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Minor Update - 06-11-2026
Minor Update - 06-11-2026
2026年6月12日
06-11-2026
·
18 heroes
パウダーケグ now has an alt cast behavior to place the barrel at her feet
パウダーケグ various improvements to the launch angles, velocities and feel of casting
パウダーケグ now starts with 2 charges
パウダーケグ Charge Time increased from 3.5s to 7s
パウダーケグ spirit scaling reduced from 1.6 to 1.4
パウダーケグ T2 changed from "+58 Damage" to "+1 Charge"
パウダーケグ T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
Fixed various issues with placing bounce pad on elevated areas
Bounce Pad landing radius reduced from 12m to 9m
Bounce Pad T3 changed from "+68 Stomp Damage and グレータースピリット Scaling" to "+0.7s Stomp Stun" (only triggers from ホリデイ)
Bullet falloff reduced from 20m ->58m to 18m ->47m
アルケミカルフラスコ spirit scaling reduced from 0.73 to 0.63
アルケミカルフラスコ T2 reduced from +40 Damage to +35
アルケミカルフラスコ T2 increased from -20% Weapon Damage to -25%
ウィルパワー spirit scaling increased from +0.5 to +0.8
バインディングワード T3 reduced from -18s Cooldown to -14s
ラストスタンド lifesteal increased from 65% to 75%
ラストスタンド T2 increased from -30s Cooldown to -35s
ラストスタンド T3 increased from +3s Duration to +4s
退避の五芒星 velocity increased by 50%
退避の五芒星 velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
退避の五芒星 now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
退避の五芒星 T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
退避の五芒星 T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On
退避の五芒星 T3 changed from "On
フローレスアドバンス now allows アポロ to parry during it
グルームボム melee resist debuff now stacks additively
グルームボム T2 increased from -5% Melee Resist for 5s to -6% for 6s
グルームボム melee resist now applies on impact rather than explosion
シャドウバースト damage increased from 140 to 150
シャドウバースト T2 damage increased from +65 to +75
シャドウバースト T3 heal increased from 350 to 450
苦悶のオーラ radius reduced from 9m to 8m
苦悶のオーラ T3 now also increases radius by +1m
Fixed some client performance issues when using 苦悶のオーラ
ショックリバイブ cooldown increased from 230s to 240s
ショックリバイブ T3 reduced from -120s Cooldown to -110s
ショックリバイブ T3 increased from +150 Damage to +175
死者の魔瓶 collection rate reduced by 20% (takes longer to gain a charge)
死者の魔瓶 damage reduced from 17 +0.27 to 16 +0.25
死者の魔瓶 bounty increased from 5 +0.25 /boon to 7 +0.5 /boon
グラスプハンド T3 Immobilize duration reduced from +1s to +0.75s
Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
Mini Turrets T3 Fire Rate reduced from +30% to +25%
Fixed some rare cases where ヘビーバラージ would stop working
ヘビーバラージ DPS reduced from 22.5 to 21
ファントムチャージ distance for max amp reduced from 350m to 250m
ファントムチャージ T2 increased from -30s Cooldown to -50s
プロットアーマー barrier spirit scaling increased from 1.3 to 1.5
プロットアーマー T3 barrier spirit scaling increased from +0.3 to +0.5
ブラストアッパーカット T3 increased from +17% Missing Health to +18%
Fixed スティッキーボム T3 duration ending once the bomb went off rather than the 5s duration
スティッキーボム T3 changed from "On
Bullet damage growth reduced from +0.2 to +0.16
フライングクローク T3 reduced from -13s Cooldown to -12s
アフリクション now does half damage on objectives
Bullet damage growth reduced from 0.337 to 0.24
パワーサージ T3 reduced from +12s Duration to +10s
ストームクラウド now hits breakables
Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
Fixed アフターバーン Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
Fixed スタンバースト cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
人狼の呪い cooldown increased from 40s to 70s
人狼の呪い T3 no longer heals
パドルパンチ T2 increased from +40% Lifesteal to +60%
スライムボール T2 now also increases Bullet and Spirit Resist by +10%
Fixed a bug where ストーンフォーム could sometimes do significantly more damage than intended
キリングブロー now has +30% more cooldown whenever it does not impact a player
アサシネイト Max Bonus Damage spirit scaling increased from 1.7 to 2.0
Rounds: Conditional Weapon Damage bonus reduced from 30% to 25%
Rounds: Spirit Power increased from +4 to +7
Doorman: コールベル explosion damage spirit scaling reduced from 1.3 to 1.2
Doorman: コールベル T3 s pirit scaling reduced from 0.4 to 0.35
Talon: Bullet damage growth reduced from +1.0 to +0.85
Urn give up time reduced from 75s to 60s
Urn bounty reduced by 10% (unreduced for trailing team)
Breakables health permanent bonus reduced from 15 /25 /35 to 15 /20 /30 for level 1 /2 /3
Kill comeback bounty values increased by 8%
Street
Brawl: All ability and item range/radius values are reduced by 10%
Opening
Opening
Arcane
Surge: Fixed various cases with the bonuses not working
Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On
Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Grey
Talon: Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
Grey
Grey
Talon: レインアロー cooldown increased from 22s to 23s
Grey
Talon: レインアロー T2 reduced from -13s Cooldown to -12s