deadlock.io

11-07-2024 Update

11-07-2024 · Герои: 17 Предметы: 39
Источник Deadlock ForumSteam News
Абрамс Герой 2 1
  • Reverted Melee attack speed reduction.
  • Плечом вперёд can now again use left/right strafe до slightly change direction.
  • Плечом вперёд now carries momentum at the end of the charge.
  • Переливание жизни множитель Spirit увеличено с 0.3 до 0.36.
  • Адская устойчивость урон Regen снижено с 15% до 14%.
  • Адская устойчивость урон Regen длительность увеличено с 18 с. до 20 с..
  • Адская устойчивость T3 снижено с +8% до +7%.
  • Fixed an issue where Seismic impact would travel more downwards instead of the facing direction.
Бибоп Герой 1 2
  • Бомба-липучка урон gained per hero impact увеличено с 1% до 1.5%.
  • Бомба-липучка урон gained per hero kill снижено с 5% до 4%.
  • Бомба-липучка T3 изменено с Disarm до -30% урон Penalty for 5 с. (similar до Ограничитель's debuff).
  • Бомба-липучка now calculates its урон at detonation time rather than cast time (affects item combinations).
  • Бомба-липучка now has 2x cast дальность when used on allies.
  • Hook урон снижено с 40 до 10.
  • Hook урон now has множитель Spirit of 2x.
  • Гиперлуч now goes on перезарядка for 3 seconds when canceled during precast.
Парадокс Герой 3
  • Bullet velocity увеличено с 411 до 525.
  • Стена времени no longer has charges.
  • Стена времени no longer deals 10% макс. здоровье урон.
  • Стена времени перезарядка снижено с 37 с. до 25 с..
  • Стена времени T2 is now Deals 10% макс. здоровье урон.
  • Кинетический карабин Max урон Amp увеличено с 85% до 100%.
  • Парадоксальная перестановка time до complete the swap снижено с 0.5-1.5 до 0.3-0.6 (variable based on distance).
Виндикта Герой 2 1
  • Base bullet урон снижено с 15 до 13.
  • Bullet урон growth per boon увеличено с 0.65 до 0.8 (same total урон later on).
  • Кол длительность увеличено с 1.75 с. до 2 с..
  • Полёт T2 снижено с +8 с. до +6 с..
  • Ворон-фамильяр tick rate изменено с every 0.5 с. до every 1 с..
  • Контрольный выстрел starts at 25% power instead of 50% power.
Ямато Герой 1
  • Превращение в тень now affects the grapple time speed.
  • Превращение в тень длительность увеличено с 4 с. до 6 с..
  • Превращение в тень no longer prevents death.
  • Превращение в тень now grants +60% Bullet and Spirit Resist.
  • Превращение в тень now heals for 30% hp (done after the dispel).
  • Превращение в тень длительность now extends by 2 с. whenever you get a kill in it (for that session).
Динамо Герой 1
  • Now gains 1% Bullet Resist per Boon (0->14%).
  • Fixed Квантовое запутывание sometimes not moving you до the destination properly.
  • Сингулярность now deals 1.5% Max HP in the base ability.
  • Сингулярность T3 увеличено с 3.8% до 4%.
  • Сингулярность Base DPS снижено с 60 до 45.
Серый Коготь Герой 2 2
  • Base bullet урон снижено с 27 до 24.
  • Bullet урон growth per boon увеличено с 1.41 до 1.62 (same total урон later on).
  • Falloff дальность rescaled с 22 м->58 м до 18 м->54 м.
  • Дождь из стрел strafe distance with stamina снижено на 30%.
  • Заряженный выстрел hitbox size снижено на 20%.
Дозорный Герой
  • Now has +1 Sprint.
  • Bullet Velocity увеличено с 213 до 290.
  • Последний бой now goes on перезарядка if you die or the ability is interrupted while cast.
  • Последний бой T3 no longer grants unstoppable during channel.
  • Последний бой now grants +50% Spirit Resist during channel.
Пелена Герой
  • Танец пуль no longer hits 2 targets.
  • Танец пуль now grants +30% скорострельность.
  • Танец пуль now allows you до use items during it.
  • Усыпляющий кинжал T3 now also causes targets до wake up with -40% скорострельность.
Мираж Герой 1 2
  • Bullet size снижено с 6 до 5.
  • Tornado speed снижено с 20 м до 18 м.
  • Tornado Lift длительность снижено с 1.1 с. до 1 с..
  • Огненные скарабеи T2 снижено с -15% Bullet Resist до -10%.
Вязкус Герой 1
  • Куб health regen now scales with spirit at 0.2.
  • Шар из слизи down dash ability moved с T3 до base ability.
  • Шар из слизи size now increases with дальность upgrades (doesn't affect collision with world).
  • Fixed some hit detection issues with Шар из слизи.
Хлыст Герой
  • Удар по земле can now be cast while on the zipline.
  • Fixed interaction between Мираж's tornado and Смертельный бросок.
  • Удар по земле now pulls enemies до the ground with you (similar до Каменный облик recently).
Инфернус Герой 2
  • Catalyst slow снижено с 40% до 35%.
  • Тление buildup per bullet/headshot снижено с 10%/16% до 9%/14%.
Плющик Герой 2
  • Watcher's Covenant скорострельность множитель Spirit увеличено с 0.2 до 0.3.
  • Watcher's Covenant Пулевая кража здоровья множитель Spirit увеличено с 0.2 до 0.3.
Макгиннис Герой 2
  • Mini Turrets DPS снижено с 60 до 40.
  • Mini Turrets health снижено с 20% max HP до 15%.
Карман Герой 2
  • Шквал множитель Spirit увеличено с 0.4 до 0.5.
  • Light melee урон увеличено с 63 до 75.
Тень Герой 2
  • Телекинез cast time увеличено с 0.6 до 0.7.
  • Телекинез урон снижено с 200 до 175.
Замедляющие чары Предмет 2
  • Now uses Спиритическая стойкость as a component.
  • Now gains +10% Спиритическая кража здоровья and +75 Bonus Health.
  • Spirit Power снижено с 5 до 4.
  • No longer grants +1 Sprint.
  • урон снижено с 70 до 40.
Разложение Предмет 1 2
  • Now grants +1.5 HP Regen.
  • Now grants +8% Ability длительность.
  • Healing reduction увеличено с -50% до -70%.
  • Bleed урон снижено с 3.1% до 1%.
  • перезарядка снижено с 45 с. до 33 с..
Берсерк Предмет 1
  • Bullet Resist увеличено с 7% до 9%.
Токсичные пули Предмет 1
  • урон изменено с 5% of Current Health до 2.5% of макс. здоровье.
Ярость Предмет 1
  • Low HP bullet resist увеличено с 45% до 55%.
Обряд лечения Предмет 1
  • длительность увеличено с 19 с. до 20 с. (total health restored unchanged).
Фантомный удар Предмет
  • Now grounds any flying targets on impact (similar до how Замедляющие чары used до work).
Общее 98 Изменения 12 6
  • Added Trapper to Hero Labs.
  • Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time.
  • Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs.
  • Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
  • The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
  • Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
  • Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent.
  • Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
  • Added checkbox in settings to force the game to take focus when the game is unpaused.
  • You can now hover party members on the dashboard while in queue to view their roster.
  • Added "Frenzied" text when you own Ярость and go below 50% health.
  • Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
  • Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
  • Added hover tooltip descriptions to stats on the left side of the hud.
  • Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base.
  • Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain.
  • Fixed Commends for All Heroes not showing up correctly in player profiles.
  • Updated Макгиннис Шквал explosions to show the edge of the aoe better.
  • Fixed the 'x' button in the shop search not clearing the search box.
  • Sinners Sacrifice now has a final damage state for clear read on final hit.
  • Fixed some issues with Квантовое запутывание not moving units with it correctly when there is nearby geometry.
  • Fixed various bugs with Duplicate Hero not working properly in private lobbies.
  • Fixed Серый Коготь getting assist credit while flying Управляемая сова.
  • Fixed Sinner's Sacrifice changing facing direction sometimes.
  • Fixed a rare bug where shields would never regenerate.
  • Fixed some cases where troopers could get stuck in the base.
  • Fixed using melee to secure orbs being a little unresponsive.
  • New effects for Вязкус heavy melee.
  • Added an ambient looping sound for each bridge powerup.
  • Fixed some animation issues with Виндикта.
  • Added new zipline animation for Виндикта.
  • Looped music will resume playing if interrupted by a transient cue.
  • Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time.
  • Improved animation readability for Мо и Мелкий heavy melee.
  • Reduced visual clutter on Семь's tracers with high fire rate.
  • Reduced visual clutter on Тень's tracers with high fire rate.
  • Effects updates for Выдержка.
  • Added missing lean animation near walls for Мираж.
  • Песочная волна distance and aoe read improvements.
  • Fixed issues where health regen effect will begin popping on and off if player is at max health.
  • New sounds added to Ямато’s Мощное рассечение, Flying Strike, and Превращение в тень abilities.
  • New sounds added to Хлыст’s Удар по земле and Порка abilities.
  • Renamed "Mouse Wheel" to "Chat Wheel."
  • Steam Input support:
  • Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down).
  • Added a "Replay Controls" action set.
  • Allow Steam Deck to see the Key Bindings Screen.
  • Improved Glyph Swapping behavior when mixing controller and keyboard inputs.
  • Added Controller tab to house Controller specific options.
  • Added a Steam Input Configurator launch button.
  • Added Glyph Locking options: { Automatic | Keyboard & Mouse Only | Game Pad Only }.
  • Fixed crash in spectator mode when querying controller button state.
  • Fixed Controller not working until loading a level.
  • Official Steam Input configs for SteamDeck and DualSense have been updated.
  • Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.
  • Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls).
  • Troopers no longer increase their bounty by 20% at 8 minutes.
  • Hero Kill gold increased from 150->1400 to 175->2000 (from 0 min to 45 min).
  • Neutral Creeps now give 5% less souls.
  • Troopers now take 28% more damage from Стражи.
  • Шагоходы damage vs players increased by 10%.
  • Стражи will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian.
  • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Шагоходы to in between inner and outer lanes.
  • Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out.
  • Biased Urn delivery locations moved slightly closer to neutral positions.
  • Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m).
  • Walker armor loss over time now happens at 16m instead of 14m.
  • Troopers Spirit resist goes to 30% instead of 40% at 25 minutes.
  • Mid Boss Rejuv Trooper Health increased by 30%.
  • Fixed Troopers resistance against Base Стражи not working properly.
  • Redesigned the warehouse interior to allow entry from the front of the Tenements and Music Hall buildings.
  • Moved the stairs from the warehouse interior to the underground tunnel further from the Urn delivery location.
  • [video mp4=https://cdn.steamstatic.com/apps/deadlock/blog/warehouseupdate.mp4 autoplay=false loop=false controls=true][/video]
  • Removed all railings from fire escape stairs.
  • Pass at making rooftops smoother to navigate.
  • Removed angled supports from chimney.
  • Removed collision from small props.
  • Added stairs on top of Bodega.
  • Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations.
  • Replaced temp antennae with more "menacing" version to designate zap trigger locations.
  • These changes were included early in the map update that came with the Halloween patch:
  • New Hotel building art pass.
  • Changed exit location from the player spawn area to the rest of the base to the angled walls.
  • Bullet Resist increased from 25% to 26%.
  • Combat Barrier: Fire Rate increased from 6% to 7%.
  • Spirit Resist increased from 20% to 22%.
  • Debuff Remover: Debuff Resistance increased from 35% to 40%.
  • Debuff Remover: Cooldown reduced from 48s to 45s.
  • Removed from the game.
  • Duration increased from 35s to 45s.
  • Withering Whip: Bullet Resist reduction reduced from -14% to -11%.
  • Withering Whip: Cooldown reduced from 22s to 18s.
  • Withering Whip: Now deals 50 Spirit Damage.
  • Improved Cooldown: Cooldown Reduction reduced from 16% to 14%.
  • Improved Cooldown: Spirit Shield improved from 75 to 100.
  • Improved Cooldown: Now grants +10% Ammo.
  • Improved Burst: Now triggers on your base damage, rather than how much the target receives.
  • Improved Burst: Max HP damage reduced from 9% to 8%.