- No longer has an innate +15% Spirit Resist
- Now has innate +20% Bullet Resist
- Hook перезарядка снижено с 27 с. до 22 с.
- Hook T3 снижено с -15 с. до -12 с. перезарядка
- Hook Speed увеличено с 2700 до 3000
- Hook Return Speed увеличено с 1800 до 2200
- Гиперлуч DPS увеличено с 180 до 210
05-10-2024 Update
- Удар по земле now additionally damages enemies within 2 м of Хлыст on impact
- Удар по земле radius снижено с 16 м до 14 м
- Удар по земле's ground preview now lines up under Хлыст when cast on the ground
- Удар по земле T3 снижено с +100% до +85%
- Bullet урон growth увеличено с 0.76 до 1.0
- Смертельный бросок tether visuals now improved до communicate the different phases its in
- Стена времени bullet freeze длительность no longer increases with Spirit or Увеличитель длительности
- Стена времени bullet freeze base длительность снижено с 1.5 до 1.25
- Стена времени no longer deals урон до Mid Boss
- Kinetic
- Кинетический карабин T3 no longer provides +50% Min урон Amp
- Кинетический карабин T3 снижено с +125% Max урон до +75%
- Багровое рассечение перезарядка снижено с 13 с. до 11 с.
- Мощное рассечение physics/world collision снижено с 15 до 4 (allowing it до be more easily used near objects)
- Shadow Explosion radius увеличено с 14 м до 16 м
- Shadow Explosion скорострельность and Spirit buff длительность увеличено с 15 с. до 20 с.
- Shadow Explosion T3 Spirit bonus увеличено с +10% до +15%
- Shadow Explosion T3 скорострельность bonus увеличено с +5% до +10%
- Карман Недуг visual and sound effects reworked
- Карман Enchanter’s Satchel visual effects updated
- Fixed a bug where Карман’s briefcase would stop animating when the длительность upgrade was taken
- Gun урон per bullet снижено с 6 до 5.6
- Недуг DPS снижено с 30 до 26
- Base HP увеличено с 650 до 700
- Презрение урон увеличено с 40 до 50
- Презрение T3 debuff длительность увеличено с 10 с. до 16 с.
- Песочная волна длительность увеличено с 3.5 с. до 4 с.
- Комбо T3 DPS увеличено с +30 до +40
- Mini Turret Spirit Resistance increased 50% до 60%
- Mini Turret Health увеличено с 30% до 40%
- Mini Turret T2 увеличено с +5 м дальность до +10 м
- Fixed issues with Тяжёлый обстрел not damaging units within the target area
- Fixed Stamina not appearing до regenerate while spectating
- Barrier: No longer restores any Stamina on the target (previously fully restored it)
- Stamina: Spirit buff длительность увеличено с 5 с. до 8 с.
- Fixed Ice Dome effects disappearing while still active if Кельвин dies during it
- Леденящая граната перезарядка снижено с 30 с. до 26 с.
- Simplify some visuals with Семь’s Грозовое облако radius indicator до help clarify the bounds
- Скачок напряжения rebalanced around no longer reducing fire rate (similar shock value effectiveness as before)
- Updated Динамо VO for Квантовое запутывание and a few other missing lines
- Quicksilver: Now passively has a +10% reload time penalty
- Reduced chances that Leap gets stuck on geometry during the downward phase
- Fixed Тление refreshing с item урон
- Base stamina увеличено с 3 до 4
- Алхимическая колба урон увеличено с 48 до 55
- Powerups: Removed Zipline buff as a potential drop
- Updated Разложение item sound effects
- перезарядка снижено с 25 с. до 22 с.
- Cast дальность увеличено с 20 м до 30 м
- перезарядка снижено с 55 с. до 50 с.
- Now provides +200 Spirit Shield
- Slow длительность увеличено с 1 с. до 1.5 с.
- перезарядка снижено с 10 с. до 8 с.
- Updated Божественный барьер sound effects
- Выдержка now starts on перезарядка до prevent purchasing and selling in the field for significant regen
- Updated Берсерк item visuals
- Fixed Живительный медальон Spirit Resist not working
- Now provides +50 Health
- Burst: Active Пулевая кража здоровья увеличено с 40% до 60%
- Movement Speed увеличено с +1 до +1.25
- Reverb: Спиритическая кража здоровья увеличено с +10% до +15%
- Spirit
- Spirit
- Point Ward: Spirit Shield increased from +70 to +80
- Fire: No longer has Spirit and Fire Rate bonus during the active
- Fire: Now passively always gives +7 Spirit and +7% Fire Rate
- Stone: Bullet Resist duration increased from 3s to 5s
- Resilience: Resist per stack increased from 1% to 2%
- Strike: No longer passively provides +500 Bullet Shield
- Strike: When using the active, gain a temporary +500 Bullet Shield for 7 seconds
- Strike: Now deals 200 damage on impact
- Reverb: Spirit Resist increased from +10% to +15%
- Kevlar: Channeling Spirit bonus increased from +40 to +50
- Talon: Заряженный выстрел damage increased from 105 to 115
- Carbine: Max Damage Amp reduced from 150% to 125%
- Sprint is now always considered active as long as you are out of combat (haven’t taken or dealt damage for 5s, healthbar is now a little transparent when out of combat).
- Damage over time no longer prevents zipline usage
- Adjusted how the Anti Backdoor system works. It does a little less % damage reduction now, but it regens “backdoor damage” dealt to it over time. Backdoor damage is defined as any damage taken with no candle troopers within 50m in the last 20 seconds.
- You can now see an indicator for enemy troopers when near them if they are behind a wall or offscreen (primarly improves tracking their positions during the lane)
- Fixed Walker boss moving around while the game is paused
- Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
- Strike: Melee damage bonus increased from 15% to 20%
- Melee
- Fixed visual bug on Spirit Urn when dropping on the ground
- Speed: Movement Speed increased from 1 to 1.25
- Sandbox mode now supports entering it with your party
- Sandbox mode now has troopers spawning on the left side
- Added Search By Match ID to the Watch Tab
- Added Filter By Hero to the Watch Tab
- Map is now precached while in the queue to improve loading times into matches
- Visual and Audio updates to the shop
- Added a key for toggling replays being paused (defaults to P)
- Hero death voices are now broadcast more widely
- Fixed being unable to ping while casting or channeling
- Fixed various issues with hero abilities causing you to be stuck in walls
- Fixed players being able to kill themselves pre-match and run around in the map
- Improve the text display when a replay is still processing after a match
- Fixed some controller input issues
- Fixed items not updating in the UI when purchased from the shop while spectating a teammate
- Strike: Buff duration increased from 12s to 18s
- Hollow
- Lifesteal: Cooldown reduced from 10s to 8s
- Alchemical
- Fire: Min/Max DPS increased from 30/60 to 40/80
- Restorative
- Locket: Max Stacks increased from 12 to 15
- Restorative
- Locket: Cooldown increased from 15s to 18s
- Reactive
- Barrier: Barrier duration increased from 10s to 13s
- Reactive
- Barrier: Cooldown reduced from 60s to 40s
- Return
- Return
- Slowing
- Hex: Cooldown reduced from 30s to 25s
- Enduring
- Divine
- Warp
- Stone: No longer slows your hero for 3s
- Warp
- Withering
- Whip: Cast range increased from 12m to 20m
- Escalating
- Superior
- Heroic
- Aura: Active radius increased from 20m to 30m
- Curse: Now provides +15% Clip
- Curse: Duration increased from 3.5s to 3.75s
- Shadow
- Weave: Now provides +15 Health Regen
- Phantom
- Phantom
- Strike: Now provides +200 Health
- Phantom
- Phantom
- Vampiric
- Mystic
- Mystic
- Crippling
- Headshot: Headshot Resistance Reduction increased from 30% to 35%
- Diviner's
- Grey
- Grey
- Talon: Дождь из стрел Multishot increased from 3 to 5
- Lady
- Geist: Порча now comes out quicker and no longer slows you
- Fixed various inconsistencies and scenarios with how Sprint speed was calculated. Previously there were many conditions that could result in you losing the bonus.
- Medic Troopers no longer use their heal on troopers if there is a hero within 30m
- Zipline Speed Boost cooldown reduced from 420s to 380s
- Troopers run speed increased from 9.1 m/s to 10 m/s
- Troopers DPS vs Patrons reduced from 110 DPS to 80 DPS
- Troopers DPS vs Уокеры from 110 DPS to 80 DPS
- Troopers DPS vs Base Стражи from 110 DPS to 80 DPS
- Crate
- Crate
- Powerups: Increased Health Regen drop from 1.25% Regen to 1.5%
- Crate
- Powerups: Added Fire Rate drop, provides +20% Fire Rate for 25s
- Vault base bounty increased from 200 to 225
- Fixed some issues that allowed players to more easily camp players in the spawn area
- Note: 10% of users will default to vulkan rendersystem. If you experience any issues related to this, you can report these on the forums and switch to dx11 in the video settings. Deadlock will eventually drop support for dx11 and render on vulkan exclusively.
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