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10-24-2025 Update
10-24-2025 Update
2025年10月24日
10-24-2025
·
12 heroes
3 items
* 卡厉可: 阴郁炸弹 cooldown increased from 10s to 12s
* 卡厉可: 阴郁炸弹 base damage from 55 to 45
* 卡厉可: 阴郁炸弹 spirit scaling reduced from 0.74 to 0.64
* 卡厉可: 阴郁炸弹 multi bomb damage ratio increased from 50% to 65%
* 卡厉可: 艾娃 no longer replenishes stamina on usage
* 炽焱: Bullet damage growth per boon reduced from 0.12 to 0.08
* 炽焱: 烈焰冲刺 T2 reduced from +35 to +30
* 炽焱: 复燃 T1 reduced from -25% Spirit Damage to -20%
* 炽焱: 复燃 T3 reduced from +28 DPS to +26
孤猎
Hero
2
1
* 孤猎: 腥气 isolated kill bonus reduced from 5% to 4%
* 孤猎: Base bullet damage increased from 20.9 to 21.3
* 孤猎: Bullet damage growth increased from 0.52 to 0.56
* 开尔文: Base regen reduced from 2 to 1
* 开尔文: Headshot reduction reduced from -20% to -25%
* 开尔文: 冰冻庇护 cooldown increased from 150s to 170s
* 维克多: 疼痛蓄积 T1 and T2 swapped
* 维克多: 苦楚灵氲 max damage reduced from 80 to 70
* 维克多: 苦楚灵氲 T2 reduced from +10 /50 to +8 /40
奇能
Hero
1
1
* 奇能: 量子闪现 Fire Rate increased from +25% to +30%
* 奇能: 回春极光 cooldown reduced from 48s to 45s
悖论
Hero
1
1
* 悖论: Base bullet damage reduced from 6.48 to 6.15
* 悖论: 悖论置换 cooldown increased from 70s to 75s
* 沃督: Base bullet damage increased from 15 to 16.2
* 沃督: 束缚之言 range increased from 19m to 20m
* 麦金妮: 疗伤幽灵 now has a 1s linger time
柒
Hero
1
* 柒: 球状闪电 spirit scaling increased from 0.43 to 0.55
* 希弗: Alt fire knockback reduced by 10%
* 蝰邪: 突刺匕首 spirit scaling increased from 0.65 /0.33 to 0.8 /0.4
* 积雷电容: Fire Rate reduced from 8% to 5%
* 积雷电容: Cooldown increased from 40s to 60s
* 坚毅之心: Damage taken duration to regen reduced from 14s to 13s
Shift: Can no longer target an ethereal shifted ally with things like 营救光束, 魔液 Cube, etc
Shot: Spirit scaling increased from 0.65 to 0.75
Stone: Bullet Resist reduced from 40% to 35%
* Spirit
* Spirit
* Spirit
* Spirit
Snatch: Bonus damage reduced from 75 to 50
* Doorman: Bullet damage growth per boon reduced from 1.15 to 1.0
* Doorman: Outgoing headshot damage multiplier reduced by 25%
* Doorman: 呼叫铃 explosion damage spirit scaling increased from 1.5 to 1.7
* Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
* Mystic
Shot: Base damage reduced from 55 to 45
* Mystic
* Warp
Ward: Cooldown increased from 40s to 45s
* Reactive
Barrier: Cooldown increased from 24s to 26s
Shielding: Barrier reduced from 325 to 300
Shielding: Barrier boon scaling increased from 4 to 5
* Weapon
Shielding: Barrier reduced from 325 to 300
* Weapon
Shielding: Barrier boon scaling increased from 4 to 5
* Trophy
Collector: 魂魄 per Minute increased from 25 to 30
* Majestic
Leap: Cooldown increased from 28s to 32s
* Divine
Barrier: Cooldown increased from 40s to 45s
* Rusted
Barrel: Bonus health increased from 60 to 70
* Silence
Wave: Cooldown increased from 30s to 35s (affects component)
Snatch: Duration reduced from 14s to 10s
* Ethereal
Shift: Cooldown increased from 20s to 45s
* Ethereal
Shift: Movespeed during phase reduced from 4m to 3m
* Ethereal
* Curse: Cooldown reduced from 50s to 45s