deadlock.io

05-23-2024 Update

05-23-2024 · 19 героев 7 предметов
Источники Deadlock Forum
Пелена Герой 3
  • Added unique Пелена footstep sound effects
  • Improved visibility of Пелена’s bullet and travel path
  • Усыпляющий кинжал no longer breaks invisibility when cast (previously was part of the T3)
  • Усыпляющий кинжал множитель Spirit увеличено с 2.3 до 2.6
  • Усыпляющий кинжал no longer gets +140 урон with the T3
  • Усыпляющий кинжал T3 is now "-30% урон Penalty On Victim for 4 с. after wakeup"
  • Танец пуль cast time увеличено с 0.7 с. до 0.8 с.
  • Танец пуль evasion с 70% до 50%
Ямато Герой 1
  • Fixed missing VO for Ямато ability use/upgrades
  • Shadow Explosion renamed до Превращение в тень and reworked into a new ability
  • Превращение в тень no longer has radius impact behavior
  • Превращение в тень now gives you 4.5 с. of invulnerability after the initial 2 с. invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects Мощное рассечение cast time, Flying Strike flying time, and Багровое рассечение cast time.
  • Превращение в тень перезарядка увеличено с 90 с. до 100 с.
  • Превращение в тень T2 is now +4 m/s during Shadow Form
  • Превращение в тень T3 is now +1 с. длительность
Хлыст Герой 2 2
  • Added some additional visual tells for the receiving end of Хлыст’s Смертельный бросок
  • Base Stamina увеличено с 2 до 3
  • Удар по земле base урон Per Meter снижено с 8 до 6
  • Fixed some cases with Удар по земле not hitting units positioned just below the impact zone
  • Порка angle увеличено с 20 degrees до 30 degrees
  • Порка перезарядка снижено с 35 с. до 30 с.
Плющик Герой 3 1
  • Fixed various movement stuck bugs with Плющик
  • Kudzu Bomb длительность увеличено с 3.5 с. до 4 с.
  • Kudzu Bomb T2 длительность увеличено с +1.5 с. до +2 с.
  • Watcher's Covenant Replicated Healing увеличено с 50% до 65%
  • Watcher's Covenant скорострельность снижено с 20% до 15%
  • Watcher's Covenant T1 changed до +15% Rate
Тень Герой 2
  • Added new slide and reload animation for Тень
  • Improved visibility of Тень’s bullet and travel path
  • Added custom tracer and muzzle flash for Тень’s gun
  • Royal Flush no longer has a cast delay
  • Royal Flush time до spawn cards увеличено с 0.4 с. до 0.6 с.
  • Телекинез no longer allows the victim до shoot back
Парадокс Герой 1 2
  • Fixed a bug that could cause all of Парадокс Пульсирующая граната’s pulses до go off at once
  • Improved visibility of Парадокс’s bullet and travel path
  • Added custom tracer and muzzle flash for Парадокс’s gun
  • Кинетический карабин Max урон Amp снижено с 125% до 100%
  • Парадоксальная перестановка дальность снижено с 45 м до 40 м
Кельвин Герой 1 1
  • Fixed Кельвин’s Ice Beam sometimes not hitting Neutrals
  • Леденящая граната перезарядка снижено с 26 с. до 23 с.
  • While Ice Pathing you no longer slow down when you shoot your gun
  • Арктический луч Channel move speed увеличено с 4 до 6
  • Арктический луч T1 изменено с "+2 Channel Move Speed" до -8 с. перезарядка
Бибоп Герой 2
  • Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (e.g. Бибоп Бомба-липучка)
  • Бомба-липучка T3 изменено с Silence до Disarm
  • Improved Hook hitbox detection до not grab targets that are behind cover
  • Hyperbeam width увеличено с 2.5 м до 2.7 м
Абрамс Герой 1
  • Fixed Абрамс getting stuck on department store facade when using his ult
  • Adjusted timing of select Абрамс impact lines до time with either the rise of his leap or the descent accordingly
  • Переливание жизни T1 and T2 swapped
  • Shoulder charge now allows for a bit more steering control
Виндикта Герой 2 1
  • Improved Виндикта’s Кол effects до make it a little clearer when you are affected
  • Полёт T3 снижено с +4 м/s до +3 м/s
  • Ворон-фамильяр T3 improved с -30% Healing Suppression до -40%
Карман Герой
  • Шквал T3 added, now heals Карман for 100% of its урон (33% vs non-heroes)
  • Fixed some issues with Шквал projectiles getting caught on map geometry
  • Летающий плащ pathing improved, it will no longer bounce erratically off map geometry
Макгиннис Герой
  • Fixed upgrading Макгиннис’s Лечебный призрак до T3 while active causing it до лечение everyone до full instantly
  • Fixed certain rooftops allowing turrets до be built on them
Семь Герой 1
  • Improved visibility of Семь’s bullet and travel path
  • Added custom tracer and muzzle flash for Семь’s gun
Динамо Герой 2
  • Base gun урон снижено с 18 до 15
  • Gun урон growth снижено с +1.1 до +0.8
Мо и Мелкий Герой 1
  • Презрение healing against non-heroes снижено с 1x до 0.7x
  • Sandblast no longer prevents enemies с reloading while disarmed
Венатор Герой
  • Fixed the Rejuvenator falling during pause
Леди Гайст Герой 1
  • Improved visibility of Леди Гайст’s bullet and travel path
Дрём Герой 1
  • Leap: длительность of no урон taken requirement снижено с 5 с. до 4 с.
Дозорный Герой 1
  • Алхимическая колба travel speed увеличено с 800 до 1000
Нокдаун Предмет 1
  • Spirit bonus снижено с 6 до 5
  • Now grants +2 Sprint
  • Stun длительность starts after hitting the ground
Разложение Предмет 1
  • перезарядка увеличено с 22 с. до 27 с.
Ярость Предмет
  • When below 40% HP you now gain 25% Spirit Resist
Пулевая и спиритическая защита (броня) Механики 5 5
  • Various improvements to damage audio clarity for victims and attackers
  • Updated Bullet Shredder debuff effects
  • Added alt info to recent damage view to make it clearer that this can be brought up again after it disappears
  • Spirit scaling reduced by ~15% (the total effective Spirit damage is reduced by less than this, this is just the Spirit multiplier scaling portion and has largest impact on late game burst)
  • Strong Neutrals Spirit Resist increased from 25% to 35%
  • Medium Neutrals Spirit Resist increased from 25% to 30%
  • Spirit
  • Spirit
  • Strike: Now grants +75 Spirit Shield
  • Spirit
  • Whip: Bullet Resist reduced from 25% to 20%
  • Barrier: Bullet Shield increased from 275 to 300
  • Barrier: Weapon Damage while Shielded from 20% to 24%
  • Glyph: Spirit Amp increased from 8% to 12%
  • Resilience: Max Bullet Resist increased from 30% to 36%
  • Burst: Damage reduced from 11% Max HP to 10%
  • Strike: Damage reduced from 200 to 150
  • Talon: Управляемая сова Spirit scaling reduced from 2.2 to 1.2
  • Talon: Управляемая сова T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.
Линии и крипы Механики 1
  • Updated Trooper and Neutral shooting sound effects
  • Fixed getting stuck under stair at inner lanes near Guardian
  • Medic Trooper health increased from 240 to 260
Урна душ Механики
  • Sped up select Amber Hand VO that related to game state (shrines being under attack, protecting the urn runner etc)
Парирование Механики
  • Starting at 15 minutes, one melee Trooper per wave will spawn with 1.75x health
Общее 89 изменений 10 11
  • Playtesting times are now starting 1 hour earlier. Weekdays are 5PM PDT and weekends are 3PM PDT.
  • Added in-game custom item builds support. Create your own builds or browse builds from the community in the heroes page.
  • Added post game player reporting option
  • Ally player glow-through-world silhouette now communicates their current health
  • Added ambient music track
  • Fixed various issues with mic audio input and lag it introduced
  • Small adjustments to how the crosshair UI area looks
  • Mic input device is now selected from in-game settings rather than the steam client
  • Improved various networking and hit registration related issues (this was released a couple days ago)
  • Adding game audio muted indicator in top left if the game is muted
  • Camera can now be moved while the game is paused in replays
  • Fixed the Idol falling during pause
  • Fixed the bottom most shop items having part of their icon be unclickable
  • Mid-Boss is now invulnerable if there are no enemies it can actually attack
  • Fixed your active items not hiding in the UI when you are dead and spectating a team mate
  • Added support for binding mouse1 and mouse2 to any key (this was released a couple days ago)
  • Fixed being able to see some things through the Veils in the map that you shouldn’t be able to see
  • Removed stack of cardboard boxes inside connection hallway near bases to prevent cover from Neutrals
  • Sapphire side materials tint color changed to white
  • Sapphire side street materials changed to new asphalt blend
  • Out of combat run animation variants now only play during sprint state
  • Allies now compliment teammates when they see impressive use of channeled abilities (for instance, Gigawatt killing three people with Грозовое облако)
  • Adjusted map around the middle lanes to have an area with Veils for laning
  • Hero kill bounty ratio between Killer and Assister reduced from 2.75x to 2.55x (means slightly more to the Assister)
  • Unclaimed souls now convert 10% slower
  • Vaults base bounty increased from 220 to 260
  • Sidelane Veils near Стражи are now one-way visibility (used to be blocked visibility in both directions)
  • Neutrals can now lean side to side to fire when obstructed by map geometry and being attacked
  • Zipline Boost ability speed increased from 100% to 130%
  • Zipline Boost ability ramp time to reach max speed reduced from 2s to 1s
  • Zipline base speed boost after Base Стражи are killed increased from 100% to 120%
  • Zipline base speed boost's ramp time after Base Стражи are killed reduced from 5s to 4s
  • Being Disarmed no longer prevents you from reloading
  • Headshot
  • Booster: Cooldown reduced from 14s to 9s
  • Strike: No longer has +50 Health
  • Strike: Now grants +0.7 HP regen
  • Mystic
  • Burst: No longer has +1 HP Regen
  • Mystic
  • Burst: Now grants +1 Sprint
  • Mystic
  • Burst: Cooldown reduced from 8s to 6s
  • Withering
  • Whip: Moved from T3 to T2
  • Withering
  • Whip: Duration reduced 5s to 3.5s
  • Withering
  • Whip: Cooldown increased from 25s to 40s
  • Withering
  • Withering
  • Whip: Cast range reduced from 20m to 15m
  • Slowing
  • Hex: Range increased from 30 to 35
  • Reactive
  • Barrier: Cooldown reduced from 40s to 35s
  • Combat
  • Combat
  • Mystic
  • Shot: Now requires that shotguns middle pellet hit the target
  • Restorative
  • Locket: Now displays its current number of charges on its active icon
  • Silence
  • Glyph: Moved from T2 to T3
  • Silence
  • Glyph: Health increased from 50 to 75
  • Silence
  • Shifting
  • Shroud: Cooldown reduced from 70s to 55s
  • Shifting
  • Shroud: Duration 2.5s to 2.75s
  • Majestic
  • Majestic
  • Leap: Now gives +75 Health
  • Superior
  • Cooldown: HP regen reduced from 6 to 4
  • Escalating
  • Improved
  • Curse: Ammo increased from 15% to 20%
  • Glass
  • Cannon: Fire Rate reduced from 15% to 10%
  • Phantom
  • Grey
  • Grey
  • Lady
  • Geist: Обмен душами cast time reduced from 0.65s to 0.5s
  • Lady
  • Geist: Fixed Порча clipping aggressively against map geometry edges
  •