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06-13-2024 Update

06-13-2024 · 14 героев 12 предметов
Источники Deadlock Forum
Бибоп Герой 3 2
  • Бомба-липучка base урон снижено с 130 до 120
  • Hook grab radius снижено с 40 inches до 36
  • Гиперлуч movement and dash slow увеличено с 30% до 40%
  • Гиперлуч DPS увеличено с 210 до 220
  • Гиперлуч tracking speed увеличено на 10%
Динамо Герой 2 1
  • Improved the camera when using Динамо's Квантовое запутывание
  • Improved visibility of the edge of Динамо's Сингулярность
  • Fixed Динамо's Сингулярность moving the Mid Boss
  • Сингулярность radius снижено с 10 м до 9 м
Хлыст Герой 1 2
  • Fixed Хлыст's Удар по земле T3 not being accurate in the tooltip
  • Удар по земле base урон снижено с 110 до 90
  • Удар по земле урон per meter увеличено с 6 до 6.75
  • Удар по земле now reduced scaling after 25 м height до 4.5
Плющик Герой 1 1
  • Changed Плющик's True Form ability name до Каменный облик
  • Watcher's Covenant replicated healing снижено с 55% до 45%
  • Watcher's Covenant no longer provides +2 m/s in the base ability
  • Watcher's Covenant T2 movement bonus увеличено с +2 m/s до +3
Пелена Герой 2
  • Усыпляющий кинжал урон Spirit growth увеличено с 2.5 до 2.8
  • Усыпляющий кинжал T3 is now -12% Bullet Resistance for 6 seconds
  • Дымовая шашка T1 увеличено с +4 m/s Invis Sprint Speed до +5
  • Дымовая шашка causes your footsteps до be silent
Ямато Герой 1 1
  • Fixed Ямато's Багровое рассечение visual direction being wrong sometimes
  • Мощное рассечение T3 bonus урон снижено с +210 до +200
  • Превращение в тень перезарядка увеличено с 100 до 110
Абрамс Герой 1 2
  • Heroes HP growth per boon увеличено на +5 (there are 11 instances of these). This is not done for Абрамс or Динамо.
  • Base health regen снижено с 2 до 1
  • Адская устойчивость T1 снижено с +2 HP Regen до +1.5
Макгиннис Герой 1
  • Mini Turret charge delay снижено с 10 с. до 8 с.
  • Fixed Осколок эха до be compatible with Призрачная стена again (Activating echo shard resets the ability so you can cast it again and not have до cancel your first one. After casting the 2nd, using cancel will remove the first wall first)
  • Can now dismiss Призрачная стена while channeling other abilities (Тяжёлый обстрел)
Карман Герой
  • Minor improvements до visibility of Карман's Недуг cast
  • Fixed some bugs with Карман/channeling
Дрём Герой
  • Reload anims now play correctly in relation до the reload timer. Previously they would end prematurely if reloads were paused during dash/melee/abilities
  • Added instructional text до the bottom of the ping wheel container reminding that they can customize it in settings
Венатор Герой
  • Rejuvenator is no longer area pick up and now requires someone до heavy melee it до pick it up after it's dropped до the ground
  • Rejuvenator will no longer stop dropping if it touches player created geometry (like Ice Dome) and always goes down до the target position
Кельвин Герой 1
  • Ледяное укрытие movement speed slow увеличено с 25% до 35%
  • Can now dismiss Ледяное укрытие while channeling other abilities (Арктический луч)
Мо и Мелкий Герой 1
  • HP Growth per boon снижено с 48 до 42
  • Комбо now grants 25 max hp each time a target dies during it
Семь Герой 1 1
  • Грозовое облако initial radius увеличено с 10 м до 12 м
  • Грозовое облако T2 bonus radius снижено с 12 м до 10 м
Берсерк Предмет
  • Added overhead number counter effect for opponents до see the stacks of Берсерк
Пулевая и спиритическая защита (броня) Механики 2 3
  • Spirit stat has now been renamed to Spirit Power with updated icon
  • Added indicator for burrow damage radius for the local player
  • Added a new "major damage" sound effect to indicate large instances of damage to the local player
  • Burst: No longer grants +3 Spirit Power
  • Burst: Now grants +40 Spirit Shield
  • Booster: Bonus headshot damage reduced from 50 to 45
  • Barrier: Bullet Resist reduced from 10% to 7%
  • Bullet
  • Resist Shredder: Debuff duration increased from 4s to 5s
  • Booster: Now grants +8% Spirit Resist
  • Headshot: Bullet and Spirit resistance reduction reduced from 35% to 30%
  • Spirit: Spirit Power increased from +50 to +55
  • Spirit: Now grants +175 Health
Урна душ Механики
  • The Patrons no longer care about the well being of the Urn Runner, and so they will stop asking you to protect them (patrons will no longer call out the urn being picked up)
  • If the Урна душ is dropped it goes back to its original spot a little bit faster
  • Carrying the Урна душ no longer causes you to get slowed briefly by 50% when you get shot
  • Carrying the Урна душ now always slows you by 15%
  • Carrying the Урна душ now also silences your items
  • The silence effect for Урна душ now applies as you start channeling to pick it up (0.5s after touching it, to prevent accidental walk overs)
Линии и крипы Механики 1
  • Top bar now highlights your lane partner and lane enemies during the laning phase
  • Fixed TAB/ALT not bringing up your abilities when spectating the Patron
  • Added two new teleporters, one on each outer lane (behind the Chapel and behind the Firehouse)
  • Post lane medic troopers will heal other troopers if a hero within range is full hp
  • Post lane medic troopers' hero heal increased from 40 to 80
Парирование Механики
  • Successful parry reduces the cooldown from 1s to 0.5s (unsuccessful parry cd is still 6s)
Общее 93 изменений 14 11
  • Voice/Text chat is now opt-in. There is a prompt pre-match for joining the chat, or you can control it at any time from the ESC menu during a match.
  • You can now press ESC to mute individual players. Muted accounts will not be alerted, and mutes will persist across games.
  • Parties can now set their in-game chat mode to be Party-only, All Team or Chat Disabled (if using discord or other programs)
  • Increased difficulty for hard mode bots
  • Added sandbox option for spawning neutrals
  • Increased the range the enemy-candle-behind-wall indicator shows up from 25m to 35m
  • Fixed ping wheel randomly coming up instantly instead of doing an in-world ping
  • Added ping indicator on the HUD indicating the direction the ping came from (enabled by default in settings)
  • Ping Wheel context slot will now show nothing if there is no context currently
  • Added new UI indicating how many friends you have that are in the game
  • Fixed various issues with bots getting stuck
  • Moved HUD elements closer to center for ultra wide monitors
  • Added heal and kill events to the contextual ping wheel slot
  • Fixed AP not showing when you have your hero selected
  • Added Patron VO for when allied or enemy base guardians are destroyed
  • Adjusted the builds drop down in-game to be more clear it can be changed there
  • Fixed various bugs with Shifting Shroud
  • A few buildings are 2-3 stories taller
  • Fixed bugs that were keeping some heroes desperation ability use lines from playing correctly (casting an ability when you're below 10% should play different VO)
  • Fixed several instances of ability use VO getting swallowed up by SFX
  • Boosted volume of ult cast VO
  • Added various ambient sounds - walla, birds, drones - and overall mix tweaks
  • Iterated on binding word sound effects
  • Added Curse item selection start, loop, and end sounds
  • Added two new underground tunnels, one on each side of the map. The tunnels connect the underground shop to the Bodega area on Amber and the Theater area on Sapphire.
  • Urn reward now has a comeback component where it gives extra gold for the team that is behind based on the magnitude
  • A small share of the comeback portion of hero kill bounty is now given to each other player outside of just the kill/assist players. This also makes the amount the killer gets be more consistent, previously the amount could vary significantly based on how many people were involved. The killer and assist players still get the bigger shares.
  • Kill assist window increased from 7s to 10s
  • Base zipline speed increased by 5%
  • Healing/Spawn area in the base now has its defense damage go up over time
  • Base side doors near the healing area now open a lot faster
  • Mystic
  • Mystic
  • Burst: No longer grants +1 Sprint
  • Mystic
  • Mystic
  • Burst: Now grants +6% Weapon Power
  • Headshot
  • Medic
  • Bullets: Healing from heroes increased from 25 to 30
  • Extra
  • Health: Health increased from 125 to 135
  • Divine
  • Barrier: No longer grants +2 Sprint
  • Divine
  • Divine
  • Barrier: Cooldown increased from 20 to 30
  • Divine
  • Barrier: Active Move Speed reduced from 3 to 2
  • Enchanter's
  • Barrier: Shield increased from 275 to 300
  • Healing
  • Booster: No longer grants +50 HP
  • Healing
  • Swift
  • Striker: Armor penalty reduced from -7% to -6%
  • Reactive
  • Barrier: Cooldown reduced from 25s to 20s
  • Cold
  • Front: Time to expand reduced from 1.5s to 0.75s
  • Majestic
  • Leap: Cooldown increased from 15s to 20s
  • Majestic
  • Leap: Drop down speed reduced from 51 to 36
  • Burst
  • Fire: Cooldown reduced from 10s to 9s
  • Rescue
  • Rescue
  • Beam: Active has been reworked. Now channels for 3 seconds, healing you and the target for up to 25% of Max HP. If you click the ally again during that time, you will pull them to you. Has 40m cast range and 45s cooldown. Can be self cast.
  • Tesla
  • Bullets: Internal cooldown reduced from 0.4s to 0.35s
  • Mystic
  • Slow: Bonus HP increased from +75 to +100
  • Shifting
  • Warp
  • Stone: Fixed some cases where it would fail to cast near objects
  • Escalating
  • Resilience: Stacks share a duration now and each new stack refreshes it
  • Escalating
  • Resilience: Duration reduced from 15s to 10s
  • Escalating
  • Resilience: Max resistance reduced from 36% to 30%
  • Alchemical
  • Fire: Cooldown reduced from 34s to 30s
  • Crippling
  • Boundless
  • Boundless
  • Richochet: Ammo increased from +25% to +30%
  • Vampiric
  • Burst: Lifesteal increased from 70% to 80%
  • Grey
  • Talon: Управляемая сова cooldown reduced from 130s to 120s
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