโร่ 1 1
  • Bullet Damage decreased from 4.68 to 4.5.
  • Spirit Siphon spirit scaling increased from 0.5 to 0.65.
ชิฟ ฮีโร่
  • Fixed some targeting issues with คิลลิ่งโบลว์.
ชาร์ปชูตเตอร์ ไอเทม 2 1
  • Now reduces your Fire Rate by 10% and movespeed by 0.5.
  • Weapon Damage increased from 20% to 30%.
  • Far range Weapon Damage increased from +50% to +70%.
รีเทิร์นไฟร์ ไอเทม
  • รีเทิร์นไฟร์ no longer has +9 Spirit Power.
  • รีเทิร์นไฟร์ now has +3 HP Regen.
  • รีเทิร์นไฟร์ now has +10% Ammo.
ฮอลโลว์พอยต์ ไอเทม 1
  • ฮอลโลว์พอยต์ Ward: Threshold increased from 60% to 65%.
  • ฮอลโลว์พอยต์ Ward: Weapon Damage reduced from 22% to 20%.
ลีช ไอเทม
  • No longer provides +12% Cooldown Reduction.
  • Now upgrades from ฮีลเบน. Provides +60% Anti Healing for 8s on Spirit Damage dealt.
น็อกดาวน์ ไอเทม 1
  • Stun duration reduced from 0.9 to 0.75.
  • Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m).
เฟรนซี ไอเทม 1
  • Now builds from เบอร์เซิร์กเกอร์. Grants เบอร์เซิร์กเกอร์ passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory).
ทั่วไป 81 การเปลี่ยนแปลง 7 7
  • Added a new hero, Raven, to Hero Labs.
  • Added park theming to purple lane.
  • Added park backdrop to park side of map.
  • Updated tree models to new visual style and added player collision to canopies.
  • For each player on the main leaderboard, you can see their top 3 heroes as well as their overall skill rating.
  • Moved the post-game survey to the final score screen.
  • Added text box field to the post-game survey.
  • Muting a player now also silences map drawing, pings, and chatwheel messages.
  • Various rendering performance improvements on map assets.
  • Added two new setting options "Force English Hero Names" and "Force English Item Names", which will display those values in English regardless of your chosen language.
  • Added Toggle Crouch as a new keybind.
  • Added a new setting option: "Additional Build Search Language", which lets you select a language to search for when requesting builds in addition to the current display language of the client.
  • Fixed shop search not working in the shop when opened from Resources.
  • Revisions to melee parry effect and removal of the parry fail effect to make parries more clear.
  • Tweaked falloff range and toned down bass frequencies of hotel music.
  • Added พ็อกเก็ต บาร์ราจ cast delay sound.
  • Updated พ็อกเก็ต Enchanted Satchel cast sound.
  • Passive cooldown indicator now shows when the item is off cooldown instead of 1 second before.
  • Fixed invulnerable-to-debuff sound effect playing at wrong times.
  • Fixed melee damage audio playing despite no damage dealt.
  • Fixed rejuv collect sound playing from wrong location in hero sandbox.
  • Updated parry cast and parry success sounds.
  • Fixed being able to wall jump off of the same surface multiple times.
  • Fixed the Damage Report UI clipping into the shop in Sandbox mode.
  • Fixed shop showing with a broken build tab if you had previously navigated to the hero builds, then opened it from Resources.
  • Fixed clicking on minimap not taking you to that location as a spectator.
  • Fade rooftop antenna ambient effects so that they are not visible at a distance.
  • Visual revisions to Quantum entanglement effect.
  • Reverted recent updates to ชิฟ run animations.
  • Increased volume and adjusted the mix of sounds for firing while disarmed and using abilities while silenced.
  • แลช's ฟล็อก impact sound adjusted for better feedback for attacking player.
  • Fixed bug preventing purchase sound from playing when buying/quickbuying Active or Imbued items.
  • Visual updates to มิราจ muzzle flash and tracers.
  • Updated Bullet Flurry tracers to be spirit-based.
  • Fixed บีบ็อป's bomb damage growth not being reflected in the tooltip.
  • Fixed เกรย์แทลอน's tech power growth from his ult not being reflected in the shop.
  • Fix to ยามาโตะ แชโดว์ทรานส์ฟอร์เมชัน visuals when duration is extended after killing an enemy.
  • Fixed some item sounds playing on caster instead of target.
  • Updated Krill VO - largely remastering pass, but some new content.
  • Updated ไอวี่ VO - largely remastering pass, but also fixed some lines with Spanish pronunciation issues.
  • Fixed a regression where เคลวิน referenced เกรย์แทลอน incorrectly.
  • Updated ดิไวน์แบร์ริเออร์ cast sound.
  • Added Telemetry HUD options to the settings menu. The Telemetry HUD is an in-game HUD which can be used to monitor the frame rate and network conditions. The Telemetry HUD can be enabled under Settings > Game. More information on the HUD can be found here.
  • Added new Learn to Play tutorial images in collaboration with Toastyghostey.
  • Steam Input Support:
  • Added support for new Crouch Toggle button.
  • Added 3 new Official Control Schemes: { Standard | Gyro | FlickStick }. Thanks to @FlickStickVids for consultation.
  • Added versioning system to Configs, so that outdated configs are unloaded.
  • Added an Extra Competitive option to allow players to control what type of players are placed on their team. If you prefer to play with higher levels of coordination, communication, and competitiveness, then you can use this option to tell the matchmaker to build your team with like-minded allies. This option will sometimes be inactive in scenarios where the pool is very shallow (large portions of Eternus, off peak hours like 5am, extremely long queue, etc.), but otherwise in most normal scenarios the matchmaker will attempt to find you similar players.
  • The new Extra Competitive option, Incoming Chat, and Lane Preference (party only) settings are now collected within a 'Queue Options' button on the dashboard below the profile area.
  • The recent change to increase party size allowed at the top MMR (from 2 to 3) reverted for Eternus and up, but maintained for Ascendant.
  • The matchmaker will now try to prioritize each team having at least 2 frontliners when it has the option to do so.
  • Ability Range stat now has diminishing stacking.
  • Ability Duration stat now has diminishing stacking.
  • Fire Rate now has a minimum final value of -50%.
  • Heroes now have +0.5 Sprint.
  • Carrying Urn now sets and limits your movespeed to a fixed 13 (this includes things like ไอวี่ แอร์ดรอป). It no longer provides sprint. The speed cannot be reduced or increased.
  • Urn spawn point now alternates left and right starting with left, rather than being random.
  • Shooting a trooper on a zipline now causes other troopers near it on the zipline to dismount as well.
  • Flying over buildings no longer causes you to get zapped, only standing on the building does.
  • Patron HP reduced from 10k to 7.5k.
  • Downed Patron HP reduced from 18k to 13.5k.
  • Patron HP grows by 250/Min starting 20 min.
  • Downed Patron HP grows by 450/Min starting 20 min (overall, these are -25% HP at 20 min, 0% at 30 min, and +25% at 40 min).
  • Added a tick based souls system that gives the bottom two net worth players on the team a small amount of souls per second. The amount of souls available to distribute to the bottom two players is based on the souls gathered by your team (2% and 1%). This occurs after the laning phase.
  • Added new limiting function for the soul orb duplication abuses during the laning phase. You shouldn't experience any real difference in normal gameplay:
  • Players can only participate in 4 Soul Orb share events per trooper wave, before being declared lower priority. A low priority player is not counted for when deciding how many souls to generate. Example: if a player is near 4 troopers from Wave 1 when they die, then moves to a different lane that has an allied hero still fighting Wave 1 troopers, that player will no longer cause the wave to double the souls generated as is the case now, as they are considered a low priority player for that wave. The generated โซล will then be split as normal.
  • Reverted a few changes recently related to soul duplication issues.
  • Reverted: - การ์เดียน now deal 25% more damage to troopers.
  • Reverted: - การ์เดียน now take 25% more damage from troopers/players.
  • Reverted: - Range to be considered for souls reduced by 5m.
  • Reverted: - Troopers now do 20% more damage to each other.
  • Basic Magazine: Weapon Damage reduced from 15% to 12%.
  • High-Velocity Mag: Weapon Damage reduced from 13% to 11%.
  • Enchanter's Barrier: Cooldown reduction reduced from 8% to 6%.
  • Debuff Remover: Buff duration increased from 4s to 5s.
  • Debuff Remover: Heal on active increased from 10% Max HP to 300 HP.
  • Withering Whip: Duration increased from 4.5s to 5s.
  • Withering Whip: Bullet Resist reduced from -11% to -12%.
  • Silence Glyph: Now pierces through all enemies in the path.
  • Silence Glyph: Projectile and collision size increased by 40%.